Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

8MP Game Data - Axis Units

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> 8MP Game Data - Axis Units Page: <<   < prev  31 32 [33] 34 35   next >   >>
Login
Message << Older Topic   Newer Topic >>
8MP Game Data - Axis Units - 3/26/2019 3:19:07 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Axis Units

The attached spreadsheet is the final version of our axis units spreadsheet. It includes the units data export from the commanders report in turn 54, links to unit assignments in all previous turns in the game, and our maximum ToE setting for each unit for every turn up to turn 54.

Note some links in the spreadsheet are to commanders report exports uploaded in a separate post below.

Attachment (1)

< Message edited by Telemecus -- 4/4/2019 1:29:50 PM >

(in reply to Telemecus)
Post #: 961
8MP Game Data - Axis Points - 3/26/2019 3:26:41 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Axis Points Spend

The attached spreadsheet is the final version of our axis points spreadsheet. It includes how every point was spent, when, why and by who until turn 53 and has an overview for turn 54.

Attachment (1)

(in reply to Telemecus)
Post #: 962
8MP Game Data - Axis Leaders - 3/26/2019 3:31:13 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Axis Leaders

The attached spreadsheet is the final version of our axis leaders spreadsheet. It includes who is the leader of every HQ - and who we would like them to be.

Attachment (1)

(in reply to Telemecus)
Post #: 963
8MP Game Data - Disposition of Forces - 3/26/2019 3:33:23 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Attached is a guidance note for the team on turn 3 on the plan for the disposition of our forces.

Attachment (1)

< Message edited by Telemecus -- 3/26/2019 3:34:58 PM >

(in reply to Telemecus)
Post #: 964
RE: 8MP Game Data - Production Management - 3/26/2019 3:34:37 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Attached is a guidance note for the team on turn 5 on the plan for the management of our production.

Attachment (1)

< Message edited by Telemecus -- 3/26/2019 3:37:24 PM >

(in reply to Telemecus)
Post #: 965
8MP Game Data - leverkuhn tracker - 3/26/2019 3:37:01 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - leverkuhn spreadsheet

The attached spreadsheet is the last version of the tracker spreadsheet produced by team member leverkuhn

Attachment (1)

< Message edited by Telemecus -- 4/4/2019 12:56:05 PM >

(in reply to Telemecus)
Post #: 966
RE: 8MP Game Data - 3/26/2019 3:38:30 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Soviet Industry Track

The attached spreadsheet is the final version of our Soviet industry track. It includes full details of the bombing and evacuation of all heavy and arms industry and formulas to work out their total output.

Attachment (1)

< Message edited by Telemecus -- 4/24/2019 2:40:48 PM >

(in reply to Telemecus)
Post #: 967
RE: 8MP Game Data - 3/26/2019 3:38:44 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Scenario Data

Exports of the csv data files from the game editor of v1.10 public beta of the Bitter End scenario which was the one this game was started under.

Attachment (1)

< Message edited by Telemecus -- 4/4/2019 12:58:35 PM >

(in reply to Telemecus)
Post #: 968
RE: 8MP Game Data - 3/26/2019 3:38:55 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Log Reports and CR Exports 001-030

Logistics reports and Commander Report Exports at the start and end of every Axis action phase for turns 001 to 030

Attachment (1)

< Message edited by Telemecus -- 4/4/2019 1:24:12 PM >

(in reply to Telemecus)
Post #: 969
RE: 8MP Game Data - 3/26/2019 3:39:10 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Log Reports and CR Exports 031-054

Logistics reports and Commander Report Exports at the start and end of every Axis action phase for turns 031 to 054

Attachment (1)

< Message edited by Telemecus -- 4/4/2019 1:26:35 PM >

(in reply to Telemecus)
Post #: 970
RE: 8MP Game Data - 3/26/2019 3:39:22 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Game Data - Soviet Rail Track

The attached spreadsheet is the final version of our Soviet rail track. It includes details of the bombing and damage to rail-yards and expected railway capacity of the Soviet side as a result of this and railyard capture.

Attachment (1)

< Message edited by Telemecus -- 4/24/2019 2:34:12 PM >

(in reply to Telemecus)
Post #: 971
RE: 8MP Game Data - 3/26/2019 3:39:32 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 972
RE: 8MP Game Data - 3/26/2019 3:39:42 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 973
RE: 8MP Game Data - 3/26/2019 3:39:51 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 974
RE: 8MP Game Data - 3/26/2019 3:40:02 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 975
RE: 8MP Game Data - 3/26/2019 3:40:12 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 976
RE: 8MP Game Data - 3/26/2019 3:40:21 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 977
RE: 8MP Game Data - 3/26/2019 3:40:31 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 978
RE: 8MP Game Data - 3/26/2019 3:40:44 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 979
RE: 8MP Game Data - 3/26/2019 3:40:55 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 980
RE: 8MP Game Data - 3/26/2019 3:41:07 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 981
RE: 8MP Game Data - 3/26/2019 3:41:24 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 982
RE: 8MP Game Data - 3/26/2019 3:41:43 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 983
RE: 8MP Game Data - 3/26/2019 3:41:59 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 984
RE: 8MP Game Data - 3/26/2019 3:42:12 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 985
RE: 8MP Game Data - 3/26/2019 3:42:27 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 986
RE: 8MP Game Data - 3/26/2019 3:42:41 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 987
RE: 8MP Game Data - 3/26/2019 3:42:51 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
This post is reserved for uploads of future requests of game data

(in reply to Telemecus)
Post #: 988
8MP Telemecus Signs Off Command - 3/26/2019 3:44:40 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
Supreme Command Sign Off

For me as the Axis Supreme Commander of the 8MP team the game is over as I hand the batton on to Crackaces for turn 55

I did want to end with my thanks to Timmeh and Hortlund for reincarnating the team game. My thanks to all the Axis team players who have been companions and remain friends - lowsugar, Timmeh, Stelteck, thedude3571, timmyab, Crackaces, beender and leverkuhn. RickTrembly I bet you could never have imagined what you missed out on! Thanks to the Soviet team for being great opponents, I will not list all but do feel a special mention is needed for EwaldvonKleist and M60A3TTS without whom on a number of occasions I could mention the Soviet team would have ended. And finally to all our followers and contributors here.

(in reply to Telemecus)
Post #: 989
8MP - The Dawn is surely coming - 3/26/2019 3:52:09 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline


Coming up in Part II -
The Dawn is Surely Coming...


Attachment (1)

< Message edited by Telemecus -- 3/26/2019 3:55:47 PM >

(in reply to Telemecus)
Post #: 990
Page:   <<   < prev  31 32 [33] 34 35   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> 8MP Game Data - Axis Units Page: <<   < prev  31 32 [33] 34 35   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781