Beyondfubar
Posts: 27
Joined: 5/27/2017 Status: offline
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quote:
ORIGINAL: RogerBacon quote:
ORIGINAL: Beyondfubar Roger that, I have the starfall 1.12 -Corrected version. It's really great you ought to try it out! I will, if only to make sure it works with my mod. I like it's massive research tree, insane amount of additional super rare resources and race diversification. However I believe that one of these things is causing my issue. I am almost certain at this point that something is wrong with the research tree in a few of the lines (increased progression in three trees unlock nothing, improve nothing, lead to nothing.) I'm thinking a more effective way to help you troubleshoot this would be for me to go to a save that is not yet terminally broken and start trying your in-built commands until I get an immediate crash. Edit: Adding all your commands and their function in one spot to make this easier Hotkeys Alt 1 - designate origin for civilian cargo mission Alt 2 - designate destination for civilian cargo mission Alt 3 - designate ship to perform mission Alt ; - Cycle backward through current selection's ship type Alt ' - Cycle forward through current selection's ship type Ctrl W - Execute Passenger transport mission, must have passenger ship selected AND must use the passenger.txt file! Copy paste is a MUST! You may keep the txt file open, however it must be saved between uses. Will only transport primary race citizens. Ctrl E - Find item by given name Ctrl R - Itemized list of damaged components (Doesn't work for unowned ships in my experience, would be neat to see how that desolation moon is coming though eh?) Ctrl S - Displays battle stats of selected item, including added feature "Crew experience" levels are: green, average, experienced, veteran, elite, and legendary. providing bonuses such as: +10% sublight speed +10% shield and shield recharge +10% weapon range and weapon travel speed +10% weapon damage (every other weapon under 10 damage will receive +1 damaged instead) +25% targeting, countermeasures, -20% static energy usage, +10% fuel capacity Warning -> Significant damage will reduce crew levels. Fighter Hotkeys Warning: Only works in MANUAL MODE for parent carrier Alt 4 - designates fighter target Alt 5 - Attack order for bombers, if bomber is selected orders THAT bomber to attack, if carrier, all bombers Alt 6 - Attack order for bombers not already launched, will not alter current attack missions for launched bombers Alt / - Find targeted fighter's parent carrier/base Commands #disband - Disband selected fleet #disband FleetName - Disband by name of fleet inputted #join FleetName - Join fleet by fleet inputted #combine FleetName - Join selected fleet to inputted fleet disbanding the selected fleet #combine Fleet1+Fleet2 - Combine inputted last fleet into inputted first fleet disbanding last fleet #add [shipDesign]=[amount] - This command will attempt to reinforce the currently selected fleet with [amount] of [ship design] ships. If [amount] is left off it defaults to 1.
< Message edited by Beyondfubar -- 6/1/2017 7:29:45 PM >
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