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RE: Pat vs Ronnie GW AAR

 
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RE: Pat vs Ronnie GW AAR - 6/30/2016 4:01:15 PM   
rkr1958


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quote:

ORIGINAL: Centuur

Now, I want to see how this one will turn out to be. I'll be watching this closely

Have fun, guys!

Aye, Aye Sir. Reporting for duty and ready to play.




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< Message edited by rkr1958 -- 6/30/2016 4:05:05 PM >


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Ronnie

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Post #: 31
RE: Pat vs Ronnie GW AAR - 6/30/2016 5:20:57 PM   
AllenK


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Great to see another human v human AAR. Ronnie, glad you have found time to give to facing a live opponent.

Will be following this with interest.

(in reply to rkr1958)
Post #: 32
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:46:08 PM   
rkr1958


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Chinese Setup.

The Chinese scrap nothing.

I confess it's much different setting up when playing against an opponent versus solo. When playing solo, as much as I try not to, I do have insight into the intent of the other side. In setting up for this game I have no clue regarding Pat's intent. Again, I must confess that this adds an element of surprise and fun to the setup.




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< Message edited by rkr1958 -- 6/30/2016 6:51:15 PM >


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Ronnie

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Post #: 33
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:50:19 PM   
rkr1958


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CW Scrapped Units.




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Ronnie

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Post #: 34
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:50:57 PM   
rkr1958


Posts: 23483
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CW Setup, The UK.




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Ronnie

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Post #: 35
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:51:39 PM   
rkr1958


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CW Setup, Gibraltar & Malta.




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Ronnie

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Post #: 36
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:52:21 PM   
rkr1958


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CW Setup, Egypt & Aden.




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< Message edited by rkr1958 -- 6/30/2016 6:56:43 PM >


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Ronnie

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Post #: 37
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:55:12 PM   
rkr1958


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CW Setup, India & Singapore.




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Ronnie

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Post #: 38
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:57:41 PM   
rkr1958


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CW Setup, East Africa.

Thank goodness for territorials, because it appears to me that the Italians are up to no good in East Africa.




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Ronnie

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Post #: 39
RE: Pat vs Ronnie GW AAR - 6/30/2016 6:58:17 PM   
rkr1958


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CW Setup, Convoys.




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< Message edited by rkr1958 -- 6/30/2016 7:03:50 PM >


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Ronnie

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Post #: 40
RE: Pat vs Ronnie GW AAR - 6/30/2016 7:02:36 PM   
rkr1958


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France, Scrapped Units.




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Ronnie

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Post #: 41
RE: Pat vs Ronnie GW AAR - 6/30/2016 7:04:57 PM   
rkr1958


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France, Setup.

Pat's aggressive Italian setup opposite France has definitely gotten my attention. Maybe his setup is a feint but it screams close to the Med to me.




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Ronnie

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Post #: 42
RE: Pat vs Ronnie GW AAR - 6/30/2016 7:05:36 PM   
rkr1958


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France, Setup. Convoy Routes.




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Ronnie

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Post #: 43
RE: Pat vs Ronnie GW AAR - 6/30/2016 9:05:19 PM   
Courtenay


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About the air-to-air bug. I have just encountered it in my testing, and as far as I could see, it affected one side only. My suggestion is that after you get a die roll, change it to produce the result that should have happened. If you are lucky enough to get an AX, changed to a DX, stick with the DX, but let the attacker pick the result.

I am sure the bug will be fixed quickly.

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I thought I knew how to play this game....

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Post #: 44
RE: Pat vs Ronnie GW AAR - 6/30/2016 9:33:25 PM   
AlbertN

 

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Two potential mistakes in France deployment.

Bearn in range of the Gabbiano, can easily suffer a surprise port strike unless planned to be placed at sea in Impulse 1. (And Italy is poised to strike at France).
That Lend Lease from USA is bad. Litterally downgraded the France airforce - when in '39 the USA hardly need to produce fighters which won't be up to date when they get to be into the war (long in short the USA won't touch that 3 strong FTR anytime soon, so they have no reason to LL it out to weaken another nation force pool).

(in reply to rkr1958)
Post #: 45
RE: Pat vs Ronnie GW AAR - 6/30/2016 10:01:23 PM   
rkr1958


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quote:

ORIGINAL: Courtenay

About the air-to-air bug. I have just encountered it in my testing, and as far as I could see, it affected one side only. My suggestion is that after you get a die roll, change it to produce the result that should have happened. If you are lucky enough to get an AX, changed to a DX, stick with the DX, but let the attacker pick the result.

I am sure the bug will be fixed quickly.
Maybe we should revert back to 2.2.5 until the next patch? I'm not confident that I could manually adjust the roll to get the correct result.

< Message edited by rkr1958 -- 6/30/2016 10:04:14 PM >


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Ronnie

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Post #: 46
RE: Pat vs Ronnie GW AAR - 7/1/2016 5:51:36 AM   
ashkpa


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I have no problem going back to 2.2.5. Does anyone know if there are issues with taking a saved game back in versions?

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Post #: 47
RE: Pat vs Ronnie GW AAR - 7/1/2016 5:52:53 AM   
ashkpa


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On to the Japanese Setup. First here is what they scrapped.




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Post #: 48
RE: Pat vs Ronnie GW AAR - 7/1/2016 5:55:05 AM   
ashkpa


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Here is the S. China situation. Note, while editing and working on posting this I saw that I had forgotten to put CPs in the China Sea, resulting in much of S. China being out of supply. I know what my first naval move of the game will be for the Japanese :-(





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Post #: 49
RE: Pat vs Ronnie GW AAR - 7/1/2016 5:56:03 AM   
ashkpa


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N. China




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Post #: 50
RE: Pat vs Ronnie GW AAR - 7/1/2016 5:56:39 AM   
ashkpa


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Manchuria




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Post #: 51
RE: Pat vs Ronnie GW AAR - 7/1/2016 5:57:30 AM   
ashkpa


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German scrap decisions:




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Post #: 52
RE: Pat vs Ronnie GW AAR - 7/1/2016 5:58:30 AM   
ashkpa


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German Setup. I'm trying something new for me, let's see how I do.




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< Message edited by ashkpa -- 7/1/2016 6:16:32 AM >

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Post #: 53
RE: Pat vs Ronnie GW AAR - 7/1/2016 6:03:15 AM   
ashkpa


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There was some news of Polish border guard intrusions into Germany in the US press (one chit) and the very appropriate German response. For those interested in perusing the map, I've attached a game file at the end of the German setup.

Pat

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(in reply to ashkpa)
Post #: 54
RE: Pat vs Ronnie GW AAR - 7/1/2016 8:36:06 AM   
rkr1958


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quote:

ORIGINAL: ashkpa

I have no problem going back to 2.2.5. Does anyone know if there are issues with taking a saved game back in versions?

I can do that. So, I'll make the mod to the game file and we'll both roll back to 2.2.5 and wait until the next update. The only thing we'll need to keep an eye on is the game file size to ensure that we haven't encountered that bug. But that's no biggie either if we keep an eye out for it.


quote:

ORIGINAL: ashkpa

There was some news of Polish border guard intrusions into Germany in the US press (one chit) and the very appropriate German response. For those interested in perusing the map, I've attached a game file at the end of the German setup.

Pat

The Poles stand tall against the Nazi threat in the knowledge that their British and French allies have their backs!

< Message edited by rkr1958 -- 7/1/2016 8:45:28 AM >


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Ronnie

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Post #: 55
RE: Pat vs Ronnie GW AAR - 7/1/2016 9:03:15 AM   
rkr1958


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And it begins ...




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Ronnie

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Post #: 56
RE: Pat vs Ronnie GW AAR - 7/1/2016 12:24:07 PM   
Mayhemizer_slith


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quote:

ORIGINAL: ashkpa

I have no problem going back to 2.2.5. Does anyone know if there are issues with taking a saved game back in versions?


Game does not allow you to open save file with earlier version, so it is not possible.

Edit: is it possible if you edit save file?

< Message edited by Mayhemizer -- 7/1/2016 12:29:28 PM >

(in reply to ashkpa)
Post #: 57
RE: Pat vs Ronnie GW AAR - 7/1/2016 1:48:05 PM   
CanInf

 

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Good suggestion, but how do you change the roll?

(in reply to Courtenay)
Post #: 58
RE: Pat vs Ronnie GW AAR - 7/1/2016 2:12:06 PM   
rkr1958


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quote:

ORIGINAL: Mayhemizer

quote:

ORIGINAL: ashkpa

I have no problem going back to 2.2.5. Does anyone know if there are issues with taking a saved game back in versions?


Game does not allow you to open save file with earlier version, so it is not possible.

Edit: is it possible if you edit save file?
I did the Polish setup with 2.2.5 and probably have switched a half a dozen times in my solo game between 2.2.5 and 2.2.6. It's easy to revert a game save back to an earlier version by editing the file.





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< Message edited by rkr1958 -- 7/1/2016 2:14:39 PM >


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Ronnie

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Post #: 59
RE: Pat vs Ronnie GW AAR - 7/1/2016 2:14:42 PM   
rkr1958


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quote:

ORIGINAL: CanInf

Good suggestion, but how do you change the roll?
You'd have to set die rolls under the interface and then whatever roll you got replace it when appropriate with a value 1 higher. My problem is that I wouldn't know when to add 1 or not and therefore we decided to revert back to MWiF version 2.2.5.


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Ronnie

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Post #: 60
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