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Weapons and melee.

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Weapons and melee. Page: [1]
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Weapons and melee. - 5/21/2001 4:57:00 AM   
halstein

 

Posts: 51
Joined: 10/5/2000
From: Trondheim, Norway
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Hi. I wonder, have type of weapon any influens on melee outcome? Like if you have Gurkhas, their kukris should do some nasty damage, and sabre armed cavalery too.

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Halstein
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- 5/21/2001 5:12:00 AM   
sven


Posts: 10293
Joined: 3/28/2000
From: brickyard
Status: offline
How about the Japanese Banzai charge? How does that work?
quote:

Originally posted by halstein: Hi. I wonder, have type of weapon any influens on melee outcome? Like if you have Gurkhas, their kukris should do some nasty damage, and sabre armed cavalery too.


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- 5/21/2001 5:19:00 AM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
I havnt gotten one to work yet :(

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- 5/21/2001 10:38:00 AM   
troopie

 

Posts: 996
Joined: 4/8/2000
From: Directly above the centre of the Earth.
Status: offline
A question about melee. Is it assumed that every rifle has a bayonet, and that other weapons can be clubbed? troopie

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Pamwe Chete

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Post #: 4
- 5/21/2001 1:23:00 PM   
NateD

 

Posts: 59
Joined: 5/23/2000
From: Osage City, KS US
Status: offline
How do you get a "melee" to work? I read about em here but don't know how to do em.

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Nate, "Sometimes descretion is the better part of valor."

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Post #: 5
- 5/21/2001 5:36:00 PM   
halstein

 

Posts: 51
Joined: 10/5/2000
From: Trondheim, Norway
Status: offline
Hi, NateD. To melee, your infantery must be in the same hex as the enemy. Then press Alt+m. If you have enough shoths left, you will then melee. See also the last page of the manual, where the hot-keys are listed. Halstein.

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Halstein

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Post #: 6
- 5/21/2001 8:27:00 PM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
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Each trooper counts "1" in melee, if you have grenades - you get another "1" and if you are "melee infnatry" (I think by national characteristic - check the manual) you get another "1". TO have full effect you have to passa morale check or "cower". Japanese and Russians if they "banzai charge" or go "berserk" get a bonus roll if they fail the first one. IF you OCwer your melee strength is halved. Flame trowers give you a big bonus too. THe manual describes the process in detail...

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Post #: 7
- 5/22/2001 2:41:00 AM   
NateD

 

Posts: 59
Joined: 5/23/2000
From: Osage City, KS US
Status: offline
Thanks guys for responding. I can't get any links for any update to work and am stuck playing V4.4 till my new disk and MC arrive. I can't wait try all the new stuff and get my comments out here! Thanks again guys!

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Nate, "Sometimes descretion is the better part of valor."

(in reply to halstein)
Post #: 8
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