beender
Posts: 184
Joined: 2/23/2017 From: Beijing, China Status: offline
|
I think there is some inherent paradox lying around as you implied. First, the game cannot be “too” historical because historically Berlin fell. What is the point of playing if that result cannot be changed? Hence all the ahistorical developments in the game. Second, and more importantly, Germany having super great advantages in first summer perhaps is an accurate reflection of history. After all, the central problem that Nazi Germany had was a faulted strategical plan, an underestimate of Soviet power. All other minor issues, such as lack of preparation in logistics, one month wait in the center, etc., are the results rather than the cause of this central problem. Who can guarantee if Hitler and OKH get to play, oh sorry, wage the war a second time, they won’t be able to win outright in 1941? And we players are in exactly that position. We know how much manpower and tanks Soviet has (in very detailed numbers); we know we need to plan and organize the rail repair as first priority; we know what to expect come mud and winter. All these hindsight are huge advantages and probably cannot be affected by manipulating the game mechanics. The developers just cannot take away our memories So in short, I think the imbalance problem exists but is not curable.
< Message edited by beender -- 8/17/2018 1:40:00 AM >
|