Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Map question - Rivers

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Map question - Rivers Page: [1]
Login
Message << Older Topic   Newer Topic >>
Map question - Rivers - 10/28/2016 12:52:01 AM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
Is there a way to limit what biggest tonnage ship a navigable river allows?

< Message edited by Dili -- 10/28/2016 12:58:02 AM >
Post #: 1
RE: Map question - Rivers - 10/28/2016 5:08:39 AM   
Tony4245


Posts: 41
Joined: 9/20/2009
From: West Coast, USA
Status: offline

quote:

ORIGINAL: Dili

Is there a way to limit what biggest tonnage ship a navigable river allows?


If I'm not mistaken, there already is a limit. I distinctly recall seeing it in the manual.

_____________________________

"BEEBLEBROX. Just be glad he's out there."

(in reply to Dili)
Post #: 2
RE: Map question - Rivers - 10/28/2016 3:00:34 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline

quote:

ORIGINAL: Cerran


quote:

ORIGINAL: Dili

Is there a way to limit what biggest tonnage ship a navigable river allows?


If I'm not mistaken, there already is a limit. I distinctly recall seeing it in the manual.



IIRC the limit is contained within the pwhex file, not the editor...El Cid knows how it works and has done it many times with his mod.

_____________________________




(in reply to Tony4245)
Post #: 3
RE: Map question - Rivers - 10/28/2016 4:15:07 PM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline
Ships of 15000 ton or less can use a navigable river....GP

_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to m10bob)
Post #: 4
RE: Map question - Rivers - 10/28/2016 5:07:31 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
I am convinced the general has the manual memorized!

_____________________________




(in reply to btd64)
Post #: 5
RE: Map question - Rivers - 10/29/2016 2:07:24 AM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
Ok thanks. Will call El Cid when i'll be editing rivers since 15000t is too big for Corinth Channel and almost all rivers.

(in reply to m10bob)
Post #: 6
RE: Map question - Rivers - 10/29/2016 2:15:52 AM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline
I believe it's hard coded. Sid has added more navigable rivers. Not sure about size requirements....GP

_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to Dili)
Post #: 7
RE: Map question - Rivers - 10/29/2016 2:45:23 AM   
el cid again

 

Posts: 16922
Joined: 10/10/2005
Status: offline
The ship size limit for rivers is, IMHO, too large.
But it is indeed not up to me. It is hard coded.

Generally, I classify navigable rivers in different ways:

1) A major, navigable river is more or less what stock has in mind.
Such a river is simply navigable all the time, but not for ships
over the size limit. I think it is also realistic to NOT conduct
carrier flight operations in rivers at all - as a house rule.
But the primary RHS House Rule is, if you know it can't be done or
the historical commanders would not do it - don't do it. So it is
covered by that without a special house rule.

2) A seasonally navigable river. Rivers often change their navigable
length. This is of significance in particular in China in game
terms. Because I have seasonal pwhexe.dat files, I can lengthen
or shorten the navigable part of a river. Most of the time, rivers
are more navigable in Spring than in Winter. Often also in Monsoon
and Fall. In the North, rivers become frozen in Winter seasons.
The peculiar Irrawaddy above Mandalay is not navigable in Spring due
to TOO MUCH water flowing in narrow canyons. These and other special
cases are noted on RHS maps if you use the ones I make.

3) Very minor navigable rivers. These are rivers navigable by tiny
craft only. They are modeled in RHS by trails - so supplies
(etc) and units may move slowly down them. These are called
"portage routes" in RHS map notes. They function in a similar way
to "low capacity ferries" in RHS and may be thought of as "long range
low capacity river ferries." Such routes sometimes follow navigable
rivers in places lacking normal roads and railroads and where native
craft are important. Sometimes they follow non-navigable rivers.
And in some cases, it depends on the season if the river is navigable,
but it is always open as a portage route. EXCEPT in the Arctic.
In the far North, however, rivers often become ice trails or
even ice roads. Thus Sakhalin Island is connected to the mainland
at two points by ice bridges and ice roads. Lake Baikal has an ice
road and two ice trails. The Lena river has a long ice road which
is important to this day (see "Ice Road Truckers"). There are others.
These are indicated on the RHS maps I make, and are ALWAYS seasonal.
Almost all only exist in Winter. Unusually, Sakhalin Island also has
them in Spring - as the ice between the island and the mainland does not
melt until later.

A variation is that there are landlocked lake and river systems.
Full RHS scenarios permit naval vessels on them. Simplified RHS
scenarios never give you naval units on them. But the rivers remain
navigable. The important case is the Upper Yellow River - above
Kaifeng - where the dykes were broken by the Chunking Regime. Other
cases include the upper and middle Mekong River, the Murray River
in Australia, and portions of half a dozen Arctic rivers. In the
North rivers become navigable in Monsoon, but those that open onto
the Arctic Ocean are blocked by ice except in Fall. [The important
case in North America is the MacKenzie River. The important case
in Asia is the Lena River. Both are usable by ships in Monsoon,
but unable to reach the sea. In Fall, an enemy could invade down
them from the sea!


< Message edited by el cid again -- 10/29/2016 2:50:37 AM >

(in reply to btd64)
Post #: 8
RE: Map question - Rivers - 10/29/2016 3:36:29 AM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline

quote:

ORIGINAL: m10bob

I am convinced the general has the manual memorized!


Would agree there!

TOMLABEL

_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to m10bob)
Post #: 9
RE: Map question - Rivers - 10/30/2016 3:47:11 PM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
Thanks for input Cid.

(in reply to TOMLABEL)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Map question - Rivers Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.529