Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

mega larger scenarios

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> mega larger scenarios Page: [1]
Login
Message << Older Topic   Newer Topic >>
mega larger scenarios - 1/23/2018 3:22:34 AM   
Lav2566

 

Posts: 28
Joined: 12/23/2017
Status: offline
Besides Europa,anyone know of any other super scenarios that employ PO? What I see most of the big ones are Play by email. I would imagine designing a scenario like Europa is daunting and time-consuming.
Post #: 1
RE: mega larger scenarios - 1/23/2018 3:31:56 AM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
http://www.matrixgames.com/forums/tm.asp?m=4398055

the PO mods of 'American Front 1914'

_____________________________

The TOAW Redux Dude

(in reply to Lav2566)
Post #: 2
RE: mega larger scenarios - 1/24/2018 9:07:30 PM   
IainF

 

Posts: 55
Joined: 11/20/2013
From: London, England
Status: offline
Directive 21 aint small.

(in reply to Silvanski)
Post #: 3
RE: mega larger scenarios - 1/24/2018 9:44:34 PM   
Lav2566

 

Posts: 28
Joined: 12/23/2017
Status: offline
Where is that located?

(in reply to IainF)
Post #: 4
RE: mega larger scenarios - 1/24/2018 10:15:35 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline

quote:

ORIGINAL: Lav2566

Where is that located?


I've attached the latest version of D21 here below
It's what I'm playing in my restarted AAR. It's version
4.45 and represents the very latest version.

Attachment (1)

_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to Lav2566)
Post #: 5
RE: mega larger scenarios - 1/25/2018 4:37:16 AM   
Nicholas Bell

 

Posts: 549
Joined: 4/10/2006
From: Eagle River, Alaska
Status: offline

quote:

ORIGINAL: larryfulkerson


quote:

ORIGINAL: Lav2566

Where is that located?


I've attached the latest version of D21 here below
It's what I'm playing in my restarted AAR. It's version
4.45 and represents the very latest version.


Larry, don't forget to update your wonderful list with this.

(in reply to larryfulkerson)
Post #: 6
RE: mega larger scenarios - 1/25/2018 5:05:15 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

ORIGINAL: Nicholas Bell
quote:

ORIGINAL: larryfulkerson
quote:

ORIGINAL: Lav2566
Where is that located?

I've attached the latest version of D21 here below
It's what I'm playing in my restarted AAR. It's version
4.45 and represents the very latest version.

Larry, don't forget to update your wonderful list with this.

I don't own the scenario myself and so I have no publishing rights
so to speak. To release it to the wild will take one of the
scenario designers to update the place where you last got a copy
of it. Unless it came with the patch or something like that.
The point is the owners of this bad boy have a say in that event.

EDIT: Here's a link to the old version. This is the place to post
the update.
http://www.matrixgames.com/forums/tm.asp?m=4402118&mpage=1&key=%26%2365533%3B

< Message edited by larryfulkerson -- 1/25/2018 5:08:01 AM >


_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to Nicholas Bell)
Post #: 7
RE: mega larger scenarios - 1/26/2018 3:27:23 PM   
IainF

 

Posts: 55
Joined: 11/20/2013
From: London, England
Status: offline
Oh bleeding hell, just started a new game with the one they released a few weeks back with the Bulgarians locked in place until Sevastopol taken. Has much changed in this version Larry, or enough for me to start again, again!!

(in reply to larryfulkerson)
Post #: 8
RE: mega larger scenarios - 1/26/2018 4:00:55 PM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline
If it's FITE2, They are still not released. Makes sense if you think about the Soviets looking to invade Bulgaria. I think that's the reason anyway. Larry and I are currently playing this scenario. I like it. Now I should get back to it before Larry yells at me for not working on my turn....GP

_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to IainF)
Post #: 9
RE: mega larger scenarios - 1/26/2018 6:02:33 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

ORIGINAL: IainF
Oh bleeding hell, just started a new game with the one they released a few weeks back with the Bulgarians locked in place until Sevastopol taken. Has much changed in this version Larry, or enough for me to start again, again!!

I'm only on turn six and so I haven't noticed any differences so far. But I'm looking.

_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to IainF)
Post #: 10
RE: mega larger scenarios - 1/26/2018 6:04:21 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline

quote:

ORIGINAL: btd64

If it's FITE2, They are still not released. Makes sense if you think about the Soviets
looking to invade Bulgaria. I think that's the reason anyway. Larry and I are currently playing
this scenario. I like it. Now I should get back to it before Larry yells at me for not working
on my turn....GP

Take your time Brian dude. I've got my D21 game to work on. Plus there's few AARs about it.

_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to btd64)
Post #: 11
RE: mega larger scenarios - 1/26/2018 8:37:31 PM   
TPOO

 

Posts: 180
Joined: 11/15/2007
From: Garden Grove, CA
Status: offline

quote:

ORIGINAL: larryfulkerson

quote:

ORIGINAL: IainF
Oh bleeding hell, just started a new game with the one they released a few weeks back with the Bulgarians locked in place until Sevastopol taken. Has much changed in this version Larry, or enough for me to start again, again!!

I'm only on turn six and so I haven't noticed any differences so far. But I'm looking.


I will upload the latest version of D21 shortly to the Mod Thread. There are even some more changes since this version.

(in reply to larryfulkerson)
Post #: 12
RE: mega larger scenarios - 1/26/2018 11:08:29 PM   
IainF

 

Posts: 55
Joined: 11/20/2013
From: London, England
Status: offline
TPOO: First of all I'd just like to say that I'm glad you are putting in the effort in making this great scenario better but when do you think a 'definitive' version will be ready? I've already started 2 new games since the new release due to you updating them and don't really want to keep doing it every other week! If you can give us all a rough estimate then we could leave off until you think its done for a while.


(in reply to TPOO)
Post #: 13
RE: mega larger scenarios - 1/26/2018 11:43:53 PM   
DanNeely

 

Posts: 489
Joined: 10/18/2005
Status: offline
A scenario this large is never going to be "done" unless the maintainer walks away without a successor appearing to take over. Short of a game breaking bug being found, a newer version shouldn't mean restarting. AFAIK the most serious issue with D21 since TOAW4 has came out was the Bulgarians releasing early. That's hardly a game breaker because 1) you can just not use them if you don't capture Sevastopol before the intended end of it being the release trigger, and 2) even if you do use them anyway a handful of squishy infantry divisions aren't going to have a major impact on the war.

_____________________________

Did you ever see history portrayed as an old man ... weighing all things in the balance of reason?
Is not [it] an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
--Zachris Topelius

(in reply to IainF)
Post #: 14
RE: mega larger scenarios - 1/26/2018 11:53:27 PM   
TPOO

 

Posts: 180
Joined: 11/15/2007
From: Garden Grove, CA
Status: offline

quote:

ORIGINAL: IainF

TPOO: First of all I'd just like to say that I'm glad you are putting in the effort in making this great scenario better but when do you think a 'definitive' version will be ready? I've already started 2 new games since the new release due to you updating them and don't really want to keep doing it every other week! If you can give us all a rough estimate then we could leave off until you think its done for a while.




Because TOAW IV was in development for almost 4 years no one has really play tested D21 on a scale required to get proper balance. Now that there are multiple AAR's being run it becomes apparent that some changes were needed to one correct things that could not have been anticipated before the relief and to update the PO programming. The PO preforms much better under TOAW IV than III and so updates were necessary. This next update will be the last for awhile until I can get through 1942 and 1943 on further testing. That will probably be a bit. Thank you for your support. Rick.

(in reply to IainF)
Post #: 15
RE: mega larger scenarios - 1/27/2018 5:01:25 AM   
IainF

 

Posts: 55
Joined: 11/20/2013
From: London, England
Status: offline
Cheers TPOO, I didn't want to sound like I was ungrateful for your efforts. Apologies if that's how it came across!

(in reply to TPOO)
Post #: 16
RE: mega larger scenarios - 1/27/2018 3:55:34 PM   
TPOO

 

Posts: 180
Joined: 11/15/2007
From: Garden Grove, CA
Status: offline

quote:

ORIGINAL: IainF

Cheers TPOO, I didn't want to sound like I was ungrateful for your efforts. Apologies if that's how it came across!


All is good. We appreciate all suggestions and questions and are here to help make everyones game play better.

(in reply to IainF)
Post #: 17
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> mega larger scenarios Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797