Colonel von Blitz
Posts: 262
Joined: 12/4/2000 From: Espoo, Finland Status: offline
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I DL'd the SPWAW 4.5 -> 5.0 Upgrade and the game itself is awesome but a couple of questions came to my mind for Matrix staff after I checked out what the v5.0 upgrade-file had inside. I think there is need for serious optimizing.
First: why the vid998.smk video is included in the upgrade file once again? I mean it's large, 60 megs. The game starts with the old video too, so why include a new (the same) video to increase filesize app. 20%?
Second: This I think is a little mistake made in a hurry. But there are duplicates of those music-wavs that take almost 20 megs (others in shp-folder, others in snd-folder. Game works fine if you delete those in shp-folder).
Third: are all vehicle pics really new ones, or why there over 1000 pictures in the pic-folder? There weren't that much pics missing in v4.5 so I must assume that most of the 10 megs they take is not necessary.
Fourth: The old issue about scenarios and ready-made maps. Those files take up nearly 100 megs extracted!!!
So, the files that are not needed to run v5.0 itself take 180 megs (that is 60%) out of the extracted size of the patch which is about 310 megs... :confused:
I made a rip-version of the upgrade including the files that are needed to run v5.0 + some pics etc. folders, leaving out scenarios, maps and the new intro-video. I used WinRAR and got 30 megabyte patch, that should work (not sure though, my HD is getting too filled up to test it anymore :D)...from 180 megabytes down to 30 megabytes, that's quite a lot though, don't you agree mr. Vebber ;)
Colonel von Blitz
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--Light travels faster than sound, that's why some people appear bright until you hear them speak--
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