| gazdadude 
 
   Posts:  28
 Joined:  7/22/2014
 Status: offline
   | 
 quote:
 ORIGINAL:  RogerBacon
 
 
 
 quote:
 ORIGINAL:  gazdadude
 
 
 quote:
 ORIGINAL:  RogerBacon
 
 
 
 quote:
 ORIGINAL:  gazdadude
 
 i'm getting unhandled exeptions in certain mods :( when clicking the design button
 
 
 Someone else got that with one of the other mods. It was missing some ship pictures. That's probably the same issue you are having. If you tell me which mod and post the stack trace I might be able to narrow it down better.
 
 
 there where a few
 
 the human revolution mod
 the star trek the picard eramod
 unleashed extended mods
 new dawn
 its also happening with baconworld
 (sorry for so many)
 
 
 If it is happening with Baconworld then, assuming it's missing images, it means on of the ship images in your base game has been deleted somehow.Are you getting it with no  modsand the original exe? If yes, try reinstalling the game.
 The stack trace would help. Post it next time it happens.
 
 
 Ive reinstalled multiple times get the same message for each mod
 
 See the end of this message for details on invoking
 just-in-time (JIT) debugging instead of this dialog box.
 
 ************** Exception Text **************
 System.IndexOutOfRangeException: Index was outside the bounds of the array.
 at DistantWorlds.Controls.DesignListView.BindData(Galaxy galaxy, DesignList designs, Bitmap[] builtObjectImages, Boolean allowMultiSelect)
 at DistantWorlds.Main.method_307(Design design_3)
 at DistantWorlds.Main.tbtnDesigns_Click(Object sender, EventArgs e)
 at System.Windows.Forms.Control.OnClick(EventArgs e)
 at System.Windows.Forms.Button.OnClick(EventArgs e)
 at DistantWorlds.Controls.GlassButton.OnClick(EventArgs e)
 at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
 at DistantWorlds.Controls.GlassButton.OnMouseUp(MouseEventArgs e)
 at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
 at System.Windows.Forms.Control.WndProc(Message& m)
 at System.Windows.Forms.ButtonBase.WndProc(Message& m)
 at System.Windows.Forms.Button.WndProc(Message& m)
 at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
 at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
 at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
 
 ************** Loaded Assemblies **************
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 ----------------------------------------
 DistantWorlds
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 ----------------------------------------
 System.Drawing
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
 Interop.WMPLib
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 ----------------------------------------
 Microsoft.Xna.Framework.Graphics
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 Win32 Version:
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
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 ----------------------------------------
 
 ************** JIT Debugging **************
 To enable just-in-time (JIT) debugging, the .config file for this
 application or computer (machine.config) must have the
 jitDebugging value set in the system.windows.forms section.
 The application must also be compiled with debugging
 enabled.
 
 For example:
 
 <configuration>
 <system.windows.forms jitDebugging="true" />
 </configuration>
 
 When JIT debugging is enabled, any unhandled exception
 will be sent to the JIT debugger registered on the computer
 rather than be handled by this dialog box.
 
 
 
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