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[FIXED] Time Won't Progress

 
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[FIXED] Time Won't Progress - 7/15/2018 6:33:40 PM   
TXTBOOK

 

Posts: 52
Joined: 11/6/2015
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In the attached save, time will not progress. Initially I can get it to go from 27 seconds to 28 seconds, but it won't progress past that, no matter the time compression or starting/stopping time.

In task manager, I can see CMANO is eating up about 40% of CPU, so it seems like "something" is happening, but time doesn't move.

Steam v1.14 Build 998.9

Any ideas?

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< Message edited by Dimitris -- 7/23/2018 9:51:06 AM >
Post #: 1
RE: Time Won't Progress - 7/15/2018 7:25:13 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
try a steam repair to see if any files are missing.

https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

Verify Integrity of Game Files

(in reply to TXTBOOK)
Post #: 2
RE: Time Won't Progress - 7/16/2018 12:18:19 AM   
TXTBOOK

 

Posts: 52
Joined: 11/6/2015
Status: offline
I ran the repair. It found about 114 files and I repaired them. No idea how that got all messed up, but seems to be unrelated:

Still have the issue. Does time progress in the save for any one else?

Very strange issue. I was playing the game fine, and time just stopped. I made the save file after I had the issue (issue happened in "real time", not just when loading this save file after closing CMANO).

EDIT: I've just loaded a bunch of other scenarios, and time won't progress in those either. So something more universal is going on with my CMANO. Any help much appreciated.... I've tried the old reboot a couple times already.

< Message edited by TXTBOOK -- 7/16/2018 12:25:22 AM >

(in reply to zakblood)
Post #: 3
RE: Time Won't Progress - 7/23/2018 9:50:52 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Had a look at this now.

The problem is that the LPD 17 is assigned to the mission "Military Base 1 Landing", which is a cargo-delivery mission whose area is wholly inland. So the ship tries continuously to find a suitable place to sail into this area, and the "pick a point" algorithm has no "give up" clause. Thus the sim-core freezes at this point.

So, two-part solution:

1) Added a "give up after A LOT of attempts" safety valve in the loop that tries to pick a point. This will still slow things down but not freeze completely.

2) Don't assign non-hovercraft ships to landlocked cargo missions!

_____________________________


(in reply to TXTBOOK)
Post #: 4
RE: Time Won't Progress - 7/23/2018 10:13:44 PM   
TXTBOOK

 

Posts: 52
Joined: 11/6/2015
Status: offline
Ah, that makes sense. Thank you!!!!

(in reply to Dimitris)
Post #: 5
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