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Unit Stuck after Overrun

 
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Unit Stuck after Overrun - 11/30/2017 12:00:49 AM   
hltanzman

 

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Playing Middle East (67).
Mechanized unit did an overrun and advanced into a Dune.
It is now stuck and cannot move anywhere.
Doesn't seem correct.
Thanks,
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RE: Unit Stuck after Overrun - 11/30/2017 12:07:03 AM   
Lobster


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Yeah. The dunes are a no go for motorized units. It shouldn't even be able to move into that hex even to overrun. Maybe not a bug but an oversight. You should probably put this in bugs too as a possible bug.

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RE: Unit Stuck after Overrun - 11/30/2017 3:02:34 AM   
Curtis Lemay


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Give us a screenshot.

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RE: Unit Stuck after Overrun - 11/30/2017 3:13:13 AM   
ralphtricky


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You shouldn't be able to attack into a hex you can't move in to, so that's just weird. Do you have a save game you can zip and post?


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RE: Unit Stuck after Overrun - 11/30/2017 1:25:30 PM   
hltanzman

 

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Looking at it closely, the unit is in hex 80,114, actually a sand hex.
It attacked from the road, which is a dunes hex, got the overrun and is now stuck surrounded by dunes.


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RE: Unit Stuck after Overrun - 11/30/2017 2:01:37 PM   
sPzAbt653


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Thanks, hex 80,114 is the end of this units movement path.

So, the unit can leave the road and enter the sand hex [80,114], but the there is no road in 80,114 to enable it to leave. If the unit is in supply, Disband it [and hopefully it doesn't return in the same hex!].

Scenario Designers may keep an eye out for these types of situations, as adding a 'road spur' can prevent it.




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< Message edited by sPzAbt653 -- 11/30/2017 2:08:50 PM >

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RE: Unit Stuck after Overrun - 11/30/2017 2:56:22 PM   
Curtis Lemay


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A good change might be: If you're in a hex that you can't enter except via a road, then you can only leave that hex via a road.

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RE: Unit Stuck after Overrun - 11/30/2017 5:21:51 PM   
julianbarker

 

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That doesn't sound like a scenario design problem but a game design problem. It is logical that if the unit can move out of a dunes road hex into adjacent hexes, it must be able to move into the dunes road hex from any adjacent hex. Otherwise, how does it get out of the dune/road hex in the first place unless there is a route out?

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