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Sea Cat Mod 1 not firing

 
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Sea Cat Mod 1 not firing - 11/29/2016 9:15:49 AM   
U6443

 

Posts: 30
Joined: 7/2/2004
Status: offline
Hi

Sea Cat Mod 1 is not firing. It says "target altitude (6199ft) is higher an weapons ceiling"

But Target altitude is 350ft.... So it seems that this is a nasty bug...

see savefile

Thank's

Andy

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RE: Sea Cat Mod 1 not firing - 11/29/2016 12:07:31 PM   
.Sirius


Posts: 1404
Joined: 1/18/2013
Status: offline
Hi thanks,
which DB are you using and what platform also, any game saves would be helpful too :)

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Paul aka Sirius
Command Developer
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Cold War Data Base 1946-1979 Author

Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law

(in reply to U6443)
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RE: Sea Cat Mod 1 not firing - 11/29/2016 1:12:00 PM   
U6443

 

Posts: 30
Joined: 7/2/2004
Status: offline
HI
Savefile is attached on first post. Newest version of both database and DB Is is nothern inferno campaign

Andy

(in reply to .Sirius)
Post #: 3
RE: Sea Cat Mod 1 not firing - 11/29/2016 1:19:59 PM   
.Sirius


Posts: 1404
Joined: 1/18/2013
Status: offline
Hi thanks will look into it tonight
quote:

ORIGINAL: U6443

HI
Savefile is attached on first post. Newest version of both database and DB Is is nothern inferno campaign

Andy



_____________________________

Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author

Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law

(in reply to U6443)
Post #: 4
RE: Sea Cat Mod 1 not firing - 11/29/2016 1:51:38 PM   
.Sirius


Posts: 1404
Joined: 1/18/2013
Status: offline
Further to my last before I see it, what target was it supposed to be firing at and from what platform etc



_____________________________

Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author

Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law

(in reply to .Sirius)
Post #: 5
RE: Sea Cat Mod 1 not firing - 12/1/2016 8:12:40 AM   
U6443

 

Posts: 30
Joined: 7/2/2004
Status: offline
HNLMS Van Nes should fire Sea Cat Mod 1 to Vampires 22 (or all the other vampires=guided weapons, speed 600kts, altitude 350ft)

(in reply to .Sirius)
Post #: 6
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