HardLuckYetAgain
Posts: 6987
Joined: 2/5/2016 Status: offline
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quote:
ORIGINAL: M60A3TTS I really feel obligated to bring this up, given the nature of the discussion over this Axis air strategy that is being highlighted. This is intended to explain in large part why it has been successful, and is not intended to dump on someone who is not likely dropping by this forum again, at least it doesn't seem so. From the STAVKA multiplayer thread, Post #13. From Panzerjager Hortlund: As Commander Im responsible for all airforce- things. I will do all airforce things before I send the turn to the front-commanders. But I will of cource use the airforce to support you guys as best I can. We will not send the airforce to the national reserve. I understand the logic behind the reasoning from a game-perspective, but I refuse to play like that. The Motherland is under attack and is fighting for its life. The idea to send all airunits to reserve airfields behind the Urals in such a situation is just gamey and completely unrealistic. It is for individual players to decide what is gamey and what is not, what is realistic and what is not. Having said that, newer players need to understand this: If you play this game like the Soviets played historically, against a similarly experienced player, you will lose, and often lose badly. It has been tried, and not by someone who has played a couple games. Read this AAR from a couple years ago from a player who was experienced, quite good, and tried the "historical" route. http://www.matrixgames.com/forums/tm.asp?m=3539999&mpage=1&key= This game over the years has seen the Axis side buffed in order to create an element of play balance. As the Soviet, you can't afford the luxury of trying to play certain aspects of the game as it was historically done without paying a penalty. Back to this game, I do no not see any evidence that any Soviet air unit ever went back to the reserves in order to recover morale. We aren't even talking about wholesale removal, nothing ever went back. By turn 9, the morale of the VVS was well below the point where it could be effective. I did try to do some work after taking over the air war on T10 to recover from the situation, but by this time most of the reserves of fighter bombers had been used up and at this time there simply aren't enough new aircraft coming on line. So what happens next is a downward spiral that cannot be recovered from without a certain amount of time. The point is, had a more experienced player been managing the air war from Turn 1, this Axis strategy would not have been the success it appears. The only new thing that has been added to this equation, and Dinglir should get due credit for this, was experimenting with the whole day-night bombing thing. Unfortunately, as I have pointed out, it contains elements that are also totally unrealistic. Night bombing on the eastern front was primarily a U-2VS thing. If someone wants to come forward with examples of large scale night bombing, and we're talking night not flying in at first daylight, to take out an airfield or industrial area, please do. Also, please don't, as Charlie points out, assume what the developers came up with was intended. Very creative people have always looking for that opportunity to stretch the envelope, it doesn't change the fact that nighttime industrial bombing is largely impractical. The closest the Luftwaffe got to was bombing the commercial docks in England. The whole Urals bomber concept never was more than that. The whole Barbarossa strategy was laid out at the very beginning in the Fuhrerdirective 21: The German Wehrmacht must be prepared to crush Soviet Russia in a quick campaign even before the conclusion of the war against England. Finally, as to the question is this strategy effective at least in reigning in the VVS. My answer is you really can't say when the first 17 turns aren't even done. All four IL-2 factories were evacuated to the Urals. That will provide 216 aircraft per turn in time, and I have yet to see a game where I've even come remotely close to being short of them. As to fighter bombers, I have thousands of lend lease aircraft gathering dust every game I play. If this game continues for time, they will simply be employed to make up for any shortfalls in domestic production. So my prediction for the long term would be for the fighter bombers, marginal impact, for tactical bombers negligible impact. Level bombers aren't employed in significant numbers by summer 1942, so marginal impact. Transports and recon, tbd. I see you have an 82 experienced I-16 Type 24, you need to be NERFED!!! That kind of experience is not allowed on the Soviet side. All kidding aside a very nice write up :)
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