Macclan5
Posts: 1065
Joined: 3/24/2016 From: Toronto Canada Status: offline
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quote:
ORIGINAL: brian800000 Okay, so I figure for this next question a reply of "figure it out for yourself" would probably be fair... But I'm planning an invasion of the Marshall Islands...it is my first amphibious attack, and i'm prepping for 3 islands in one go. The concern i have is that there are a bunch of small airfields--if they are capable of launching torpedo bombers then this could be a very sad invasion (i'm not looking for hints on this part, i think i should be surprised here). I have two questions: 1) isn't there a bombardment bonus for attacking atolls? I thought I read this somewhere, but it isn't in the manual. 2) what kind of guns is the minimum to hope to close an airfield? Does a CA, a CL, and a couple DDs have any hope on a level 4 airfield? The second question is kind of the crux of the issue...I probably don't have the firepower to close everything in the area but i want to hit as much as possible. In real life, I think a CA, CL, and 2 DDs could close a small airfield on an atoll, but i'm not sure how this is modeled in the game. You are being very ambitious - launching against 3 islands simultaneously Your questions are somewhat self evident. If you lack sufficient Carrier / CVE Air CAP to protect all 3 "at once" invasions - then perhaps you should reconsider ? To your specific questions: 1) BB / CA / CL / DD will all have some effect on Airfield depending upon 'range for bombardment' you set on the TF screen. The shorter the range you set - the more likely all guns will fire including AA for example. The closer the range you set - the more likely your ships can also be damaged by coastal Artillery for example ( if there is such a unit on the island you bombard). It is not so much a 'bonus' you are seeking. What you are seeking is sufficient Naval bombardment to not only damage the air strip and airbase supplies - but also outright destroy and damage a number of Airframes. Perhaps with the variables at play - you will be fortunate enough to 'bring down the air strike capability' for a turn or 2 or 3 ... Answer - "bring enough" to do the job if you are worried about counter strikes. Further Nimitz (having learned from Tarawa) bombarded Roi and other islands for 'multiple days' - NOT just once Many of the rookie gamers (myself included previously) see the wonderful results but over estimate the damage. Use history as your guide. Look up Wikipedia - and see "how much" Nimitz brought to the party 2) See above - bring enough If you lack BB assets - then certainly you need CA / CL (a number) in the mix. DD will effect some damage as per your range settings - but the answer is "bring enough"
< Message edited by Macclan5 -- 2/11/2019 1:35:59 PM >
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