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RE: GD 1938 v3 updated (v102)

 
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RE: GD 1938 v3 updated (v102) - 2/7/2019 3:44:01 PM   
Twotribes


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Thanks I just like playing your awesome scenario. )

(in reply to ernieschwitz)
Post #: 151
RE: GD 1938 v3 updated (v102) - 2/8/2019 3:14:20 AM   
Twotribes


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Tank Destroyer IV has nothing for Italy no generic nothing.

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Post #: 152
RE: GD 1938 v3 updated (v102) - 2/8/2019 5:01:13 AM   
ernieschwitz

 

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quote:

ORIGINAL: Twotribes

Tank Destroyer IV has nothing for Italy no generic nothing.


You are supposed to get the Semovente 75/46. Can you check if you got it?

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Post #: 153
RE: GD 1938 v3 updated (v102) - 2/8/2019 4:27:02 PM   
Twotribes


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Ya it is there sorry I missed it but they all have similar numbers and it did not replace the previous one )

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Post #: 154
RE: GD 1938 v3 updated (v102) - 2/8/2019 4:29:34 PM   
ernieschwitz

 

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quote:

ORIGINAL: Twotribes
Ya it is there sorry I missed it but they all have similar numbers and it did not replace the previous one )


Thank god! Cause I had no idea where to start looking, other than the places I had looked. :)

(in reply to Twotribes)
Post #: 155
RE: GD 1938 v3 updated (v102) - 2/8/2019 6:41:58 PM   
Twotribes


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Jagdpanther not appearing not sure what is maybe panther? I will stop production of panther and just make jagd and see of that is it. Ok they are appearing now maybe I assigned them somewhere and they all got sent.... Sorry another mistake on my part.

< Message edited by Twotribes -- 2/9/2019 12:41:21 AM >

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Post #: 156
RE: GD 1938 v3 updated (v102) - 2/9/2019 12:12:19 PM   
ernieschwitz

 

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quote:

ORIGINAL: Twotribes
Jagdpanther not appearing not sure what is maybe panther? I will stop production of panther and just make jagd and see of that is it. Ok they are appearing now maybe I assigned them somewhere and they all got sent.... Sorry another mistake on my part.


No problem :) I'd much rather that you make a false observation, than have a bug I have no idea why I had. And I was looking... :)

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Post #: 157
RE: GD 1938 v3 updated (v102) - 2/14/2019 3:29:24 AM   
Twotribes


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I always meant to ask how come Germany has no night fighter I

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Post #: 158
RE: GD 1938 v3 updated (v102) - 2/14/2019 1:05:16 PM   
Twotribes


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Also just realized Britain has no producible Heavy Bomber I.

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Post #: 159
RE: GD 1938 v3 updated (v102) - 2/16/2019 8:36:59 AM   
Twotribes


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quote:

ORIGINAL: Twotribes

I always meant to ask how come Germany has no night fighter I

Not sure what is going on, when I selected night fighter one and paid for it as Germany I had no options to build any night fighters, now there is a level one night fighter available. Thia happened before too in version 1.

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Post #: 160
RE: GD 1938 v3 updated (v102) - 2/16/2019 8:48:48 AM   
ernieschwitz

 

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quote:

ORIGINAL: Twotribes
quote:

ORIGINAL: Twotribes
I always meant to ask how come Germany has no night fighter I

Not sure what is going on, when I selected night fighter one and paid for it as Germany I had no options to build any night fighters, now there is a level one night fighter available. Thia happened before too in version 1.


I've had a dialogue with Bombur on the subject. It seems that the Germans used the Ju-88 for the purposes of night fighting, before radar (which is the definition of night fighter I). But the Ju-88 is first available as a bomber III, which you wouldn't necessarily have researched when researching night fighter I. That means that the night fighter I for Germany requires Bomber III as well, to get something...

Bombur and I are considering changing this, ... unsure how at the moment.

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Post #: 161
RE: GD 1938 v3 updated (v102) - 2/16/2019 8:50:23 AM   
ernieschwitz

 

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quote:

ORIGINAL: Twotribes
Also just realized Britain has no producible Heavy Bomber I.


I am assuming this is because the Heavy Bomber I, has been found to be obsolete, and that Britain still has to design one to replace it.

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Post #: 162
RE: GD 1938 v3 updated (v102) - 2/22/2019 6:14:24 PM   
Twotribes


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Heavy Bomber IV or V ( lincoln is involved) is set to wrong research result at least for Britain. The night version is right the regular day version is wrong. Might be bomber not heavy I get them mixed up.

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Post #: 163
RE: GD 1938 v3 updated (v102) - 2/22/2019 6:15:05 PM   
Twotribes


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China and Japan have no armored car III research is that intended as normal?

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Post #: 164
RE: GD 1938 v3 updated (v102) - 2/22/2019 7:41:47 PM   
ernieschwitz

 

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quote:

ORIGINAL: Twotribes
China and Japan have no armored car III research is that intended as normal?


Yeah, this is by design, I believe. :)

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Post #: 165
RE: GD 1938 v3 updated (v102) - 2/22/2019 7:42:15 PM   
ernieschwitz

 

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quote:

ORIGINAL: Twotribes
Heavy Bomber IV or V ( lincoln is involved) is set to wrong research result at least for Britain. The night version is right the regular day version is wrong. Might be bomber not heavy I get them mixed up.


I'll look into it :)

(in reply to Twotribes)
Post #: 166
RE: GD 1938 v3 updated (v102) - 2/22/2019 7:55:28 PM   
ernieschwitz

 

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quote:

ORIGINAL: ernieschwitz
quote:

ORIGINAL: Twotribes
Heavy Bomber IV or V ( lincoln is involved) is set to wrong research result at least for Britain. The night version is right the regular day version is wrong. Might be bomber not heavy I get them mixed up.


I'll look into it :)


You were right (and wrong). It was indeed set to the wrong research, but it was set to a research too early. The Heavy Bomber IV is the Lancaster, while Heavy Bomber V is the Lincoln. Thanks for reporting, yet again :)

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Post #: 167
RE: GD 1938 v3 updated (v102) - 11/17/2019 10:11:58 PM   
BvB


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earlier in this thread someone asked for a tech tree which sounds not possible. The solution I'd think would be an annex to the rules PDF for various lists like that or leaders, etc but with all the time you're investing already in this and other scenarios (ancients, etc) it likely isn't that big of a deal for us to bug you with. Salute...

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Post #: 168
RE: GD 1938 v3 updated (v102) - 12/7/2019 3:49:39 AM   
Twotribes


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I can not save my older GD1938 games I am playing with 2 groups I changed to Version D of advanced tactics is that what is causing it?

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Post #: 169
RE: GD 1938 v3 updated (v102) - 12/10/2019 3:43:37 PM   
Bombur

 

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We have two games stalled due to it.

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Post #: 170
RE: GD 1938 v3 updated (v102) - 12/10/2019 3:47:09 PM   
BvB


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easy answer would be go back to b version. I'm able to play Ancients without going to d version

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Post #: 171
RE: GD 1938 v3 updated (v102) - 12/10/2019 3:50:00 PM   
ernieschwitz

 

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I've asked Vic to look into it. Going back to the b version assumes that he had that version to begin with. My guess is that there is a file missing in the games directory:

irrKlang.NET4.dll

If it is there then I have no idea what is wrong.

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Post #: 172
RE: GD 1938 v3 updated (v102) - 12/10/2019 4:52:19 PM   
BvB


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when I load the game and click to update it gives b as the latest version. so c & d are shown here as private beta. if I go to d then I won't be able to play people I normally play not on this site or mess with game 3 I'm in with you, Mike, Ed.

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Post #: 173
RE: GD 1938 v3 updated (v102) - 12/10/2019 4:59:34 PM   
ernieschwitz

 

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d doesn't contain stuff that would affect the game. It is a change for modders. That is it enables us to enable stuff that otherwise would not be enabled. Running b should be the same as running d.

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Post #: 174
RE: GD 1938 v3 updated (v102) - 12/10/2019 5:00:37 PM   
ernieschwitz

 

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There was also an issue, don't know if it is fixed with b. It did not contain the file I just mentioned.

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Post #: 175
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