Dan109
Posts: 175
Joined: 4/27/2017 Status: offline
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Hi All, I do recall reading something here about ships NOT having loadouts for a variety of reasons, even the LCS Packages are not interchangeable within any meaningful amount of time of a scenario. However, 2 issues make me think that it will be necessary to have loadouts for ships, so that choices can be made while 'docked'. LCAC Example First of all, it does support surf and beach mine detection/removal. I've seen plenty of "vague" references in many .mil publications, but haven't seen the dirty details. But it definitely would not be allow to take cargo of any sorts while on such a mission. 2nd, LCAC cargo missions are not modeled nearly as well as aircraft. Aircraft have specific loadouts for their cargo capacity, and this in turn reflects its things like agility and most importantly, fuel consumption rate, which really brings the realism up front. But with LCACs, max cargo capacity does not affect the fuel consumption rate. It's rate continues like it was unloaded. Now to compensate, it does appear that LCACs are limited to a 50nm Cargo Mission radius, but if you wanted to do it manually, you simply defy physics. Having loadouts for various ranges would be a great improvement to LCAC abilities. Mine Detection and Clearing Example While looking into this extensively, its quite amazing what the US Navy is doing. However, its looking more and more like you have a ship, docked inside another ship, docked inside another ship. That works, to an extent. Case in point, the CUSV can launch vehicles like towed subsurface detectors or neutralizers. It can also tow surface sonars or mag/acoustic sleds. All of this, while being able to doc inside an LCS. However, the CUSV is quite a quagmire with the way things work today. Its side sonar is not there by default, but an optional payload at the expensive of other payloads, as are the UISS, AN/AQS-20, and Mine Neutralization packages. However, all of these capabilities are designed to be flexible, with a single CUSV - rather than having to carry 3 or 4 of them, only 1 should be needed to accomplish all missions (spares are good in case the mine wins ). Aircraft presented the same challenge, and that's why they have loadouts. I know its quite a dilemma, but wanted to bring some what I think are good examples for the need to consider this direction. Cheers, Dan
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