Panzer Leo
Posts: 526
Joined: 6/13/2001 From: Braunschweig/Germany Status: offline
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[QUOTE]Originally posted by BryanMelvin [B]M9 Bazooka: These were fixed in the new oobs which have been sent to the powers to be and soon to be released. The problem was with accuracy and slope of armor. The older settings were set for number of yards/meters that would penatrate armor at 90 degree slope. This was slightly off. Now, these HEAT weapons have been reset to according to better data and work much better. In new oobs you will notice this in all AT weapons and Guns :cool: They will hit more and cause more armor flaking, armor damage, etc, than before. PF, PsCHK, Bazookas, Piat ranges were fixed and will be less effective at long, or max ranges, than they were before. However, if these hit at close ranges watch out :eek: that is - if they hit :p [/B][/QUOTE] Hi Bryan ! Are you talking of pure OOB corrections, or did you do some changes to the mech.exe to make them behave differently ?
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[URL=http://www.theblitz.org/member_sites/panzer_leo_spw@w/spwaw_h2h_modrework.php] [IMG]http://www.theblitz.org/member_sites/panzer_leo_spw@w/PzLeos-H2H-Title-1.jpg[/IMG] [/URL] Mir nach, ich folge euch !
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