Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Don't Look So SMG!!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SP:WaW Training Center >> Don't Look So SMG!! Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Don't Look So SMG!! - 5/1/2003 8:44:59 AM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
Yes Lady and Gentlemen, this post's topic is about SMG's, possibly pronounced either "Ess-Emm-Jee" or... "Smug." One's an unlikely Korean-sounding name, the other's a good pun. So let's go to work!

What SMG's do you like, and why? How do you utilize them in your force structure? When do you use them?

I like the Thompson and the Bergman, personally. Since I've mostly been playing the Imperial Japanese in Long-WWII, I tend to grab a platoon of Engineers and upgrade them to Bergmann-armed Engineers ASAP! Since they're not so hot at ranged combat anyway, the Bergmann really gives them some good defense in close range... plus that Bergmann squad has an F/T... meaning anyone who closes within their range is dead, roast meat! :eek:

I tend to upgrade all my Infantry Platoons to those outfitted with the Type-100, except one which I give the 7.7mm's and use for reserve or for pinning the enemy in place in those rare long-range occasions. The Type 100, despite being a short-range and inaccurate SMG, certainly does the job in the jungle... especially considering that the squad has an LMG and a 50mm mortar for longer-ranged work. (Yes, this tactic is rather historically inaccurate, as the Type 100 was produced in rather low quantities.)

How 'bout you all?

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb
Post #: 1
???? - 5/1/2003 11:33:24 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
Upgrade? Like changing weapons with-in the units? Do you do that in PBEM games? or only against the AI? I have no experience with editing.:confused:

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Irinami)
Post #: 2
- 5/1/2003 6:38:15 PM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
My mistake, I should have clarified: In the Long WWII Campaign (vs. AI, though apparently you could PBEM it), I upgrade them.

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 3
- 5/1/2003 6:40:50 PM   
Raskolnikov

 

Posts: 52
Joined: 4/12/2002
From: London, England
Status: offline
In a campaign, just as you can replace units which have been destroyed, you can replace units which have not been destroyed - effectively upgrading them, e.g. you start with a platoon of Pz38(t)es, blow up about 300 M3s with them and change them, one by one, to say, KTs. You are effectively rewarded for taking fewer losses by being able to spend replacement points on upgrades.

Upgrades are essential for you armour in any long campaign as your tanks will become obsolete. Less critical for infantry, tho' units can be tailored to specific roles - such as by replacing rifle-armed units with SMG-armed units. Inf AT weapons are one type of weapon that definitely benefit from being upgraded, tho' their value as core forces in a campaign is questionable.

One annoying thing is, if UK or GE, your troops can actually worsen during a campaign. This happens when you upgrade them: the FC of your BR Inf Sec will drop from 4 to 3 when you upgrade them after early 1943; similarly, GE Inf decline from 3 to 2 later in the war, tho' their armament obviously improves (Pzfaust:D ). Whilst this FC decline represents a dilution of the professional elite in the Br Army/Wehrmacht - as is nice and realistic - it is frustrating in long campaigns as those carefully-shielding Inf Secs actually get worse.

Going (just a little) off the point here - but it does need noticing:

1. BR SMGs suck. Sten guns are awful. BR Paras are suicide squads.

2. BR forces in a long campaign suffer from being unable to improve their troops. All other major armies have better infantry types one can upgrade grunts to, e.g. GE: Rifle-FJ-SS; SO: Conscript-Rifle-Guard, whilst US troops get a hell of a lot better as the war progresses and they learn which end of the gun to point at the bad guys. BR forces do not have this: if you upgrade to Paras, their effective combat range shrinks to two hexes; Commandos and SAS also suck like this. There ought to be Guards units for BR formations, if only to allow this upgrade potential.

3. Sten guns suck. Even more than Bren carriers. And Cruiser IIs.

4. US Rangers vs SAS. Noted in recent Iraq conflict interesting difference between US and UK terminology - at least amongst the media :) - specifically the meaning of the term 'Special Forces'. UK 'Special Forces' are SAS/SBS and nothing else - a tiny elite. US 'Special Forces' actually outnumber the British Army. Back to the first point - why are SAS forces not elite in SP:WaW?

5. Umm... oh yeah, I hate Stens.

Sorry for rambling.


:D

Rask.

_____________________________

veni, vidi, nates calce concidi

(in reply to Irinami)
Post #: 4
- 5/1/2003 11:58:15 PM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
I thought that it was inarguable that Thompsons are the best SMG. I like to have them as US and I fear them as the Germans. This just may be my luck with them. Aren't they the best?

Oh, yeah, and Stens suck. i.e. Range 2, never hits anything even if you do get close enough.

_____________________________

Everyone is a potential [PBEM] enemy, every place a potential [PBEM] battlefield. --Zensunni Wisdom

(in reply to Irinami)
Post #: 5
- 5/12/2003 11:12:22 PM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
[QUOTE]Originally posted by Raskolnikov
[B]

1. BR SMGs suck. Sten guns are awful. BR Paras are suicide squads.

3. Sten guns suck. Even more than Bren carriers. And Cruiser IIs.


5. Umm... oh yeah, I hate Stens.


Rask. [/B][/QUOTE]
:confused: :confused:
Why is this? The sten broke down a lot and maybe it needed to be cleaned and oiled more often AND the soldiers disliked them but they were acurate while they worked. The Thompson used pistol ammo. How can it be judged more accurate at any range over 20 yards?
The snipers aren't much different. A British sniper can have a hit chance of 90+% and still miss. While some Ranger grunt with a short barreled carbine hits him on the return fire. I think the OOBs have gotten out of hand. A 50 Cal should not be able to out-perform a 20mm AA in anything but quick response, but it does.

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Irinami)
Post #: 6
- 5/13/2003 12:02:49 AM   
Teräspantteri

 

Posts: 84
Joined: 9/4/2002
From: Finland
Status: offline
[QUOTE]Originally posted by rbrunsman
[B]I thought that it was inarguable that Thompsons are the best SMG. I like to have them as US and I fear them as the Germans. This just may be my luck with them. Aren't they the best?

Oh, yeah, and Stens suck. i.e. Range 2, never hits anything even if you do get close enough. [/B][/QUOTE]


Thompsons and Finnish Suomi SMG's are the best ones. They have exactly the same stats: range 4, kill 4, accuracy 2.

(in reply to Irinami)
Post #: 7
- 5/13/2003 12:46:14 AM   
Raskolnikov

 

Posts: 52
Joined: 4/12/2002
From: London, England
Status: offline
[QUOTE]Originally posted by Buzzard45
[B]:confused: :confused:
The snipers aren't much different. A British sniper can have a hit chance of 90+% and still miss. While some Ranger grunt with a short barreled carbine hits him on the return fire. I think the OOBs have gotten out of hand. A 50 Cal should not be able to out-perform a 20mm AA in anything but quick response, but it does. [/B][/QUOTE]

I agree with you completely.
IMHO, Rangers in particular are phenomenally over-powered.

_____________________________

veni, vidi, nates calce concidi

(in reply to Irinami)
Post #: 8
No SMGs for me - 5/13/2003 8:22:47 AM   
Capt. Pixel

 

Posts: 1219
Joined: 10/15/2001
From: Tucson, AZ
Status: offline
About the only time I regularly consider whether my units are SMG-equipped is within my scout forces. I don't really want them shooting things anyway, but if they must, it should be up close and with a good punch. (It's probably gonna be their last shot) :)

SMG equipped squads are just too vulnerable in most situations excepting extremely short range visibility (like 1 or 2) or dense forest or buildings. In those situations, I'd definitely prefer the SMG (particularly the Soviets). under most other situations, give me a rifle, dam#it! :p

When comparing squad performance, you should remember that the number of men in the squad and the Fire Control values have a major impact on their offensive abilities with their primary weapon.

Oh, and BTW, What is a Lancaster (UK) ? :confused:

_____________________________

"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

(in reply to Irinami)
Post #: 9
Re: No SMGs for me - 5/14/2003 7:22:18 AM   
tracer


Posts: 1865
Joined: 11/22/2000
From: New Smyrna Beach, FL USA
Status: offline
[QUOTE]Originally posted by Capt. Pixel
[B]

Oh, and BTW, What is a Lancaster (UK) ? :confused: [/B][/QUOTE]

A long-range, medium bomber. :D Do you mean a [I]Lanchester?[/I]

_____________________________

Jim NSB

(in reply to Irinami)
Post #: 10
SPWaW ratings - 5/14/2003 8:33:41 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
If you go by these subjective ratings, then the Thompson wins. I saw a picture yesterday of a Marine at Guadalcanal posed beside his 30 cal M1919A4. He had a Thompson in his lap. This is interesting for two reasons--(1) the standard secondary weapon for an MG crew in 1942 was the old M1903 Springfield. (2) This was obviously a publicity shot, as the guy is standing upright beside the MG. The Thompson may have been scrounged from who knows where . ((Historical note: Marines were (are still are) notorius for acquiring weapons not listed in their TOEs. The Army always got dibs on the new stuff in the early part of the war, so the Marines did do some unauthorized scrounging now & again, and I can't blame them for doing so. One story goes that while the 164th Army Regiment was landing at Guadalcanal in late 1942, an enemy bombardment drove the soldiers to ground, leaving many equipment boxes unattended. The Marines, accustomed to this daily harassment, decided to liberate some Army supply boxes of their contents. This was how some Marines acquired the new M1 Garand Rifles before they were officially issued to them in 1943.))

(in reply to Irinami)
Post #: 11
- 5/14/2003 9:39:23 PM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
[QUOTE]Originally posted by Buzzard45
[B]The Thompson used pistol ammo. How can it be judged more accurate at any range over 20 yards?[/B][/QUOTE]

Sorry to burst your bubble, but the definition of a submachine gun includes the fact that it uses pistol ammunition. That's why the "MP-44"/StG-44 is not a true SMG/"MP"; closest it could be is an automatic carbine.

So how can it be accurate over 20 yards? Simple. A major factor of accuracy is velocity. In part, this is because velocity effects energy and momentum: the faster something is moving, the harder it is to slow it down in any direction--which includes altering it's course. (This is a very basic description.) What's this have to do with the SMG? Simple. A pistol fired from an M1911 pistol has roughly 3-4 inches for pressure to build up, pressure which propels the bullet. Fired from a Thompson, it has somewhere around 12-18 inches, if memory serves correctly, to build up pressure. This pressure increases it's muzzle velocity. That increases it's accuracy (which is also quite dependent on the operator) as well as it's impact/killing/stopping power.

Also note that in SPWAW, weapons are rated as per their normal use. Thus, the Thompson can also be "accurate" (defined as "able to hit the target") at a longer range simply by virtue that you send several rounds downrange at each target.

I'm back. ;p

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 12
- 5/15/2003 4:59:45 AM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
From my visit to the British Imperial War Museum (awesome) several years ago, I recall seeing a movie about the Thompson that said you definitely did NOT want to be hit by its .45 cal pistol bullet. The soldiers in the interview said that if you hit someone with one of those, they simply went down due to the force of that huge bullet's impact, so you didn't need to be all that accurate to stop the enemy in his tracks.

_____________________________

Everyone is a potential [PBEM] enemy, every place a potential [PBEM] battlefield. --Zensunni Wisdom

(in reply to Irinami)
Post #: 13
Re: Re: No SMGs for me - 5/15/2003 11:10:51 AM   
Capt. Pixel

 

Posts: 1219
Joined: 10/15/2001
From: Tucson, AZ
Status: offline
[QUOTE]Originally posted by tracer
[B]A long-range, medium bomber. :D Do you mean a [I]Lanchester?[/I] [/B][/QUOTE]

Yep a long-range medium bomber :rolleyes:

I knew I couldn't get back to this thread quickly enough to correct my mistake. :)

What I meant was the Lanchester - a shoulder arm in some British squads.

_____________________________

"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

(in reply to Irinami)
Post #: 14
Re: Re: Re: No SMGs for me - 5/16/2003 7:29:34 PM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
[QUOTE]Originally posted by Capt. Pixel
[B]

What I meant was the Lanchester - a shoulder arm in some British squads. [/B][/QUOTE]

I found this on a website:
The British Army entered the Second World War without an adequate submachine gun of its own. During the battles on the Continent in 1940, the need for one was made apparent. At the time, only US Thompsons were available. A British copy of the German MP 28, called the Lanchester, was rushed into service, but it was complicated and not easily built in large numbers.

In early 1941, a prototype was put forth by the Royal Small Arms Factory in England, inspired by captured German MP40s. It was named by using the initials of its its designers, Major RV Shepherd and Mister HJ Turpin, and adding them to the first two letters of Enfield, the location of a small arms factory and arsenal. The Sten Gun was first used at Dieppe by Canadian troops. It completely replaced the Thompson in Northwest Europe by the time of the Normandy landings in June 1944.

The Sten's compact size, simplicity of manufacture, and ease of dismantling (and hiding) made it a favourite among Resistance groups on the Continent. As well, it could use captured German 9mm ammunition. In fact, the magazine was a very close copy of the German MP40 magazine, which unfortunately meant that like the German version, it was prone to jamming.

Hmmm? Same rounds as an MP40. According to the OOBs The MP40 and Lanchester share the same Accuracy/Kill rating of 8/3. The MP28, M3 SMG and Sten share the rating of 4/3. Or half the accuracy. the Thompson? 8/4. Misc small arms 8/2. The encyclopedia changes these ratings somewhat, but that is based on the range at which it has an unadjusted (I could be corrected on this) hit chance of 50%. So still twice the effective ranges for similar weapons using interchangeable ammo.:confused:

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Irinami)
Post #: 15
Re: Re: No SMGs for me - 5/16/2003 8:12:16 PM   
Belisarius


Posts: 4041
Joined: 5/26/2001
From: Gothenburg, Sweden
Status: offline
[QUOTE]Originally posted by tracer
[B]A long-range, medium bomber. :D Do you mean a [I]Lanchester?[/I] [/B][/QUOTE]

MEDIUM?! :eek: A Lancaster has twice the payload of a B-17!! What's a Flying Fortress then - a [I]light[/I] bomber?? :p


Bel - splitting hairs

_____________________________


Got StuG?

(in reply to Irinami)
Post #: 16
Re: Re: Re: Re: No SMGs for me - 5/16/2003 8:14:24 PM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
[QUOTE]Originally posted by Buzzard45
[B]So still twice the effective ranges for similar weapons using interchangeable ammo.:confused: [/B][/QUOTE]

Again, the round is not everything, not by far. Here are but a few things that can effect accuracy:

1.) Barrel length, as stated above, modifies muzzle velocity via pressure.
2.) Chamber pressure limitations. Linked to barrel length--if the chamber can't take the pressure, your gun breaks. Thus, you have to bleed off the pressure somehow before your gun breaks.
3.) Rate of Fire. It is quite possible that the rate of fire can reduce the muzzle velocity by bleeding off pressure if gas-operated. Also consider gun buck, which can be exacerbated by recoil or blow-back operation.
4.) Weight. Weight can absorb the effect of recoil, by simply giving the weapon a heavier mass to have to buck, thus making it buck less than a lighter weapon.
5.) Other recoil absorption, such as springs, pneumatics, etc. Quite rare in WWII.
6.) Average height of operator: Oddly enough, a shorter operator will in general be slightly less effected by recoil. I recall reading that the US Army at first assigned the BAR to the shortest man in each squad because of this. It's effect, however, is rather anecdotal.
7.) SIGHTS!!!!!!!! This is the biggest kicker. Assuming the two weapons are otherwise comparable, which the ones in question appear to be, the sights will make the difference. Most simple-manufacture weapons skimp on sights. Vertical adjustment usually is thrown out second, horizontal third, but the first thing to go is usually the degree of adjustment. Why? These things are tiny, and require precision tooling and manufacture... the opposite of simple manufacture. Despite Hollywood (question: What do you Europeans call the movie industry? I mean, what's your "Hollywood"?), there is a hell of a lot more to using a weapon than point-and-click. Sights are important to all weapons (though the hand grenade is provided in standard issue by two integral stereo-optics in every soldier ;)).

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 17
- 5/16/2003 8:22:05 PM   
Belisarius


Posts: 4041
Joined: 5/26/2001
From: Gothenburg, Sweden
Status: offline
Good post, Irinami. Very informative.


And yeah, I guess we Euros call the movie industry "Hollywood" as well - at least the part shooting for crowd-pleasing effects and thin storylines. ;) :D

And welcome back! How was the doghouse? ;)

_____________________________


Got StuG?

(in reply to Irinami)
Post #: 18
- 5/16/2003 8:29:31 PM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
... I can't answer that with any detail in a family-oriented forum. :D :D :D :D :D

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 19
- 5/16/2003 9:06:47 PM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
Other than Aim, which is dependant on the operator more so than the weapon, Projectile shape, charge size and barrel lenghth (assuming its rifled) have more to do with the accuracy than the other factors once you get beyond 50 -75 yards.

Projectile spin keeps it tracking straight. Shape and material also help keep the trajectory flat and in line. Short fat projectiles, like pistol ammo, have a tendency to tumble rather than spin after a certain distance traveled. I have seen 22cal from a rifle "key-hole" a target at 20 yards. The jacketed bullets of rounds like the 50 cal, also its long pointed shape, are less likely to distort and thus reduces the likelihood of tumble. Tumble acts like the spin on a baseball that makes for curveballs or sliders but in this case its unpredictable.

Heavy caliber rounds like the 45 of the thompson need more muzzle velocity to travel the same distance as a lighter round. A 130 grain .270 round of my deer rifle, will travel flatter and hit harder at 300 yards than even a 160 grain of a 30.06, and both will far out-preform and 30-30 with its smaller casing and charge. The Thompson likely did have better sights than the rest but the point and shoot nature of the SMG is what we are looking at.

The question remains, How can different weapons of similar design and barrel lenghth, using the same ammo have such different accuracy ratings?:confused:

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Irinami)
Post #: 20
- 5/16/2003 10:11:17 PM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
[QUOTE]Originally posted by Buzzard45
[B]Other than Aim, which is dependant on the operator more so than the weapon, ... The question remains, How can different weapons of similar design and barrel lenghth, using the same ammo have such different accuracy ratings?:confused: [/B][/QUOTE]

I don't think the question remains. Beyond 50-75m, yes, aim is the biggest factor. With rotten sights, it's exceedingly different to aim well. Remember, half a degree doesn't seem like a lot, but imagine that line stretching out 100 meters. That round's going way off target.

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 21
- 5/16/2003 11:03:06 PM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
[QUOTE]Originally posted by Irinami
[B]I don't think the question remains. Beyond 50-75m, yes, aim is the biggest factor. With rotten sights, it's exceedingly different to aim well. Remember, half a degree doesn't seem like a lot, but imagine that line stretching out 100 meters. That round's going way off target. [/B][/QUOTE]
If the bullet can't hit the target no matter how well its aimed? What good does better sights do? You are just pointing and spraying bullets and hoping. Aimed rounds belong to a different weapon.

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Irinami)
Post #: 22
- 5/16/2003 11:27:52 PM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
I don't get what you're saying, Buzzard45. Sights allow you to better determine where your shot is going to go when you point the gun in a certain place. If a target is far away, you aim high. You arc the bullet, indirect fire like artillery, if it's very far away. Now, since at such ranges the smallest deviation results in the bullet falling far away from the target, you want sights that have very fine adjustments for that sort of range. You also have to consider winds, too. If you have sights that can only move in 2-degree increments, you're in trouble shooting very far. If you have ones that can adjust to the minute of a degree, you're going to have much better results. If your sights are fixed, you're just screwed. You may as well not even try shooting at targets past 100m, because you just plain won't hit it.

Remember, the "maximum range" on these weapons in the game is not the maximum distance the round can travel. Otherwise, every **** rifleman could fire at targets a couple kilometers out. Sure, they wouldn't hit... their rounds would stray by several hexes.

The range given to weapons is apparently the maximum range they can be fired with anything resembling accuracy.

MP40: 8/3. Means it's accurate out to 150m, but can engage targets out to 400m with some wild hope of hitting a target.

Sten: 4/3. Means it's accurate out to 150m, but can engage targets out to 200m. Anything beyond 200m is, either due to poor sights, wide tolerances (if the weapon parts move around a lot like the AK47), super-light weapon, low pressure, or some other reason, something that's just not going to happen within the realm of reason. The Sten can throw rounds out to 400m, sure. But not with any reasonable expectation of anything resembling accuracy.


... and no, no, no, NO!!!!! You are NOT!!! just spraying rounds around, Hollywood be damned. Weapon ratings are based on standard usage. Sure, when you're pinned down, you might just spray 'em... thus one reason for the lower hit chances with higher suppression.

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 23
Okay - 5/17/2003 12:28:06 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
I think I understand your point. I just think the spread is too much. 1/3 less would be reasonable. Or half again as accurate such as a 4/3 vs 6/3 or 6/4. Maybe I'm nick-picking, I'm a Virgo, we do that on occassion. Well, okay so lots, but its not with any malice.:)

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Irinami)
Post #: 24
Interchangable ammo - 5/17/2003 3:40:18 AM   
Kevin E. Duguay

 

Posts: 1044
Joined: 4/24/2002
From: Goldsboro, North Carolina
Status: offline
While it is true that the Bren could fire German 9mm Parabellum it would have been unwise to shoot British 9mm ammo out of anything other than another SMG or the Sten itself. British 9mm SMG ammo had a heavier powder charge and thus more velosity than standard 9mm pistol ammo. I found this out in a warnning published by the NRA and other shooting mags. The warnning stated that firing these rounds through any 9mm pistol would result in a damaged firearm and possibly cause personal injury. So while the ammo of both the Bren and 9mm Parabellum/MP40 may have looked the same they were very different animals inside. Another factor is barrel length. Most SMG's firing pistol ammo have much longer barrels than the pistol that the round was ment to be shot from. Longer barrel to a point will produce a higher muzzel velosity. This appears not to be so with the Bren. It retains a high muzzel velosity despite having a relatively short barrel. This is because of the higher powered ammo.

The End :D

_____________________________

KED

(in reply to Irinami)
Post #: 25
- 5/17/2003 7:07:43 AM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
No offense taken, Buzzard, and none meant. :)

Thanks to Kevin E. Duguay, that helps narrow things down. I did neglect to mention the effects of rifling on accuracy; in short, they help. I agree with Buzzard that the reduction is probably a bit much... but it's not that big a deal with me. Try the Japanese for a bit, guy. That 4/3 accuracy sure beats 3/1!!!

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 26
- 5/17/2003 7:38:57 AM   
Wolfleader

 

Posts: 94
Joined: 10/31/2002
Status: offline
Hard to tell, my inf seldom get into range to use their SMG's since I rely more on distance and fire from my rifles and machineguns and supporting armor to deal with enemy inf. I play the Germans mostly (due in part to me playing a 200 mission campaign against the PC) and I've never had any trouble or jams with the MP40 so it gets my vote as my favorite SMG.

(in reply to Irinami)
Post #: 27
- 5/17/2003 7:43:42 AM   
LordCucumber

 

Posts: 268
Joined: 5/17/2003
From: Holland
Status: offline
This is a very interesting discussion I must say.. but..

How would one actually AIM with a Thompson..? Ever tried it? Sounds pretty painfull to me, since it's recoil is firm and there is no way to shoot single rounds if I remember correctly.

_____________________________


(in reply to Irinami)
Post #: 28
- 5/17/2003 7:51:08 AM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
Doesn't matter if it's burst-only, Cyricist, you still aim. They have, IIRC, similar sights to those found on a rifle. Lemme draw a diagram (because I'm jazzed on coffee):

Looking down the barrel, the rear sight looks like this:

[FONT=courier new]
_    _
_| \_/ |_

[/FONT]

And the front sight looks like:
[FONT=courier new]
_
O
[/FONT]
So you want to look down the barrel and seeeee...

[FONT=courier new]
_  _  _
_| \O/ |_

[/FONT]

Sort of. The top of the front sight should make a flat line with the top of the rear sights. You then put that in the middle of the point you're aiming at. You don't make the target float on top of it.

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 29
- 5/17/2003 7:55:27 AM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
Man that's hard to edit right. ^^;;;;;;

Anyhow, same as you aim anything else. You aim machineguns, rifles, pistols--everything. Recoil is firm, yes. Being dead is much firmer. Besides, you get used to it after a while. That's what every single person who's wielded military arms has told me, and it's what my friends and I have experienced with hunting weapons.

_____________________________



Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

(in reply to Irinami)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SP:WaW Training Center >> Don't Look So SMG!! Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.828