Stimpak
Posts: 632
Joined: 8/23/2015 From: BC, Canada Status: offline
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As requested, I'm making a Tech Support thread on this issue for further reference. quote:
ORIGINAL: Stimpak Sadly, I must report that the lag is back with a vengeance. It kicks in about half an hour into a game now, and paying attention to the task manager I see the game's memory consumption rapidly jump from 450 MB to 501 MB. An action phase becomes almost unbearable to watch as the fx animations take 3 times longer, the map movement that is supposed to be smooth becomes choppy and delayed, and the computer running the game calculations just seems to give up. Keep in mind, only my FPRS.exe experiences this lag. Other programs I may have open simultaneously do not suffer the same slow down. This has persisted into the 2.0.11s release, but it seems that no one else has my problems. I'm at a loss for what to do. This issue has persisted since 2.0.10bs. It's really made an otherwise excellent game mostly unplayable. What concerns me is that I appear to be the only user to suffer from this. Some relevant information: Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.161007-0600) Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz Memory: 16384MB RAM Available OS Memory: 16328MB RAM Page File: 8531MB used, 24121MB available DirectX Version: DirectX 11 Card name: NVIDIA GeForce GTX 660
< Message edited by Stimpak -- 11/26/2016 11:58:09 PM >
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