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[FIXED B922] BOL Launch orders don't survive a game save/restart - Build 906.24

 
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[FIXED B922] BOL Launch orders don't survive a game sav... - 3/9/2017 12:16:52 AM   
Kitchens Sink

 

Posts: 402
Joined: 5/4/2014
Status: offline
I don't have a save game for this, because the behavior resets on game save/restart. But here is how to re-create.

1. Create a launch order for a weapon that is BOL-capable, but don't progress the game past that (i.e. don't let the platform fire)

2. Save the game, exit Command and Restart

3. The BOL order is now no longer active, and no weapons are fired at the BOL aimpoint selected before the game save/exit. All weapons on the original firing platform show ready for allocation.

This may be WAD, and has been the way things are since the beginning...not sure. I can construct a save game if needed, but it won't be of much use I'm afraid.

Thanks for any help!

< Message edited by Sunburn -- 3/17/2017 10:33:59 AM >
Post #: 1
RE: BOL Launch orders don't survive a game save/restart... - 3/9/2017 11:08:00 AM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
Added to our list.

Thanks

Mike

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(in reply to Kitchens Sink)
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RE: BOL Launch orders don't survive a game save/restart... - 3/17/2017 10:33:42 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Thanks! Fixed in Build 922.

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(in reply to mikmykWS)
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