Guderian1940
Posts: 191
Joined: 2/24/2017 Status: offline
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The Teams would decide who does what. Generally set it to keep everyone involved as much as possible and interesting. The Axis may have Italian and West forces or any combination that is decided on. For play. The sequence would be the first player does his move, save to autosave or can create a name, sends it to the 2nd player, who ends the turn. When a turn is ended it automatically saved to autosave. If you only have one of these games it is not a problem to send the autosave (to keep it simple), however you can rename. As a rule of thumb you should send the file to all the players (both sides) so that they know where the file is. The other side cannot view the file it is just for information. This way you avoid inquiries of who has it or where it is. Usually one side has an overall leader to decide on, in consultation as needed, for Diplomacy, Research, Production, Strategy and Tactics. I am very experienced in Multiple player games, with more than 1-1, and they are fun as you can discuss things with your teammates. The biggest team I have played is a 5-5 (each person controlled a Division 15 to 30 units). The ACW/Napoleonic series Talonsoft/Tiller. Even with that many players and the needed file transfers, well motivated players, will be able to complete turns within 2-3 days. The ACW/Napoleonic are more time consuming turns then SC3. I thought there would be some interest in this. it is also a great way to learn the game and WWII. They have proven to be great fun with the Banter and camaraderie the is creates.
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