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All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Quick Answers Page: [1]
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Quick Answers - 11/25/2017 11:23:51 AM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Need a quick answer ? This post provides links to some short threads with a precise title and precise answer. This post will be updated with new links as they become available.
Below this initial post are some more quick answers. Please refrain from posting here so as to avoid clutter. If you have further questions please post in the linked thread. Thanks !

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Bridge, Mud & Snow rules?
http://www.matrixgames.com/forums/tm.asp?m=4382533
http://www.matrixgames.com/forums/tm.asp?m=4418543
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Can't move or attack into Dunes?
http://www.matrixgames.com/forums/tm.asp?m=4382719
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Coloured dots, left side of unit
http://www.matrixgames.com/forums/tm.asp?m=4379702
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Computer too fast ?
http://www.matrixgames.com/forums/tm.asp?m=4477923
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Defender automatically retreats
http://www.matrixgames.com/forums/tm.asp?m=4384808
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Hide Tool Tips
http://www.matrixgames.com/forums/tm.asp?m=4383078
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How to see Units in a Stack
http://www.matrixgames.com/forums/tm.asp?m=4382715
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Info Line Panel Font Size
https://www.matrixgames.com/forums/tm.asp?m=4789150
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Lines slowing down game..what are they?
http://www.matrixgames.com/forums/tm.asp?m=4483303
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Mouse Pointer, change from the hand
http://www.matrixgames.com/forums/tm.asp?m=4632404
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Movement Paths not visible
http://www.matrixgames.com/forums/tm.asp?m=4405991
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Moving the Micro View Panel
http://www.matrixgames.com/forums/tm.asp?m=4381475
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No Scenario Document ?
http://www.matrixgames.com/forums/tm.asp?m=4393194
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No swords on map
http://www.matrixgames.com/forums/tm.asp?m=4384033
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Only three scenarios?
http://www.matrixgames.com/forums/tm.asp?m=4382844&mpage=1&key=�
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Ownership Flags
http://www.matrixgames.com/forums/tm.asp?m=4385145
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River Defense
http://www.matrixgames.com/forums/tm.asp?m=4387307
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Rounds with nothing to do
http://www.matrixgames.com/forums/tm.asp?m=4381827
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Screen size/resolution
http://www.matrixgames.com/forums/tm.asp?m=4416392
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See-thru windows
http://www.matrixgames.com/forums/tm.asp?m=4391505
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Slow Rail Movement
http://www.matrixgames.com/forums/tm.asp?m=4387646
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Solo Scenarios
http://www.matrixgames.com/forums/tm.asp?m=4395408
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Speeding Up the Computer Turn
http://www.matrixgames.com/forums/tm.asp?m=4559154
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Switch sides or choose sides
http://www.matrixgames.com/forums/tm.asp?m=4573617&mpage=1&key=�
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Tactical Rounds Write-up for TOAW IV
http://www.matrixgames.com/forums/tm.asp?m=4382154
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Can I run both TOAW III & IV ?
http://www.matrixgames.com/forums/tm.asp?m=4385761
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Tutorial Docs
http://www.matrixgames.com/forums/tm.asp?m=4383154
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Units that will not move
http://www.matrixgames.com/forums/tm.asp?m=4382750&mpage=1&key=�
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Victory conditions
https://www.matrixgames.com/forums/tm.asp?m=4968521
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Which Version of TOAW do I have?
https://www.matrixgames.com/forums/tm.asp?m=4919411
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< Message edited by sPzAbt653 -- 2/25/2021 8:38:47 PM >
Post #: 1
RE: Quick Answers - 11/25/2017 11:37:59 AM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Three ways to see a Units' Range:
1. The Range for Ranged Units [that is, units that have a range, lol] can be seen in the screen shot below. This displays either when a unit is selected, or when a unit is moused over.

2. With a unit selected, hit 'U' to open the unit info, If the unit has a Range, you will see it there under the Strengths column on the right.

3. Select a Ranged Unit and then hover over enemy units, if the cursor turns into a 'Bombard' icon, then the target is within range.


New UI on left, Classic UI on right.




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Post #: 2
RE: Quick Answers - 11/25/2017 11:41:52 AM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Scenario Folder/Directory
If you want to switch between scenario folders (for example, WWI or WWII), don't use the Default Directory button [highlighted in Red below]. Click directly on the Folder that you want to change to [Select Folder, eh?]. If you want TOAW to always open to a folder other than Tutorials, then use the Default Directory button.




Attachment (1)

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Post #: 3
RE: Quick Answers - 12/2/2017 2:24:46 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Dialogue/Window Opacity Settings




Attachment (1)

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Post #: 4
RE: Quick Answers - 12/3/2017 12:13:52 PM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
Status: offline
great thread - ty

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Post #: 5
RE: Quick Answers - 12/6/2017 8:11:23 AM   
Daniele

 

Posts: 1812
Joined: 2/7/2015
Status: offline
It's a great thread. I made it a sticky.

Cheers,
Daniele

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Post #: 6
RE: Quick Answers - 1/1/2018 8:24:50 AM   
Asterix_von_TWC

 

Posts: 13
Joined: 6/20/2008
From: Stockholm
Status: offline
Quick question! Are there any plans to release this beauty on steam?

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Post #: 7
RE: Quick Answers - 1/1/2018 1:06:27 PM   
Lobster


Posts: 5104
Joined: 8/8/2013
From: Third rock from the Sun.
Status: offline

quote:

ORIGINAL: Asterix_von_TWC

Quick question! Are there any plans to release this beauty on steam?


Most current answer is 'Not at this time'.

_____________________________

http://www.operationbarbarossa.net/

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein

Q: What do you call a boomerang that doesn’t come back?
A: A stick.

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Post #: 8
RE: Quick Answers - 1/17/2018 10:50:28 AM   
siRkid


Posts: 6650
Joined: 1/29/2002
From: Orland FL
Status: offline
How do you control which units advance after combat?

_____________________________

Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


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Post #: 9
RE: Quick Answers - 1/17/2018 10:13:01 PM   
Cabido

 

Posts: 243
Joined: 12/11/2017
Status: offline

quote:

ORIGINAL: siRkid

How do you control which units advance after combat?


If you set the unit to limited attack, it won't advance. With a full attack, the unit will advance, if it didn't break off the attack earlier.

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Post #: 10
RE: Quick Answers - 9/15/2019 6:42:17 PM   
foxkiwi

 

Posts: 1
Joined: 4/7/2015
Status: offline
Why can't I change Objective 1?

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Post #: 11
RE: Quick Answers - 9/15/2019 7:41:23 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Obj. 1 Track 1 has other functions, so it would mess up stuff if you change it. So it's locked

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Post #: 12
RE: Quick Answers - 4/15/2021 10:57:35 AM   
Artaud

 

Posts: 21
Joined: 5/26/2020
Status: offline
I played the original version of this game back in the day. I bought version III some time ago but have not played it very much.

Does this version IV include a random battle generator? That's a feature I always hoped would be included. Building scenarios manually is very tedious.

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Post #: 13
RE: Quick Answers - 4/15/2021 3:24:09 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: Artaud

Does this version IV include a random battle generator? That's a feature I always hoped would be included. Building scenarios manually is very tedious.


No.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

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Post #: 14
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