Daniele
Posts: 1812
Joined: 2/7/2015 Status: offline
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Hi everyone, Campaign Series: Middle East has been updated to version 2.01! You can download the update from here Check out the full changelog below! Errata • When loading a Pontoon Ferry or Crewed Boat to an Engineering Truck, Unit List sidebar omits one of the units in the hex and shows a blank tile instead. Enhancements • Added a new frontend variant, Middle East no3D.exe, to run on low-powered systems. • Added a new multi-colored game engine toolbar option (Options > Toolbar > Color). Fixes • Finished implementing the edmap Display > Map Hints feature. • Set Options > Smooth Scroll to OFF by default. • Fixed a bug where CycleSel #s > 12 were not saving/reloading properly. • Adjusted the timeline defaults for EF III etc. (should not impact ME at all). • Fixed a bug where changes in exit objective hex values were discarded on phase turnover, thus exit hex objective points were not recording properly. • In the frontend random battle generator, company size engagements are no longer possible (fixing a possible crash if company size engagements were selected). • Fixed a bug where, if PBEM no side replay were selected, the .bte file might be corrupted, and the game might crash. • Crewed boats (and rafts etc.) were not loadable on engineering trucks. This has been corrected. • In PBEM play, with side replay selected, Side B was shown Side A's private beginning-of-mission (Lua EE) briefing. This should no longer happen. • Low probability AI reinforcements were always arriving with 100% certainty. This has been fixed. • Fixed several CSEE issues (involving set_reinforcement_turn() in PBEM, and other bugs). • Re-encrypted Platoon*.OOB files to fix a bug where previous *.OBX files missed the last line of each file. • Bootcamp 4.lua event engine coding error fixed. • Fixed a few typos in Unittext.txt • Removed accented letters from *.OOB files that did not show properly in Organization Editor. Graphics • Added new 3D Minefield markers • Color Coded Toolbar • Provided a set of Unit Picture defaults with a background color that does not show in Unit Viewer like the previous Magenta background color did. • Fixed the French DUKW unit graphics that had white artifacts Data • Added a correct Front End background music file xbackg1.ogg version. • Added Grenade launcher sound files Scenarios • Added Leaders to Teaching Sets 1-5 • Fixed a AIW20.scn helo reinforcement to arrive at NoE air level. • Fixed typos in Jerusalem48, Khanyunis56, and Khanyunis67 map files • Added a missing commander entry to As_Suez73.org Mods • Added a set of 3D Alternate Bases mods for all nations by XLVIII PzKorp.
< Message edited by Jason Petho -- 3/20/2018 3:43:29 PM >
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