obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
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quote:
ORIGINAL: Blackhorse quote:
I was under the impression that OOB was historically modeled; or very closely so. Hard to be perfect. I am no expert historian in this albeit I found no particular flaws. My only "undocumented gripe" is the divisions with restricted Hawaiian Command - especially the two divisions mentioned above. I am uncertain when POA took over Hawaiian Command (i.e. not when Nimitz landed and formally took over - more when all Units in Hawaiian Command were placed at his disposal so to speak ). Mac, I was responsible for the US land OOB, so errors there rest on my shoulders. The Devs did try to model the OOBs historically. With PPs we strove for a balance of allowing the Allies flexibility top choose which units to release, but to have only enough PPs for the overall # of divisions and brigades to be deployed at roughly the historical rate. The 24th and 25th Infantry Divisions, starting at Pearl Harbor, with 'round out' brigades coming from San Francisco, give the allies some early war flexibility. Historically, the 2 Hawaiian divisions didn't leave the islands until November of 1942, and mid-1943. However, the player can deploy them elsewhere in the Pacific much sooner, if he is willing to leave Oahu vulnerable. Switching the regiments of the Hawaiian command to the Pacific Fleet costs ~150 PP per regiment, because of the discount rate to change HQs within the Command HQ. They can be combined with the two 'round out' regiments coming from San Francisco that are already attached to the Pacific Fleet (34th regiment for the 24th Division; 161st regiment for the 25th Division). [Pacific Fleet HQ later morphs into POA]. So within two weeks, the Allies can have 2 combined, deploy-able US divisions available at Pearl Harbor -- if they don't spend their PPs on anything else. The Allies get one major PP 'freebie'in the early war. Because only unrestricted LCUs can board ships, the veteran Australian 6th and 7th divisions arrive in January unrestricted, and can be sent anywhere. In the actual war, Churchill, with Roosevelt's support, tried to get Australian permission to send the divisions to defend Burma. At the insistence of Australian Prime Minister Curtin, the divisions were returned to Australia for home defense. Most allied players 'buy out' key units in the Philippines, Malaya and DEI in the first weeks, as well as changing air, naval and (sometimes) HQ commanders. These changes come at the cost of delaying the deployment of the rest of the allied forces. For the allies, it is a case of 'choose your poison' in the early war. One other boon not usually mentioned is that when a CV is lost the air groups can be repurchased and arrive with their expert pilots in a month or two. Pilots may have been saved i noted war, but recreating CV air groups after the CV was lost wouldn't have happened. Love the idea of nearly free PP exchange for units/groups within a command. With air groups I don't know why so many are attached to un-purchasable [R] commands in the early war, as there really aren't enough airframes to use them all anyway.
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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