Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: How do I BUILD new Units ?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: How do I BUILD new Units ? Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: How do I BUILD new Units ? - 12/8/2016 11:10:21 AM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
Pursuit is valuable when you know you will overwhelm an enemy and force a retreat and want to continue pounding that force.

The retreat function allows ground units to 'magically' move far further and faster than they usually can under most circumstances.

This leaves the winner sitting in the original battle hex facing possibly many turns of delay in getting to the hex the loser retreated to.

Units set to Pursuit will get a jump on movement toward the retreat hex.

Where this works best is with motorized units on major roads as they can move one full hex in one turn and thus the free pursuit move may get them to the retreat hex immediately, allowing a follow up attack the next turn rather than several turns later as it does for leg units.

_____________________________

Hans


(in reply to adarbrauner)
Post #: 31
RE: How do I BUILD new Units ? - 12/8/2016 2:26:08 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
The caveat to what HansB said: don't set a few fast units in pursuit mode (Reserve-pursuit) if they will be following the defeated enemy into a hex with other strong enemy forces in it! Been there - done that ...

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to HansBolter)
Post #: 32
RE: How do I BUILD new Units ? - 12/8/2016 11:22:23 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Japan, to my viewing, has a serious manpower problem with so many Bases to control and so few soldiers to do it....


Welcome to the reality faced by Japan.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to adarbrauner)
Post #: 33
RE: How do I BUILD new Units ? - 12/8/2016 11:32:27 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Just throwing in here an idea I have been cultivating, the option to open an ad hoc "land battle screen" or map (editable?), focused on single important locations to start with; my dream would be to see a bigger scale Guadalcanal or Kohima battlefield;


Not gonna happen. Besides the game (campaign) takes years to play. How much more time do you wish to add to it by adding a land battle component such as the one you're suggesting? Not to mention the coding that would be involved. In addition I doubt the current game engine could handle it. It is what it is, which is great by the way. If the game weren't I would've be on my way to another years ago. Take it as it is and enjoy the ride.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to adarbrauner)
Post #: 34
Page:   <<   < prev  1 [2]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: How do I BUILD new Units ? Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.703