sepp3gd
Posts: 35
Joined: 8/6/2015 Status: offline
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We all die while playing this game for reasons out of our control, no matter how we have planned, organized, and executed combat actions - that driver cannot see the same thing that we can see - he can only see what is directly in front of him through a narrow field of vision, relying on some parts memory, some parts communication, a little sixth-sense, and a great deal of luck to successfully move backward any distance when under fire, let alone great distances covering way points to move backward. As in life, it is the same in this Game that there are things which will just make this not work out - things which are factored into the game, but are not communicated in the visual simply because the graphics were never there to do so, but players with a myopic interest in this little arena of history and warfare can still feel and recognize through the gameplay itself; which is more rewarding than seeing something which is there only in the visual, yet has no effect on the world - they require imagination, but trust me that the code of the game is extensive and advanced enough that variables such as tree-stumps, ditches, mud, differences in terrain, all are factored into the result and outcome. It is not a solution which would make the game more realistic, being capable of reversing for long distances from one way point to another, particularly as an absolute. Think of those bad experiences which you mentioned, those really bad experiences, and just relax and know that it is rather the proof that THERE IS NOTHING WRONG with the engine ;) I love this game.
< Message edited by sepp3gd -- 8/31/2018 3:22:34 AM >
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