Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: 60

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> RE: 60 Page: <<   < prev  16 17 18 19 [20]
Login
Message << Older Topic   Newer Topic >>
RE: 60 - 7/18/2018 1:36:41 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
Down south another bridgehead is not pushed back




Attachment (1)

(in reply to BrianG)
Post #: 571
RE: 60 - 7/18/2018 1:37:23 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
Heavy German kia in reestablishing contact




Attachment (1)

(in reply to BrianG)
Post #: 572
RE: 60 - 7/18/2018 1:37:54 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
North face attack




Attachment (1)

(in reply to BrianG)
Post #: 573
RE: 60 - 7/18/2018 1:38:22 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
and attack his next door buddy




Attachment (1)

(in reply to BrianG)
Post #: 574
RE: 60 - 7/18/2018 1:39:09 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
I just switched Govorov to command this army.

Attack still failed




Attachment (1)

(in reply to BrianG)
Post #: 575
RE: 60 - 7/18/2018 1:39:50 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
routed again

really not sure if this is 2 or 3 weeks in a row




Attachment (1)

(in reply to BrianG)
Post #: 576
RE: 60 - 7/18/2018 1:40:37 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
Final position north moscow




Attachment (1)

(in reply to BrianG)
Post #: 577
RE: 60 - 7/18/2018 1:41:38 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
final Tula cut off.

I think the 3 deep hex buffer can hold this turn.

I do not have fresh tanks waiting to pounce next turn.




Attachment (1)

< Message edited by BrianG -- 7/18/2018 1:43:19 AM >

(in reply to BrianG)
Post #: 578
RE: 60 - 7/18/2018 1:42:18 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
I pressure up all along lower front which has had troops moved north in response.




Attachment (1)

(in reply to BrianG)
Post #: 579
RE: 60 - 7/18/2018 4:11:03 PM   
redrum68

 

Posts: 1202
Joined: 11/26/2017
Status: offline
Wow, that pocket of Germans east of Tula is huge. I have to imagine if he can't break that pocket over the next few turns then this game is going to quickly become a rout as that seems like a lot of units for the Germans to lose in 42.

(in reply to BrianG)
Post #: 580
RE: 60 - 7/21/2018 3:06:01 AM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline
I believe I would surrender from what I see on the pictures if I were Germans. But that is just me.

_____________________________


(in reply to redrum68)
Post #: 581
RE: 60 - 7/21/2018 8:51:48 AM   
No idea

 

Posts: 495
Joined: 6/24/2011
Status: offline
quote:

ORIGINAL: HardLuckYetAgain

I believe I would surrender from what I see on the pictures if I were Germans. But that is just me.


It would be hard not to surrender. But I hate when the german player does that. After all now it is the soviet "turn" to have fun woth encirclements. It once happened to me in October 41. I had managed to cut 3 panzerkorps just before mud. The german player threw the towel, and I was left with the feeling that I had been cheated after a desperate struggle to save my units for months.

Ps. Perhaps, to avoid these kind of surrenders, the game should allow to implement new objectives to win the game. That way both players should have an incentive to not throw the towel.


< Message edited by No idea -- 7/21/2018 8:53:51 AM >

(in reply to HardLuckYetAgain)
Post #: 582
RE: 60 - 7/21/2018 9:09:02 AM   
timmyab

 

Posts: 2044
Joined: 12/14/2010
From: Bristol, UK
Status: offline
I think a surrender is perfectly acceptable here. I'd say there's more like three pz armies in that pocket. Totally terminal if they can't be rescued.
I would play on if my opponent insisted, but purely in defensive mode to cut down on time wasted on a game that's over already.

(in reply to No idea)
Post #: 583
RE: 60 - 7/22/2018 2:01:46 AM   
Icier


Posts: 564
Joined: 7/15/2014
From: a sunny beach nsw
Status: offline
Must agree, lost units too many units. Even though they will reappear as hulls, they will suck off all the equipment/men leaving the front gutted. ... although I feel for No Idea & other Soviet players not being able in getting their "licks" in.

_____________________________

Those are my principles, and if you don't like them... well, I have others.

(in reply to timmyab)
Post #: 584
Game over - 7/22/2018 10:53:15 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
Dave wrote back the that although he again saved his panzers his position had become too hopeless.

GAME OVER

Good game Dave.





(in reply to Icier)
Post #: 585
RE: turn 6 south - 7/22/2018 11:38:31 AM   
BrianG

 

Posts: 4653
Joined: 3/6/2012
Status: offline
quote:

quote:There was another game that had units all over the place on both sides that BrianG was involved in. Will see where this one becomes ;-) that wont be this one.







well maybe it indeed became another 'units all over' game

(in reply to BrianG)
Post #: 586
RE: turn 6 south - 7/22/2018 11:47:03 AM   
SparkleyTits

 

Posts: 898
Joined: 10/7/2016
From: England
Status: offline
Well played & good job to the both of you

(in reply to BrianG)
Post #: 587
RE: turn 6 south - 7/22/2018 11:57:16 PM   
John B.


Posts: 3909
Joined: 9/25/2011
From: Virginia
Status: offline
Great AAR, thanks for writing it.

(in reply to SparkleyTits)
Post #: 588
RE: turn 6 south - 7/23/2018 6:01:46 AM   
EwaldvonKleist


Posts: 2038
Joined: 4/14/2016
From: Berlin, Germany
Status: offline
+1

_____________________________


(in reply to John B.)
Post #: 589
RE: turn 6 south - 7/23/2018 8:49:54 PM   
STEF78


Posts: 2094
Joined: 2/19/2012
From: Versailles, France
Status: offline


Nice job, tense battle!

(in reply to EwaldvonKleist)
Post #: 590
Page:   <<   < prev  16 17 18 19 [20]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> RE: 60 Page: <<   < prev  16 17 18 19 [20]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.922