Alfred
Posts: 6685
Joined: 9/28/2006 Status: offline
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quote:
ORIGINAL: ClipSolo Hi! I've found my love for wargaming again and got WitE and Campaign series ME. WitE really is something I enjoy. I like the possibility to delve deep into the details, and don't mind spending hours/days on one turn. But now it occurred to me that I'd like to play on other fronts too. Campaign series is a great "snack" in between more serious stuff of WitE. What's the general consensus here? Should I go WitW + Torch, WitPAE or perhaps even Schwerpunkt's WWII? I'm not quite sure about WitPAE's scale, as the Hexes are perhaps a bit too "big". Schwerpunkt is not Matrix/Slitherine I know, but there seems to be very little information about the game overall, and I can't find a single proper youtube video of it... Sorry for an open question, but I'd like to find a great game with good longevity, and of course, a living community. :) That's why I like you guys! :D (even though I've just started lurking around here ;) Note that the recommendations you are receiving come from people who have not mastered, if ever actually played, WITP:AE. If you are really only interested in land combat then both WITE and WITW are "superior" to WITPAE although in saying that not every land combat element of the two ETO games is better than WITP:AE. On the other hand if coming to grips with combined warfare operations is desirable then the two ETO games are very inferior to the PTO game. WITP:AE not only demands good combined arms operations, it rewards good strategic play and conversely punishes bad strategic play. In strategy terms, the two ETO games are far inferior. IOW the ETO games are very much constrained to operational considerations whereas the PTO game, whilst it can be approached as only an operational level game it can only be mastered by players who grasp both the overall strategic level and handle adroitly the tactical opportunities provided in the naval/air components. These opportunities basically do not exist in the ETO games. It follows that to master WITP:AE a much higher degree of micromanagement is required than for the ETO games. However, the degree of required micromanagement is a lot less than many would lead you to believe is essential. The hexes of WITP:AE are most definitely not too big. What you, and others must understand, is that the PTO was principally a naval war. This is why even though the land combat portion is not as polished as the naval and air components, its deficiencies are not fatal. The land combat component of WITP:AE is any case much more polished than are the equivalent weak components (naval/air) of the two ETO games. As I said, for combined arms warfare the two ETO games don't even appear in the rear vision mirror of WITP:AE, they are that far behind. With regard to having a "living community" the breath and depth of the WITP:AE forum makes the other two look like footnotes. There really is no comparison when considering the length of time before response to new threads appear, nor the amount of advice received. The degree of game support is superior and the availability of reliable and polished mods is substantial. Not only are there some 17 "official" scenarios (of which more than 6 are full length campaigns) there are upwards of 10 other "unofficial" scenarios created by the developers who created the "official" scenarios. Plus there are many other scenarios developed by players, some of which have received direct assistance from the "official" scenario designers. Also with regard to assessing the worth of a "living community" one should take into account the number of people available to play WITP:AE by PBEM. Just look at the opponents wanted sub section. The industrial component of WITP:AE is more substantial than that found in the ETO games. The combat animations are better too. The standard official maps (there are various ones depending on the desired parameters) are good but if they do not appeal there are some very good alternative maps which have been produced by the community. Really, the best way to approach these choices is to read the AARs. Here again you will be surprised at the large number of WITP:AE AARs produced and kept up to date plus their quality. If you do that, look into the various WITP:AE forums. Compared to all the other Matrix forums you will be pleasantly surprised at the high level of traffic, almost all of which is very much dealing only with the game. Alfred
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