Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
- 5/29/2003 12:42:30 AM   
Von Rom


Posts: 1705
Joined: 5/12/2000
Status: offline
[QUOTE]Originally posted by Reknoy
[B]Actually, I had the benefit of controlling Poland at the time (note to aspiring Prussian players: Poland is a minor country that can be taken in a conditional peace land pick -- OUCH).

My supply therefore started from Poland and Britain was unable to effect the same blockade.

I had a plentiful supply of minor country corps to use as "sentries" over the supply chains and further as buffers for the "in between" areas between depots (which I would usually garrison with 5 factors each).

And I did not cover Russia -- just enough to get the surrender.

Reknoy [/B][/QUOTE]

Great job :)

But somehow this all seems a bit too easy (something Napoleon never had despite his genius).

My theory to gaming should be: for every action, there should be a reaction or a consequence.

For example: if you draw supply from Poland, then a combined Russian/British naval blocade of Poland should be a very real possibility. Thus forcing you to draw supply directly from France (or force you to engage in a bloody naval campaign to break the blocade). The British navy should be a real headache for the French (which it was historically). If playing France the player will have to take this into account: do you build ships in early 1800s to counter the British navy, or do you go for a land army? Even with a large navy, France should possess poor to medium level Admirals, while the British should have several outstanding Admirals.

If you have long supply lines, then disruption of them by Cossacks, should be a very real possibility.

Also, Russia should not surrender if it loses its capital (the Russians burned the capital to show Napoleon that they would fight to the end). So perhaps special victory conditions are needed for Russia.

Weather in Russia (especially in winter) should impose a severe penalty on attacking forces. In addition, supply should be reduced slightly for each additional province your army moves from its initial country of supply.

Finally, I can't think of a better time when Napoleon is deep in Russia, his supply lines are long, and his forces are suffering attrition, then for a coalition of forces made up of British, Prussian, and Belgian forces to attack his rear provinces. . .

The "Bad Boy" values should determine the timing of coalition formations and their attacks on the aggressor (whoever that may be).

Cheers!

_____________________________


(in reply to Marshall Ellis)
Post #: 31
- 6/3/2003 4:57:09 AM   
Roads

 

Posts: 180
Joined: 12/14/2002
From: massachusetts
Status: offline
[QUOTE]Originally posted by Von Rom
[B]But what happens when your supply lines have been severed, which should be a possibility, the further you drive into Russia?
[/B][/QUOTE]

Surely that's Reknoy's point. You're screwed if that happens regardless of whether you've plundered or not - the forage values in Russia are too low to allow you to survive for any meaningful amount of time without depot supply.

As such the plunder decision is a no-brainer. You're going to be relying on depot supply, so you may as well plunder everything in site. Doesn't add much to the game really.

(in reply to Marshall Ellis)
Post #: 32
- 6/3/2003 4:59:10 AM   
Chiteng

 

Posts: 7666
Joined: 2/20/2001
From: Raleigh,nc,usa
Status: offline
[QUOTE]Originally posted by Road's
[B]Surely that's Reknoy's point. You're screwed if that happens regardless of whether you've plundered or not - the forage values in Russia are too low to allow you to survive for any meaningful amount of time without depot supply.

As such the plunder decision is a no-brainer. You're going to be relying on depot supply, so you may as well plunder everything in site. Doesn't add much to the game really. [/B][/QUOTE]

Actually no. You supply the important things and attrit the militia.
CAV you supply, and arty and GDS (if you can)

_____________________________

“It is clear that the individual who persecutes a man, his brother, because he is not of the same opinion, is a monster.”

Voltaire

'For those with faith, no proof is needed. For those without faith, no proof is enough'

French Priest

"Statistic

(in reply to Marshall Ellis)
Post #: 33
- 6/3/2003 11:24:31 PM   
soapyfrog

 

Posts: 152
Joined: 6/3/2003
Status: offline
A quick note on Insurrection Corps: It would be best (IMHO) if the Insurrection Corps were stood up instead on the reinforcement phase after a violation of the Insurrection provinces takes place IF there will be no mechanism for the Austrian player to do it himself at the exact time of violation.

The reason is that whatever criteria are applied to the automatica placement they will always be less than ideal, and prone to abuse by players who understand them... for example a good Turkish player should be able to figure out how to rbing overpowering force against the automatically stood up and leaderless Insurrection corps, and this would very much suck for Austria.

If I had the choice between 1) automatic placement suring enemy movement and b) "late" voluntary placement during the next reinforcement step, I pick "b" every time.

Also it'll be easier to implement, no question!

*Edit: whoops posted this in the worng thread. D'oh!

(in reply to Marshall Ellis)
Post #: 34
- 6/4/2003 12:57:51 AM   
Reknoy

 

Posts: 190
Joined: 11/26/2002
Status: offline
Hey! We agree on something!!! :)

(in reply to Marshall Ellis)
Post #: 35
- 6/4/2003 1:17:12 AM   
soapyfrog

 

Posts: 152
Joined: 6/3/2003
Status: offline
Oh I'm sure we agree on a lot ;) We both play EiA, the greatest game ever conceived, after all! :D

(in reply to Marshall Ellis)
Post #: 36
Page:   <<   < prev  1 [2]
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.289