Mundy
Posts: 2869
Joined: 6/26/2002 From: Neenah Status: offline
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You're probably being a little hard on me. People transport is at a real premium in this game, and it's all I can do to get combat units moved around as it is, without worrying about the civilians. I've no transport left in the Philippines to free anyone else there. Thanks to his more difficult start, I was able to save more shipping that I normally would. I'm glad to see there's a way to disband civilians. I'll have to keep that in mind. 31 January 1942 I sprang a surface surprise on his carriers near India, now positively identified as CarDiv 1. I was hoping for more luck with torpedoes. quote:
Day Time Surface Combat, near Cuttack at 49,42, Range 15,000 Yards Japanese Ships CV Kaga, Shell hits 2 CV Akagi BB Hiei CA Myoko, Shell hits 1 DD Akatsuki DD Hibiki, Shell hits 1 DD Oboro, Shell hits 3 DD Asakaze DD Matsukaze, Shell hits 4, Torpedo hits 2, and is sunk Allied Ships DD Witte de With, Shell hits 2, heavy fires DD Van Nes DD Banckert DD Van Ghent, Shell hits 3 DD Scout, Shell hits 1, heavy fires DM Stronghold DD Tenedos DD Electra DD Encounter DD Express DD Jupiter DD Panthir~ DD Vasilissa Olga~, Shell hits 1, on fire Poor visibility due to Rain Maximum visibility in Rain: 15,000 yards Range closes to 15,000 yards... CONTACT: Japanese lookouts spot Allied task force at 15,000 yards CONTACT: Allied lookouts spot Japanese task force at 15,000 yards DD Matsukaze engages DD Panthir~ at 15,000 yards CA Myoko engages DD Encounter at 15,000 yards CA Myoko engages DD Electra at 15,000 yards DD Matsukaze engages DD Tenedos at 15,000 yards DD Matsukaze engages DD Van Ghent at 15,000 yards DD Matsukaze engages DD Banckert at 15,000 yards Range closes to 10,000 yards DD Van Nes engages CV Kaga at 10,000 yards BB Hiei engages DD Scout at 10,000 yards CA Myoko engages DD Tenedos at 10,000 yards DD Encounter engages DD Matsukaze at 10,000 yards CA Myoko engages DD Electra at 10,000 yards DD Matsukaze engages DD Tenedos at 10,000 yards DD Hibiki engages DD Tenedos at 10,000 yards DD Matsukaze engages DD Van Ghent at 10,000 yards DD Witte de With engages DD Matsukaze at 10,000 yards Range closes to 7,000 yards DD Tenedos engages CV Akagi at 7,000 yards DD Encounter engages CV Kaga at 7,000 yards DD Matsukaze sunk by DD Jupiter at 7,000 yards CA Myoko engages DD Van Nes at 7,000 yards DD Hibiki engages DD Electra at 7,000 yards DD Oboro engages DD Jupiter at 7,000 yards DD Hibiki engages DD Van Ghent at 7,000 yards DD Hibiki engages DD Vasilissa Olga~ at 7,000 yards DD Hibiki engages DD Jupiter at 7,000 yards CA Myoko engages DD Scout at 7,000 yards DD Electra engages DD Asakaze at 7,000 yards DD Van Ghent engages DD Oboro at 7,000 yards DD Tenedos engages DD Oboro at 7,000 yards DD Oboro engages DD Scout at 7,000 yards DD Witte de With engages DD Oboro at 7,000 yards DM Stronghold engages CV Kaga at 7,000 yards Range increases to 9,000 yards DD Oboro engages DD Vasilissa Olga~ at 9,000 yards DD Panthir~ engages CV Kaga at 9,000 yards DD Oboro engages DD Jupiter at 9,000 yards DD Express engages DD Oboro at 9,000 yards DD Asakaze engages DD Witte de With at 9,000 yards DD Scout engages DD Oboro at 9,000 yards DD Hibiki engages DD Encounter at 9,000 yards DD Scout engages DD Asakaze at 9,000 yards DD Van Ghent engages DD Asakaze at 9,000 yards DD Witte de With engages DD Hibiki at 9,000 yards Range increases to 13,000 yards DD Witte de With engages CV Kaga at 13,000 yards BB Hiei engages DD Banckert at 13,000 yards CA Myoko engages DD Van Nes at 13,000 yards DD Hibiki engages DD Encounter at 13,000 yards DD Van Ghent engages DD Oboro at 13,000 yards DD Akatsuki engages DD Van Nes at 13,000 yards DD Oboro engages DD Van Ghent at 13,000 yards DD Van Nes engages DD Asakaze at 13,000 yards Range increases to 18,000 yards CV Akagi , CV Kaga screened from combat - escorted by DD Hibiki DD Vasilissa Olga~ engages DD Oboro at 18,000 yards DD Van Nes engages DD Asakaze at 18,000 yards DD Vasilissa Olga~ engages DD Oboro at 18,000 yards DD Oboro engages DD Encounter at 18,000 yards DD Oboro engages DD Tenedos at 18,000 yards DD Oboro engages DD Banckert at 18,000 yards Range increases to 23,000 yards BB Hiei engages DD Van Ghent at 23,000 yards CA Myoko engages DD Van Ghent at 23,000 yards BB Hiei engages DD Banckert at 23,000 yards BB Hiei engages DD Van Nes at 23,000 yards Range increases to 27,000 yards BB Hiei engages DD Panthir~ at 27,000 yards BB Hiei engages DD Jupiter at 27,000 yards CA Myoko engages DD Panthir~ at 27,000 yards BB Hiei engages DD Scout at 27,000 yards BB Hiei engages DD Van Ghent at 27,000 yards BB Hiei engages DD Witte de With at 27,000 yards Task forces break off... The air retaliation was pretty bad, with many damaged. Not many have outright sunk yet. They couldn't quite make it there in the night phase, which was too bad, as I think they would have done a little better. His carrier escorts look rather minimal. Two more carrier divisions arrived off of Australia, hitting transports and Force Z. Repulse ate a bunch of 60 kg bombs and a couple torpedoes. if I can get her to port, she'll survive. I've moved my group of A-24s to Townsville, so if he pursues, they'll get a chance. My carriers were in the Palmyra region and are now heading west. His two carrier divisions are fairly widely separated, so I could, in theory pounce on one at a time. Chinese should reach Lang Son next turn. Then I can drive him all the way back to Vietnam. The fight continues at Kavieng, thanks to my hardy civilians. quote:
Ground combat at Kavieng (106,122) Japanese Shock attack Attacking force 1008 troops, 7 guns, 0 vehicles, Assault Value = 46 Defending force 205 troops, 0 guns, 0 vehicles, Assault Value = 7 Japanese adjusted assault: 36 Allied adjusted defense: 23 Japanese assault odds: 1 to 1 (fort level 0) Japanese Assault reduces fortifications to 0 Combat modifiers Defender: terrain(+), fatigue(-), experience(-) Attacker: shock(+), leaders(-) Japanese ground losses: 4 casualties reported Squads: 0 destroyed, 0 disabled Non Combat: 0 destroyed, 1 disabled Engineers: 0 destroyed, 0 disabled Assaulting units: 61st Naval Guard Unit Defending units: 1st Ind Coy(-)~ Civilians Civilians fight at about 10% efficiency, compared to combat troops. I think this is a leftover from an update made to Uncommon Valor way back when. In those days, a single combat squad could roll up several thousand support troops, which was a bit outlandish, so that fix was made.
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