Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Soviets Activated....

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Soviets Activated.... Page: <<   < prev  79 80 [81] 82 83   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Soviets Activated.... - 12/20/2017 12:58:56 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I know they are coming in low, but Oscars at 3000 feet, and their were 4 on station, usually intercept anything low prior to the attack.

(in reply to witpqs)
Post #: 2401
RE: Soviets Activated.... - 12/20/2017 2:51:23 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Lowpe

I know they are coming in low, but Oscars at 3000 feet, and their were 4 on station, usually intercept anything low prior to the attack.

I'm thinking more about the game algorithms regarding how far away the CAP is from the attackers when the raid is spotted. I think they are doing a decent job about it.

_____________________________


(in reply to Lowpe)
Post #: 2402
RE: Soviets Activated.... - 12/20/2017 4:37:59 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline

Heard this AAR won an Oscar. Congrats! Enjoy it while it lasts. Remember, on a long enough timeline the survival rate for everybody drops to Zero...

(in reply to witpqs)
Post #: 2403
RE: Soviets Activated.... - 12/20/2017 4:55:37 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Lowpe

A few days ago I posted the pilots of a Rufe squadron, set to 20% CAP, and 80% training.

The best pilots are definitely getting a workout flying a lot of missions...about 10 pilots improved their air skill yesterday.

I find this very interesting, despite the very low N of 1.





Their mission number being 1 but clearly showing 2 days or more of increases (the green Air occurred on the latest day, the orange Exp occurred on some prior day) supports the idea that Training missions are not "Missions" in this column - only CAP missions.

(in reply to Lowpe)
Post #: 2404
RE: Soviets Activated.... - 12/20/2017 10:08:08 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Yaab


Heard this AAR won an Oscar. Congrats! Enjoy it while it lasts. Remember, on a long enough timeline the survival rate for everybody drops to Zero...


Had no idea what you where talking about till I checked the main forum page...just thought you were being clever with names.

(in reply to Yaab)
Post #: 2405
RE: Soviets Activated.... - 12/20/2017 11:13:29 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
Speech! Speech! Speech!



_____________________________


(in reply to Lowpe)
Post #: 2406
RE: Soviets Activated.... - 12/20/2017 11:27:14 PM   
Zorch

 

Posts: 7087
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: witpqs

Speech! Speech! Speech!



21 gun salute!

(in reply to witpqs)
Post #: 2407
RE: Soviets Activated.... - 12/21/2017 1:35:23 AM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Yaab


Heard this AAR won an Oscar. Congrats! Enjoy it while it lasts. Remember, on a long enough timeline the survival rate for everybody drops to Zero...


Had no idea what you where talking about till I checked the main forum page...just thought you were being clever with names.



Heh. You'd probably like to win about 300 of them!

(in reply to Lowpe)
Post #: 2408
RE: Soviets Activated.... - 12/21/2017 1:59:31 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Now that you're famous, what will you do with all that fame? Here's the link: http://www.matrixgames.com/news/2474/Slitherines.Community.Awards!

Also, in today's climate in the entertainment biz, certain favors are out of the question, but do you at least get a free game out of it? A $5 discount coupon?

Cheers,
CC

_____________________________

Beer, because barley makes lousy bread.

(in reply to jwolf)
Post #: 2409
RE: Soviets Activated.... - 12/21/2017 2:19:50 AM   
Alfred

 

Posts: 6685
Joined: 9/28/2006
Status: offline
He gets a new avatar.

Alfred

(in reply to CaptBeefheart)
Post #: 2410
RE: Soviets Activated.... - 12/21/2017 2:58:18 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Alfred

He gets a new avatar.

Alfred

whoa ... way cool ...

_____________________________

Pax

(in reply to Alfred)
Post #: 2411
RE: Soviets Activated.... - 12/21/2017 3:38:30 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
April 24, 1942

Its one am, and already two attempts on the stricken Mutsu...and it looks like the Allies might be heading her way with surface ships. Uh.oh!




Attachment (1)

(in reply to PaxMondo)
Post #: 2412
RE: Soviets Activated.... - 12/21/2017 3:42:00 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
It is now 2am, and a screen of 5 destroyers shows up to join two other task forces shepherding the Mutsu, and the Mutsu is itself gets 8 ASW ships (SC and PB).

Maybe, just maybe the Mutsu will live.

She is also making good time...




Attachment (1)

(in reply to Lowpe)
Post #: 2413
RE: Soviets Activated.... - 12/21/2017 3:44:56 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
IJNAF sorties a few bombers for night time torpedo runs, obviously a skill we need to work on, since we can't get a hit.




Attachment (1)

(in reply to Lowpe)
Post #: 2414
RE: Soviets Activated.... - 12/21/2017 3:59:09 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Soviet attack at Heiho.




Attachment (1)

(in reply to Lowpe)
Post #: 2415
RE: Soviets Activated.... - 12/21/2017 4:00:15 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
And, yet, she still lives.




Attachment (1)

(in reply to Lowpe)
Post #: 2416
RE: Soviets Activated.... - 12/21/2017 4:07:57 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
SOV get so much arty


_____________________________

Pax

(in reply to Lowpe)
Post #: 2417
RE: Soviets Activated.... - 12/21/2017 4:10:12 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Each winner will receive a little banner that will become his avatar on the forum so everyone will know how awesome you are!

There you go. Looks a bit much, doesn't it?

< Message edited by Lowpe -- 12/21/2017 4:16:00 AM >

(in reply to Lowpe)
Post #: 2418
RE: Soviets Activated.... - 12/21/2017 4:17:13 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: PaxMondo

SOV get so much arty



And it is nasty artillery to boot.

(in reply to PaxMondo)
Post #: 2419
RE: Soviets Activated.... - 12/21/2017 4:19:26 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Alfred

He gets a new avatar.

Alfred


Heck, never had an old avatar.

(in reply to Alfred)
Post #: 2420
RE: Soviets Activated.... - 12/21/2017 5:02:30 AM   
DanSez


Posts: 1023
Joined: 2/5/2012
Status: offline
congrats on the award
somebody must be watching ...

(in reply to Lowpe)
Post #: 2421
RE: Soviets Activated.... - 12/21/2017 8:52:06 AM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
Even if its not serious, congrats to those of you who write all these AARs.

They are essential reading and help immensely.

I'm never going to invade the Soviet Union in 1942 with a bunch of supply crates after this one!

_____________________________


(in reply to DanSez)
Post #: 2422
RE: Soviets Activated.... - 12/21/2017 11:00:16 AM   
Mahrgell

 

Posts: 50
Joined: 1/8/2016
Status: offline
Grats! And well deserved.

You are the best at making the suffering enjoyable.

(in reply to Encircled)
Post #: 2423
RE: Soviets Activated.... - 12/21/2017 11:05:42 AM   
zuluhour


Posts: 5244
Joined: 1/20/2011
From: Maryland
Status: offline
Congratulations! I don't know how many of us would be playing this game without Matrix hosting the AARs and so many people running them.
I think a major part of WITP-AE's success is due to them. You sir, deserve Kudos from all as a major reason we can find opponents, Mods, Betas,
and great support.

(in reply to Lowpe)
Post #: 2424
RE: Soviets Activated.... - 12/21/2017 5:39:38 PM   
Drakanel

 

Posts: 253
Joined: 4/6/2015
Status: offline
Congratulations Lowpe.

Your thoroughly enjoyable AAR got the recognition it deserves :)

(in reply to zuluhour)
Post #: 2425
RE: Soviets Activated.... - 12/21/2017 10:23:58 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
April 25, 1942

A relatively quiet day, our night naval air strikes fly into nasty weather and miss, the Allies bombard, Japan bombards, and the Mutsu, stricken Mutsu is safely disbanded in Singkawang. Incredible.




Attachment (1)

(in reply to Lowpe)
Post #: 2426
RE: Soviets Activated.... - 12/21/2017 10:26:27 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The final A6M3 factory finishes repairing, so production will start in 12 days.

I went a head and bolstered the production of the Tojo IIa...now it will be 90 planes a day in June of 1942.


(in reply to Lowpe)
Post #: 2427
RE: Soviets Activated.... - 12/21/2017 11:14:21 PM   
alimentary

 

Posts: 142
Joined: 3/22/2010
Status: offline

quote:

ORIGINAL:now it will be 90 planes a day in June of 1942.

Is that 30 size 90 factories or 90 size 30?

(in reply to Lowpe)
Post #: 2428
RE: Soviets Activated.... - 12/22/2017 12:04:24 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: PaxMondo

SOV get so much arty



And it is nasty artillery to boot.


yes it is ...

_____________________________

Pax

(in reply to Lowpe)
Post #: 2429
RE: Soviets Activated.... - 12/22/2017 12:54:27 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
90 a month

(in reply to PaxMondo)
Post #: 2430
Page:   <<   < prev  79 80 [81] 82 83   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Soviets Activated.... Page: <<   < prev  79 80 [81] 82 83   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.858