Gunnn
Posts: 36
Joined: 11/30/2017 Status: offline
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Hello, I'm new to Command and I've already got a long list of problems, but one that annoys me to the point I'm writing this in the middle of the night because I NEED an answer, is this: how do I make an airplane go from point A, to point B, to point C, while operating normally? I DO WANT my fighter to take-off, go to point A, turn on its radar and follow to points B and C like a good boy, then maybe loop or go home and if it (or the AEW) spots a contact, I want it to go investigate it. I DO NOT WANT my fighter to go to an area and wiggle around randomly like a confused sperm. Methods: 1) Strike mission. Doesn't work, since there's no pre-defined target. 2) AAW patrol. Doesn't work, because the fighter interprets reference points as area instead of waypoints. 3) Support mission. This seems to be the only way to make stuff follow a pre-defined path in Command. I haven't tried this fully yet, so I don't know how the fighter AI on a support mission will respond to enemy contacts and at the very least, I don't expect to have any control over it (the Investigate rules are only available in the mission editor for Patrol mission, as far as I know). 3) Manual control. Unacceptable, because I want many flights to do the exact same thing and not micromanage the waypoints of every craft. It's the simplest thing in the world. In the DCS editor, you simply spawn an airplane, click "add waypoint" and it will follow said waypoints and engage anything it encounters. In reality, it would be one of the simplest orders you could give someone. "Search for enemies along this path". But in Command, surprisingly the ability to make literal patrols not only seems to be absent, but replaced with "make random searches in this area", which I'm surprised it even exists. How is "emulate Brownian motion" more essential than "go here"? I'm going to try again tomorrow and maybe use a multi-mission approach, where I first use a "transit route" support mission to make my fighters fly close to the battlefield, then plot courses manually and assign them to an opposite transit support mission so they automatically follow it home once they have flown the plotted course. I figure I should be able to set up something like an A-10 strike against unidentified targets (meaning Strike mission doesn't work), while following waypoints (meaning Patrol mission doesn't work) in the same way, by making support missions leading to and from the ingress point and hoping I don't forget to manually assign them actual attack orders when they reach the ingress. A little sloppy thread I know, but this is very basic functionality that I can't find anywhere in the game and it baffles me! Also, I may as well ask too if there's any way to manually investigate contacts? The only way I can tell one of my airplanes to go check out a contact is to order full-scale attack... and it's probably just an airliner full of nuns and orphans! It would be very nice to be able to set my fighter sweeps to not investigate anything, but then order it manually. Note that this is with Mk1 Eyeballs, so basically I need a "follow", or "escort" command. By the way, such a command would be tremendously useful for escorting AEWs as well.
< Message edited by Gunnn -- 11/30/2017 11:16:40 PM >
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