kirk23
Posts: 2885
Joined: 10/15/2010 From: Fife Scotland Status: offline
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quote:
ORIGINAL: warspite1 quote:
ORIGINAL: kirk23 quote:
ORIGINAL: warspite1 quote:
ORIGINAL: kirk23 My first attempt at creating a new Fleet graphic for the mod. warspite1 kirk23 nooooooooooo!!!!!! Individual ships please - the names alone are enough to send one into rapturous delight - HMS Victory, HMS Temeraire, Santisima Trinidad, Redoutable etc etc - kirk23 don't compromise on this Ok! You win 1st Rates etc are back in. warspite1 kirk23 have you given any thought at this stage as to how many ships the game could handle? Or is it too early for that? As far as I know the game can handle a great many ships, at this stage my plan is that 1st,2nd,3rd and 4th Rate ships will have no effect on the Merchant Convoy routes,their job is simply to fight other ships of the line,so on the map initially they will be in port or on blockade duty. The Frigates,Sloops & Brigs will mostly be positioned on or near the Merchant Convoy routes, The game will have many more Merchant routes on the map,than is in the game at the present time, all the Major Nations will have merchant supply routes going all over the map, which means the Naval game will be really interesting,because each sides forces will have to protect their own routes,while at the same time attack their enemy supply lanes.
< Message edited by kirk23 -- 1/21/2017 10:19:49 AM >
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Make it so!
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