Xargun
Posts: 3690
Joined: 2/14/2004 From: Near Columbus, Ohio Status: offline
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quote:
ORIGINAL: PaxMondo OK, so you are Q4Y42? Nov42? something like that, right? Mid November 1942. quote:
ORIGINAL: PaxMondo So, about 1150 AC factories, so then your engines factories look a little behind (if I am doing my sums correctly). 1150 AC is within my norms for this point in the game, with about 50% of that being fighters. My AC factories are in a flux atm as I am changing models on my navy fighters and had no easy way to R&D the A6M8 AND start producing the A6M5c, so I decided to change all my A6M2 factories to the A6M5c and they are still repairing. Only 2 AC models are in end of game mode - the G3M3 Nell and now IIb Helen (which just came online this month). My Engines are built out at the moment, but I need to look at my plans for late 43 and 44 and begin to slowly build up the size of the factories to support the expected need. Currently my engines are as: Ha-32: 330 (150, 90 x2) Ha-33: 330 (150, 90 x2) Ha-34: 240 (120 x2) Ha-35: 330 (240, 90) Ha-43: 240 (all R&D: 90, 30x5) Ha-45: 180 (30 x6) (Leaves me with 3 Engine factories currently set to Ha-5, Ha-31 and Ha-60 which will be converted over once I figure out my end game needs on 43 vs 44) I do not have all of my engine factories running right now (one each of the size 90 Ha-32, Ha-33 and Ha-35) are off. quote:
ORIGINAL: PaxMondo Supply at 6M is VERY good for this point, kudos. Res/Fuel/oil all look fine. HI is low though. This is where it is interesting. You've increased ARM, NSY, and MSY which I rarely ever do, and your VEH is a bit higher than I normally go. This means you will have lower HI pools, you're burning it faster than normal for me. ARM pool is within norm, even with the factory expansion. What this suggests is that you are filling out your LCU's and you are building a lot of ships. Beware. The IJ economy cannot support all of her units being at full strength, or better to say, the burn rate of full strength units in combat will deplete the supply pools at an unsustainable rate. Ditto the navy with fuel ... just words of caution about over producing the IJ forces beyond which can be sustained. Just remember, every device in every LCU eats some supply every turn. Be cautious about the devices that you add. Ex: I tend not to replace the 7mm AA guns when they are destroyed. They don't do much except eat supply that I would prefer would be left for 75mm AA guns. Can you turn individual devices off so they don't produce? IF so, how? My fuel usage has been fairly low - most of my capital ships sit in port all day, with my cruisers getting the most workouts. The BBs rarely leave port except to escort CVs or on one of the few Bombardment runs I have done. I am thinking of pulling my carriers back to Japan and docking them for several months (like 6-12) and offload their air groups to useful places. This will definitely save fuel and cut down on the risk that I may use them rashly and run into the allied death star. I am scraping the oil from all the bases as fast as I can and moving it to a larger port (like Singapore) or sending it home. My TKs/AOs have been alternating between moving Fuel and Oil home from Singapore and I have over a million combined there. They are moving almost non-stop (only stops are loading/unloading and an occasional day or two in the shipyard to remove system damage). Resources and Oil are moving from Singapore on xAKs as well - plus smaller TFs are keeping places like Manila, Takao, Pescadores, etc... clean too.
< Message edited by Xargun -- 6/11/2017 2:29:15 PM >
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