Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[Fixed Next Build] Anti-ballistic missile issue (1.11 SR5 847.1)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [Fixed Next Build] Anti-ballistic missile issue (1.11 SR5 847.1) Page: [1]
Login
Message << Older Topic   Newer Topic >>
[Fixed Next Build] Anti-ballistic missile issue (1.11 S... - 10/8/2016 4:06:45 PM   
R0blake

 

Posts: 7
Joined: 10/8/2016
Status: offline
I created a Anti-ballistic missile scenario using Steam Version 1.11 SR5 847.1 db 446

When intercepting a Scud B the SM-3 missiles decelerated from 8650kts to 4kt as they near the target.

The missiles then speed up again to intercept the target.



Attachment (1)

< Message edited by mikmyk -- 10/9/2016 2:14:44 PM >
Post #: 1
RE: Anti-ballistic missile issue (1.11 SR5 847.1) - 10/8/2016 5:33:51 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Thanks! The fix for this should be included on the next released update.

_____________________________


(in reply to R0blake)
Post #: 2
RE: Anti-ballistic missile issue (1.11 SR5 847.1) - 10/8/2016 5:51:25 PM   
R0blake

 

Posts: 7
Joined: 10/8/2016
Status: offline
Thanks

(in reply to Dimitris)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [Fixed Next Build] Anti-ballistic missile issue (1.11 SR5 847.1) Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.625