lastkozak
Posts: 267
Joined: 11/22/2011 Status: offline
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My reflections on my Turn 3 movement and sacrifice of a few units, gives me insight into the type of player my opponent is. I had hoped that he would drive through the centre, and kill off the forts with the airborne first, then with luck use up more movement points and not have sufficient enough to strike deep, because he also had many regiments that needed to be reformed to be of use! I had no option of sealing the line, but attempted to make it more costly in mps to do what he did. He took the easier root, and encircled my Airborne in the fortified zones. He did not have the opportunity to drive deeper however. So I know he is less likely to be an opponent that drives straight through, but uses the mobility of his motorized units when he can. Such can be beneficial when setting up a defense of a specific place. One cannot encircle Leningrad, but Moscow and Kharkov can be. There is something to be said for a little bit of aggression in the first few turns as Soviet; one's opponent knows that the Soviet player will take advantage of any opportunity, thus limit their risks, which should result in a German opponent that will be a tad more cautious to prevent any painful mistakes; one mistake can hurt a motorized division; as well as bruise the ego of a player. I have mentioned in other posts, anything to delay the Germans, is of benefit to the Soviets, especially in the beginning. We are using historical weather, so I am aware how long my opponent has, an advantage for myself, but also for the Germans, as they won't get hit by an early mud/winter and know when to start building trenches for the winter, but won't also have a late winter/mud. Further we are using normal CV, so he really does not know how strong my line is until he is adjacent, forcing his Panzers to commit the mps, and finding out too late that there was an easier route. I will retreat to Deedo Dnipro (Grandfather Dnipro), when I feel that it is the only other option. Imho, finding a balance between retreating, and forcing the Germans to fight, is important. The more time, the more reinforcements, and a better defensive line one can build! Thus one should always take advantage of any opportunity to keep the German player from seeing the situation as a "Joy Ride to Moscow"! If a German player tries too many hasty attacks, they get a surprise, and any Russian units that can survive an attack, are one step closer to Guard status. If the Germans are forced to make more deliberate attacks, they use up mps, and thus cannot drive as deep per turn. Units that don't become Guard, still get some experience and morale increases. So here are some insights into what my opponent is up against, he is responding to my play style, as I am responding to his. His behaviour to my turns seems to indicate an opponent cognisant enough to realize that I am not playing in a 'typical' Soviet Player approach! That said, my opponent has found ways to surprise me, and prevent me from optimally carrying out this, my diabolical strategy.
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___________________________________________ Born and raised in Toronto, where our Hockey Team is smoking hot, and our former Mayor was smoking crack!
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