asl3d
Posts: 6531
Joined: 2/6/2017 Status: offline
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quote:
ORIGINAL: CHINCHIN Hi asl3d, I just played the scenario "Omaha Dog White" Congratulations, very good work. I see that at the beginning many German units are visible, and that the bunkers can not be assaulted, I do not know if this is done or is an error. Another error is that the bunkers begin badly faced, reason why its back part with worse armoring is exposed to antitank shots. Hello Chinchin, Thank you very much for your kind words, once again. Many German units are visible: Yes, but I do not know why it happens. I do not force this to happen in the design of the scenario. I imagine that Artificial Intelligence decides which units are "exposed" and which are not. Another possibility is that the visible units are on high ground and on the Crest Line. But I can not assure you. The bunkers can not be attacked: The bunkers can be attacked. Another thing is that they are "easy" to eliminate. In the address (post # 156) that I copy below, the characteristics of the bunkers are summarized. http://www.matrixgames.com/forums/tm.asp?m=4354865&mpage=6&key=# Bunkers start badly faced: You're right. But this is not too serious. The most important thing is the protection effect provided by the terrain qualified as "pillbox". The armor also increases the protection even more. However, I have already corrected the "front" orientation of the pillboxes. In the next scenario, all scenarios will appear with the affected pillboxes already corrected. Thanks for help, one more time.
< Message edited by asl3d -- 4/22/2019 6:42:58 PM >
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