RogerBacon
Posts: 724
Joined: 5/17/2000 From: Miami, Florida, U.S.A. Status: offline
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Version 1.82 released. This version should work with both Win 10 2004 patched and non-patched systems. Range circles is now an option in BaconSettings. The in-game toggle still can be used to turn them on or off as before. Max planet population which pirates can exert influence over is now adjustable in BaconSettings. In vanilla DWU a planet with a high population is immune from pirate influence. This made pirates useless in an old galaxy start. Pirate Base options You can now set how many troops defend each level of pirate base. Also, you can add troops using money. See Readme for details. Custom Difficulty Settings Now different aspects of the game's difficulty can have different factors applied to it. From the BaconSettings.txt: // These settings allow for custom difficulty for the player empire. The default values for the difficulty settings are 0.7, 1.0, 1.25, 1.6, 2.0 for all parameters (colony corruption, mining, etc.). Difficuly factors only affect the player empire. // Now you can set a seperate factor for each parameter of difficulty. // ColonyCorruptionFactor, WarWearinessFactor multiply by the factor // ResearchRate, PopulationGrowthRate, MiningRate, ColonyIncomeFactor, and ColonyShipBuildSpeedRate divide by the factor. // CountermeasuresFactor and TargettingFactor, are divided by the square root of the factor. // Valid range is 0.01 - 10.0 // To use these vaules in game you must use the command !setdifficulty after the game starts. // Note: Do not check "difficulty scales up" during game creatuion or it will override these values. customDifficultyColonyCorruptionFactor=1 customDifficultyWarWearinessFactor=1 customDifficultyResearchRate=1 customDifficultyPopulationGrowthRate=1 customDifficultyMiningRate=1 customDifficultyTargettingFactor=1 customDifficultyCountermeasuresFactor=1 customDifficultyColonyShipBuildSpeedRate=1 customDifficultyColonyIncomeFactor=1 Note that BitDefender (and possibly others) still falg the exe as a virus. This made compiling and building quite bothersome. When you copy the ese your AV will probably delete it. For BitDefender just click "restore" and you will be fine. You will have to do this for each folder location where you copy the exe. I will sent the file to Bid Defender today and ask them to fix their false positive. I guess I shouldn't be too upset. I'd rather suffere through a hundred false positives than one false negative.
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