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ASL Mod and Kursk

 
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ASL Mod and Kursk - 3/16/2017 8:10:57 PM   
vonotto

 

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Before I buy will the counters in the mods transfer over to the Kursk DLC?

Sorry to sound like a moron but I love the ASL Mod.
Post #: 1
RE: ASL Mod and Kursk - 3/16/2017 9:20:31 PM   
Paullus

 

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Joined: 6/9/2015
From: Sweden
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Yes they do.

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to vonotto)
Post #: 2
RE: ASL Mod and Kursk - 3/16/2017 9:56:34 PM   
vonotto

 

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Thank you.

(in reply to Paullus)
Post #: 3
RE: ASL Mod and Kursk - 3/18/2017 11:55:15 AM   
hema57

 

Posts: 3
Joined: 7/16/2013
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I have a question about the extension Kursk DLC
I am at the 2nd Mission Procherowka and im Turn 31, I play on the Russian side. Since yesterday I noticed that the opposing Turn (movement) took 1 hour and you also the enemy tanks not in the movement looks.
This can not be possible.
I also installed the latest version.

My laptop has an Intel Processor i7 3630QM, 8 GB RAM, GeForce GTX 660M with 2 GB graphics memory, Windows 10 64-bit.

Request for Info.

MfG
Heinz

(in reply to vonotto)
Post #: 4
RE: ASL Mod and Kursk - 3/18/2017 12:17:21 PM   
rico21


Posts: 2990
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Wait, I go to search VPaulus or Joseph M who will explain you that was not the fault at the Patch 1.0.56...

< Message edited by rico21 -- 3/18/2017 12:18:06 PM >

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RE: ASL Mod and Kursk - 3/18/2017 3:44:15 PM   
Paullus

 

Posts: 1058
Joined: 6/9/2015
From: Sweden
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Sometimes the game can take some time due to heavy calculations needed. This is especially noticeable if it is a scenario on a large map with a lot of units, which is the case for the Prokhorovka scenario. You need to free up resources for the CPU so it is used at its maximum. There is a few items to do here. Check the energy settings so it is set for high performance, close all services and background programs not needed. You can run the free program Razer Cortex to close services and free up the CPU.

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to rico21)
Post #: 6
RE: ASL Mod and Kursk - 3/18/2017 9:09:28 PM   
hema57

 

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Joined: 7/16/2013
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Hello,
Thanks for the tip about the program "Razor Cortex", the game runs smoother and the
Opponent's moves get faster.
Now the game is much more fun.

MfG
Heinz

(in reply to Paullus)
Post #: 7
RE: ASL Mod and Kursk - 3/19/2017 8:46:24 AM   
Paullus

 

Posts: 1058
Joined: 6/9/2015
From: Sweden
Status: offline
That's great.

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to hema57)
Post #: 8
RE: ASL Mod and Kursk - 3/19/2017 11:59:58 AM   
demyansk


Posts: 2840
Joined: 2/20/2008
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CC Cleaner does this as well allowing you to disable start-ups

(in reply to Paullus)
Post #: 9
RE: ASL Mod and Kursk - 3/19/2017 12:14:30 PM   
Paullus

 

Posts: 1058
Joined: 6/9/2015
From: Sweden
Status: offline
quite right demjansk. That is a good alternative.

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to demyansk)
Post #: 10
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