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RE: Lowpe (Japan) vs Wargamr (Allies)

 
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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/7/2019 6:02:30 PM   
Lokasenna


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I'm with Mike. You need more divisions there. You need to account for the fact that even though you're killing Chinese units, they're going to respawn in 30 (?) days at 1/3 strength (and no disabled devices among that 1/3).

(in reply to Mike Solli)
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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/7/2019 11:01:21 PM   
Lowpe


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My top plane r&d factories:

1. Frank several are 27 repaired 3 broken
2. Sam
3. Kikka
4. Randy B
5. Grace
6. Patsy
7. Ki115a
8. Frances S (NF)
9. Judy


Fully repaired:
Tojo has 2 factories size 30 working on getting IIC; Jack has 3 30, George 2 30, A6M8 2 size 30.

Nothing else has more than 1 size 30 working on it.

In hindsight, I kind of wished I put all those Jack and George squadrons into Sam instead which would have made it number 1.

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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 2:55:21 AM   
Lowpe


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Put two more torpedoes into another American sub.






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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 2:56:54 AM   
Lowpe


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The following day's bombardment of Chungking:

Ground combat at Chungking (76,45)

Japanese Bombardment attack

Attacking force 9642 troops, 698 guns, 616 vehicles, Assault Value = 2660

Defending force 249744 troops, 430 guns, 0 vehicles, Assault Value = 4431

Allied ground losses:
1740 casualties reported
Squads: 102 destroyed, 27 disabled
Non Combat: 6 destroyed, 4 disabled
Engineers: 2 destroyed, 3 disabled
Guns lost 10 (8 destroyed, 2 disabled)

(in reply to Lowpe)
Post #: 664
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 12:27:57 PM   
Lowpe


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Nov 22, 1942

Bombard Adak, sweep mines, lose an AMc, sink 4 SC, and get an enormous amount of hits on American subs as I let loose the KB planes on subs. The bombardment force sinks 3 of the SC while Jakes clean up the last damaged one.

Night Naval bombardment of Adak Island at 162,52

Allied aircraft
no flights

Allied aircraft losses
PBY-5A Catalina: 16 damaged
PBY-5 Catalina: 16 damaged
PBY-5 Catalina: 3 destroyed on ground
F4F-3P Wildcat: 2 damaged
P-40E Warhawk: 1 damaged
P-39D Airacobra: 1 destroyed on ground

Japanese Ships
BB Ise
BB Fuso
CA Kinugasa
CA Aoba
CA Chokai
CA Takao

Allied Ships
AO Sepulga, Shell hits 1, heavy fires, heavy damage
SS Guardfish, hits 1
AO Tippecanoe, Shell hits 1, heavy damage

Allied ground losses:
1160 casualties reported
Squads: 2 destroyed, 18 disabled
Non Combat: 39 destroyed, 67 disabled
Engineers: 1 destroyed, 3 disabled
Guns lost 24 (3 destroyed, 21 disabled)
Vehicles lost 22 (8 destroyed, 14 disabled)

Airbase hits 5
Airbase supply hits 2
Runway hits 31
Port hits 4

BB Ise firing at Adak Island
F1M2 Pete acting as spotter for BB Fuso
BB Fuso firing at 25th Infantry Division
CA Kinugasa firing at 25th Infantry Division
CA Aoba firing at Adak Island
CA Chokai firing at Adak Island
F1M2 Pete acting as spotter for CA Takao
CA Takao firing at Adak Island




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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 12:30:21 PM   
Lowpe


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Chungking is being devastated. Allies are night bombing now in the central Chungking plains.

Elsewhere: 2nd Division lands safely at Colombo. Other reinforcements make Koggla, so I think Ceylon is safe for now.






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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 2:01:01 PM   
Lowpe


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Nov 23, 1942

Chungking...

Allies back to night bombing, lost several fighters to it. In december I get the best non night fighter there is, the Dinah fighter. Plan on making a 1-3 squadrons of them.

Seems to me the Americans have given up trying to defend Adak.




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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 4:07:08 PM   
Bif1961


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When the Chinese are standing shoulder to shoulder in the trenchs around Chungking they do die easily in artillery attacks.

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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 6:23:32 PM   
GetAssista

 

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quote:

ORIGINAL: Lowpe
Nov 23, 1942

Chungking...

Hey, just keep on bombarding You don't really need taking CK - it's beginning to look a lot like a VP factory of epic proportions

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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 6:27:54 PM   
Lowpe


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Nov 24, 1942

Allies surge 2 destroyers and a SC forward, we sink one DD and Jakes sink the SC.

Ceylon all quiet, splash some sweeping Hurricanes over Cox's on the Burma front.






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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 6:29:47 PM   
Lowpe


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The Chungking bombardment. In addition Nicks and Oscars are bombing. Took the last of the three cities west of Changsha today, and all join the Empire with undamaged factories.

A day before the Chungking attack, the AV was listed at over 5300 for the Chinese.

Ground combat at Chungking (76,45)

Japanese Bombardment attack

Attacking force 9642 troops, 698 guns, 616 vehicles, Assault Value = 1628

Defending force 244208 troops, 405 guns, 0 vehicles, Assault Value = 4145

Allied ground losses:
1830 casualties reported
Squads: 104 destroyed, 19 disabled
Non Combat: 16 destroyed, 0 disabled
Engineers: 1 destroyed, 2 disabled
Guns lost 3 (2 destroyed, 1 disabled)

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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 6:34:57 PM   
Lowpe


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quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: Lowpe
Nov 23, 1942

Chungking...

Hey, just keep on bombarding You don't really need taking CK - it's beginning to look a lot like a VP factory of epic proportions


A bit gamey, upgrading some tank regiments at Neikiang while the infantry rests and sips sake.

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Post #: 672
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 6:37:40 PM   
Lowpe


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quote:

ORIGINAL: Bif1961

When the Chinese are standing shoulder to shoulder in the trenchs around Chungking they do die easily in artillery attacks.


They are starving which causes the initial disablement, and the attack & aerial bombing make more disabled, and then the heavy artillery kills.

Never have I amassed such a concentration of artillery.

(in reply to Bif1961)
Post #: 673
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 7:05:37 PM   
obvert


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quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: Lowpe
Nov 23, 1942

Chungking...

Hey, just keep on bombarding You don't really need taking CK - it's beginning to look a lot like a VP factory of epic proportions


A bit gamey, upgrading some tank regiments at Neikiang while the infantry rests and sips sake.



I don't know. I was just thinking the same thing. I mean, what is more gamey than the Japanese being able to take all of China and have no Chinese troops in China at all?

If you did just keep it up, as units respawned it would probably get to some kind of equilibrium. Right now it looks like 15-20 VPs a day (assuming you aren't losing any devices). Imagine if it settled down to even 10 VPs a day. Those are permanent, and at 300/month, 3,600/year, and several years to go. It would be much more lucrative for the end game to just sit and keep bombarding.

Of course you'd then never get the Chungking industry and yo'd be using a lot of supply to keep bombarding and bombing for years. Something to ponder though. Or, and this is a really interesting idea, but I think you've already taken it. Keep this up for a good long while until troops are ready to capitulate. Take Chungking, but let them have Chegtu to respawn in and start over there with a bombardment routine.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 7:38:09 PM   
GetAssista

 

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quote:

ORIGINAL: obvert
If you did just keep it up, as units respawned it would probably get to some kind of equilibrium. Right now it looks like 15-20 VPs a day (assuming you aren't losing any devices). Imagine if it settled down to even 10 VPs a day. Those are permanent, and at 300/month, 3,600/year, and several years to go. It would be much more lucrative for the end game to just sit and keep bombarding.

It should be more than that a day since hunger also plays a part.

Lowpe, can you share the recent history of Allied LCU points lost? There is no significant fighting going to meddle with CK stats apart from occasional Aleutean slaughter, and the latter can be filtered out. It is really interesting what kind of stream of VPs CK bombardment gets you

(in reply to obvert)
Post #: 675
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 8:01:05 PM   
Lokasenna


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quote:

ORIGINAL: obvert


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: Lowpe
Nov 23, 1942

Chungking...

Hey, just keep on bombarding You don't really need taking CK - it's beginning to look a lot like a VP factory of epic proportions


A bit gamey, upgrading some tank regiments at Neikiang while the infantry rests and sips sake.



I don't know. I was just thinking the same thing. I mean, what is more gamey than the Japanese being able to take all of China and have no Chinese troops in China at all?

If you did just keep it up, as units respawned it would probably get to some kind of equilibrium. Right now it looks like 15-20 VPs a day (assuming you aren't losing any devices). Imagine if it settled down to even 10 VPs a day. Those are permanent, and at 300/month, 3,600/year, and several years to go. It would be much more lucrative for the end game to just sit and keep bombarding.

Of course you'd then never get the Chungking industry and yo'd be using a lot of supply to keep bombarding and bombing for years. Something to ponder though. Or, and this is a really interesting idea, but I think you've already taken it. Keep this up for a good long while until troops are ready to capitulate. Take Chungking, but let them have Chegtu to respawn in and start over there with a bombardment routine.


That's a huge supply and opportunity cost investment, though, as you mention. The Chinese units that respawn, assuming about 500 devices, are only worth about 40 additional VPs. I'd rather have the base and gamble that I keep it for long enough for the huge base VPs to matter.

And be able to use that artillery elsewhere.

(in reply to obvert)
Post #: 676
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 11:23:20 PM   
Lowpe


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Nov 25, 1942

Bombard Adak

Night Naval bombardment of Adak Island at 162,52 - Coastal Guns Fire Back!

Allied aircraft
no flights

Allied aircraft losses
PBY-5 Catalina: 27 damaged
PBY-5 Catalina: 1 destroyed on ground
PBY-5A Catalina: 32 damaged
PBY-5A Catalina: 1 destroyed on ground
F4F-3P Wildcat: 1 damaged
P-40E Warhawk: 1 damaged

Japanese Ships
BB Ise
BB Fuso
BB Kirishima
BB Hiei
BB Haruna
CA Kinugasa
CA Aoba
CA Chokai
CA Takao

Allied Ships
SS S-31, hits 2, heavy fires, heavy damage
SS Guardfish, hits 2, heavy fires, heavy damage
SS Sargo, hits 2, on fire
ACM General Hayden, Shell hits 1, on fire, heavy damage

Allied ground losses:
715 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 31 destroyed, 59 disabled
Engineers: 0 destroyed, 7 disabled
Guns lost 34 (10 destroyed, 24 disabled)
Vehicles lost 28 (9 destroyed, 19 disabled)

Airbase hits 13
Airbase supply hits 4
Runway hits 45
Port hits 13

BB Ise firing at 57th Coastal Artillery Regiment
57th Coastal Artillery Regiment firing at BB Ise
F1M2 Pete acting as spotter for BB Fuso
BB Fuso firing at Adak Island
BB Kirishima firing at Adak Island
F1M2 Pete acting as spotter for BB Hiei
BB Hiei firing at 57th Coastal Artillery Regiment
BB Haruna firing at Adak Island
CA Kinugasa firing at Adak Island
CA Aoba firing at Adak Island
CA Chokai firing at 25th Infantry Division
CA Takao firing at Adak Island
Massive explosion on SS S-31

(in reply to Lokasenna)
Post #: 677
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 11:24:20 PM   
Lowpe


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Chungking bombardment

I think we have realized all the fruit from the last attack

Ground combat at Chungking (76,45)

Japanese Bombardment attack

Attacking force 9642 troops, 698 guns, 616 vehicles, Assault Value = 1767

Defending force 243118 troops, 400 guns, 0 vehicles, Assault Value = 4044

Allied ground losses:
1556 casualties reported
Squads: 59 destroyed, 20 disabled
Non Combat: 20 destroyed, 8 disabled
Engineers: 10 destroyed, 1 disabled
Guns lost 9 (8 destroyed, 1 disabled)

(in reply to Lowpe)
Post #: 678
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/8/2019 11:30:26 PM   
Lowpe


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The supply and opportunity costs are simply too high to attempt to farm Chinese troops losses and respawns.


(in reply to Lowpe)
Post #: 679
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 1:41:45 AM   
Lowpe


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Nov 26, 1942

Obligatory Adak bombardment. Haven't run into any mines lately. Only one ships left in port.

Night Naval bombardment of Adak Island at 162,52 - Coastal Guns Fire Back!

Allied aircraft
no flights

Allied aircraft losses
PBY-5A Catalina: 24 damaged
PBY-5A Catalina: 2 destroyed on ground
PBY-5 Catalina: 29 damaged
PBY-5 Catalina: 2 destroyed on ground
P-40E Warhawk: 2 damaged

3 Coastal gun shots fired in defense.

Japanese Ships
BB Ise
BB Fuso
BB Kirishima
BB Hiei
BB Haruna
CA Kinugasa
CA Aoba
CA Chokai
CA Takao

Allied Ships
SS Guardfish, hits 3, heavy fires, heavy damage
SS Sargo, hits 3, heavy fires, heavy damage
SS S-31, hits 2, heavy fires, heavy damage
ACM Colonel Niles, Shell hits 1, on fire, heavy damage
AO Tippecanoe, Shell hits 6, heavy fires, heavy damage
ACM General Hayden, Shell hits 2, heavy fires, heavy damage
DD Meade, Shell hits 1, on fire, heavy damage

Allied ground losses:
697 casualties reported
Squads: 0 destroyed, 14 disabled
Non Combat: 14 destroyed, 62 disabled
Engineers: 7 destroyed, 3 disabled
Guns lost 37 (7 destroyed, 30 disabled)
Vehicles lost 35 (13 destroyed, 22 disabled)

Airbase hits 22
Airbase supply hits 3
Runway hits 71
Port hits 7
Port fuel hits 1

BB Ise firing at Adak Island
BB Fuso firing at Adak Island
BB Kirishima firing at Adak Island
F1M2 Pete acting as spotter for BB Hiei
BB Hiei firing at 25th Infantry Division
BB Haruna firing at Adak Island
CA Kinugasa firing at Adak Island
CA Aoba firing at 25th Infantry Division
CA Chokai firing at 276th Coastal Artillery Battalion
276th Coastal Artillery Battalion firing at CA Chokai
CA Takao firing at Adak Island


< Message edited by Lowpe -- 3/9/2019 1:59:12 AM >

(in reply to Lokasenna)
Post #: 680
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 1:42:26 AM   
Lowpe


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Iboat catches a ship by her lonesome...






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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 1:43:43 AM   
Lowpe


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Chungking bombardment...raw AV there is dropping like a rock.


Ground combat at Chungking (76,45)

Japanese Bombardment attack

Attacking force 9636 troops, 698 guns, 616 vehicles, Assault Value = 1792

Defending force 240187 troops, 385 guns, 0 vehicles, Assault Value = 3909

Allied ground losses:
1603 casualties reported
Squads: 108 destroyed, 38 disabled
Non Combat: 15 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 15 (14 destroyed, 1 disabled)

(in reply to Lowpe)
Post #: 682
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 1:44:17 AM   
Lowpe


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On the road the mythical Urumchi oil fields

Ground combat at Sining (80,32)

Japanese Shock attack

Attacking force 22772 troops, 176 guns, 39 vehicles, Assault Value = 649

Defending force 11344 troops, 74 guns, 0 vehicles, Assault Value = 63

Japanese adjusted assault: 654

Allied adjusted defense: 106

Japanese assault odds: 6 to 1 (fort level 0)

Japanese forces CAPTURE Sining !!!

Combat modifiers
Defender: terrain(+), leaders(-), preparation(-), experience(-)
supply(-)
Attacker: shock(+)

Japanese ground losses:
259 casualties reported
Squads: 0 destroyed, 66 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
5127 casualties reported
Squads: 233 destroyed, 0 disabled
Non Combat: 217 destroyed, 0 disabled
Engineers: 28 destroyed, 1 disabled
Guns lost 14 (9 destroyed, 5 disabled)
Units retreated 5

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Post #: 683
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 1:46:53 AM   
Lowpe


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Eight fresh destroyer arrive...look at the damage from just steaming here from the Home Islands.




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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 11:46:44 AM   
Lowpe


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Nov 27, 1942

Bombardments at Chungking and Adak.

Night Naval bombardment of Adak Island at 162,52

Allied aircraft
no flights

Allied aircraft losses
PBY-5 Catalina: 18 damaged
PBY-5 Catalina: 1 destroyed on ground
PBY-5A Catalina: 12 damaged
PBY-5A Catalina: 1 destroyed on ground
P-40E Warhawk: 2 damaged
P-40E Warhawk: 1 destroyed on ground
F4F-3P Wildcat: 1 destroyed on ground

Japanese Ships
BB Ise
BB Fuso
BB Kirishima
BB Hiei
BB Haruna
CA Kinugasa
CA Aoba
CA Chokai
CA Takao

Allied Ships
SS Guardfish, hits 1, heavy damage

Allied ground losses:
1192 casualties reported
Squads: 3 destroyed, 11 disabled
Non Combat: 24 destroyed, 73 disabled
Engineers: 2 destroyed, 9 disabled
Guns lost 15 (3 destroyed, 12 disabled)
Vehicles lost 21 (7 destroyed, 14 disabled)

Airbase hits 20
Airbase supply hits 5
Runway hits 56
Port hits 16
Port fuel hits 3




That is a 200 point drop in raw AV in one day. The bombers and fighters and fighter bombers hitting Chungking are doing serious damage.

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< Message edited by Lowpe -- 3/9/2019 11:53:43 AM >

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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 12:47:07 PM   
Lowpe


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Nov 28, 1942

Probably two days away from next attack at Chungking. 2 new units spawned there this turn.






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RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 12:49:44 PM   
Lowpe


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Had a shot at 4 American destroyers but they fled...later in the day we sank another SC with Jakes. Rufes shot down 4 Skytrains, game to date they have shot down 44.

Allied Deathstar is close to Umnak.

Splash more Hurricanes, but lost two Tojo to op losses.

Night Time Surface Combat, near Great Sitkin Island at 163,52, Range 23,000 Yards

Japanese Ships
BB Haruna
BB Hiei
BB Kirishima
CA Takao
CA Chokai
CA Aoba
CA Kinugasa
DD Tokitsukaze
DD Asashio
DD Arashio
DD Yamagumo
DD Asagumo
DD Hibiki
DD Amagiri
DD Akebono

Allied Ships
DD Alden
DD Edsall
DD Whipple
DD Parrott

Reduced visibility due to Rain with 78% moonlight
Maximum visibility in Rain and 78% moonlight: 6,000 yards
Range closes to 21,000 yards...
Range closes to 19,000 yards...
Range closes to 17,000 yards...
Range closes to 15,000 yards...
Range closes to 13,000 yards...
Range closes to 11,000 yards...
Range closes to 10,000 yards...
CONTACT: Allies radar detects Japanese task force at 10,000 yards
Range closes to 9,000 yards...
Range closes to 8,000 yards...
CONTACT: Allies radar detects Japanese task force at 8,000 yards
Range closes to 7,000 yards...
CONTACT: Allies radar detects Japanese task force at 7,000 yards
Allied TF attempts to evade combat
Range increases to 8,000 yards...
Range increases to 9,000 yards...
Range increases to 10,000 yards...
Range increases to 11,000 yards...
Range increases to 12,000 yards...
Range increases to 13,000 yards...
Range increases to 14,000 yards...
Range increases to 15,000 yards...
Range increases to 16,000 yards...
Range increases to 17,000 yards...
Range increases to 18,000 yards...
Range increases to 19,000 yards...
Range increases to 20,000 yards...
Range increases to 21,000 yards...
Range increases to 22,000 yards...
Range increases to 23,000 yards...
Range increases to 23,000 yards...
Allied Surface Combat TF evades combat






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< Message edited by Lowpe -- 3/9/2019 12:50:13 PM >

(in reply to Lowpe)
Post #: 687
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 1:07:33 PM   
RangerJoe


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quote:

That is a 200 point drop in raw AV in one day. The bombers and fighters and fighter bombers hitting Chungking are doing serious damage.


It is also a great way to train. We called it "a live fire training exercise" and those are helpful. As long as you are not in the vehicle that the tankers are shooting at . . .

edited for spelling

< Message edited by RangerJoe -- 3/9/2019 1:10:32 PM >


_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Lowpe)
Post #: 688
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 2:11:38 PM   
Lowpe


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Nov 29th, 1942

Chungking attack in another day.

Bad weather missed a chance of a nice strike on some Allied shipping...here their SAG tangles with a fast transport unit, and we trade equal number of hits, but 4 IJN destroyers will have to retire.

This SAG stuck around, ended up three hexes from the kB and the KB only launched 10 kates at a lone SC. Plus land based air didn't attack either. Missed opportunity.

Another sub sank at Adak in port, and now the port is empty.


Night Naval bombardment of Adak Island at 162,52

Allied aircraft
no flights

Allied aircraft losses
PBY-5 Catalina: 19 damaged
PBY-5 Catalina: 1 destroyed on ground
PBY-5A Catalina: 6 damaged
PBY-5A Catalina: 1 destroyed on ground
F4F-3P Wildcat: 1 damaged
P-40E Warhawk: 1 damaged

Japanese Ships
BB Kirishima
BB Hiei
BB Haruna
CA Kinugasa
CA Aoba
CA Chokai

Allied Ships
SS Guardfish, hits 1, heavy damage

Allied ground losses:
610 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 11 destroyed, 51 disabled
Engineers: 2 destroyed, 9 disabled
Guns lost 8 (1 destroyed, 7 disabled)
Vehicles lost 27 (8 destroyed, 19 disabled)

Airbase hits 14
Airbase supply hits 2
Runway hits 50
Port hits 2

F1M2 Pete acting as spotter for BB Kirishima
BB Kirishima firing at 25th Infantry Division
F1M2 Pete acting as spotter for BB Hiei
BB Hiei firing at Adak Island
BB Haruna firing at Adak Island
CA Kinugasa firing at Adak Island
CA Aoba firing at 25th Infantry Division
CA Chokai firing at Adak Island


--------------------------------------------------------------------------------
Night Naval bombardment of Adak Island at 162,52 - Coastal Guns Fire Back!

Allied aircraft
no flights

Allied aircraft losses
PBY-5 Catalina: 2 damaged
F4F-3P Wildcat: 1 destroyed on ground
PBY-5A Catalina: 2 damaged

2 Coastal gun shots fired in defense.

Japanese Ships
BB Ise
BB Fuso

Allied ground losses:
195 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 8 destroyed, 24 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 9 (1 destroyed, 8 disabled)
Vehicles lost 6 (2 destroyed, 4 disabled)

Airbase hits 1
Runway hits 9
Port hits 2

BB Ise firing at 276th Coastal Artillery Battalion
276th Coastal Artillery Battalion firing at BB Ise
BB Fuso firing at Adak Island






Attachment (1)

(in reply to RangerJoe)
Post #: 689
RE: Lowpe (Japan) vs Wargamr (Allies) - 3/9/2019 2:12:33 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Chungking...almost parity in raw AV now. A far cry from the over 9000 the Chinese had at the beginning of the siege.

Ground combat at Chungking (76,45)

Japanese Bombardment attack

Attacking force 9636 troops, 698 guns, 616 vehicles, Assault Value = 3500

Defending force 234919 troops, 348 guns, 0 vehicles, Assault Value = 3561

Allied ground losses:
1520 casualties reported
Squads: 116 destroyed, 16 disabled
Non Combat: 11 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled


< Message edited by Lowpe -- 3/9/2019 2:13:15 PM >

(in reply to Lowpe)
Post #: 690
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