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AI contolling part of your force?

 
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AI contolling part of your force? - 12/29/2017 5:45:09 PM   
Perham

 

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I've seen references to a game mechanic which, I think, implies that you can take direct command of part of your force while leaving the AI to control the rest. I can't recall the term used but can't find any reference to such a feature in the manual. Am I misunderstanding something?
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RE: AI contolling part of your force? - 12/29/2017 6:02:53 PM   
budd


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From: Tacoma
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look in your TOAW4 directory for the manuals folder, inside there is an elmer assist primer in word and PDF, its where i started. Hope this helps.

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RE: AI contolling part of your force? - 12/29/2017 6:37:41 PM   
Oberst_Klink

 

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@Tony... Ron just suggested (after reviewing my tutorials), if I could explain the PO assist stuff in my next tutorial, which is Tutorial '45. I'll try to incorporate it...

In the meanwhile, have a look at the already existing slides/threads of the Tutorial 'XX series, aye?

Tutorial '41: http://www.matrixgames.com/forums/tm.asp?m=4382552
Tutorial '42: http://www.matrixgames.com/forums/tm.asp?m=4387818
Tutorial '42 - Editor: http://www.matrixgames.com/forums/tm.asp?m=4401098
Tutorial '43: http://www.matrixgames.com/forums/tm.asp?m=4390285
Tutorial '43 - Combat: http://www.matrixgames.com/forums/tm.asp?m=4394374
Tutorial '44: http://www.matrixgames.com/forums/tm.asp?m=4397183

Klink, Oberst

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RE: AI contolling part of your force? - 12/29/2017 6:45:37 PM   
Curtis Lemay


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From: Houston, TX
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quote:

ORIGINAL: Perham

I've seen references to a game mechanic which, I think, implies that you can take direct command of part of your force while leaving the AI to control the rest. I can't recall the term used but can't find any reference to such a feature in the manual. Am I misunderstanding something?

Section 11.11 in the manual.

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Bob Cross's TOAW Site

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RE: AI contolling part of your force? - 12/29/2017 7:15:37 PM   
Perham

 

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Thanks guys, guess I'm due a visit to Specsavers.
Oberst clink, look forward to it I've been following all your previous posts. Really usefull stuff and a great help. Used to play this a long time ago so now I'm having to learn it all again.

(in reply to Curtis Lemay)
Post #: 5
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