76mm
Posts: 4688
Joined: 5/2/2004 From: Washington, DC Status: offline
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This will be part of the TOAWxml "package" with several distinct parts--the TOAWxml editor (the original program), the Equipment Viewer (which allows basic editing), this Save Game Editor, and a few more parts that I haven't started working on yet that will link TOAW scenarios to a tactical layer. All the parts will be launched from the menu I posted several posts up. While these will all be part of the same "package", I haven't quite figured out yet how much they'll be integrated. For instance, right now you've got to "convert" a save gave in the Save Game Editor and then do any further editing (adding new units, events, etc.) in the basic TOAWxml editor, but this will probably change as I go along, so that you can do things like add new units, etc. in the Saved Game Editor. But integrating them might be complicated, and the interface might become horrendously complex... But we'll see. This is certainly on github, but I'm not sure if I have open-sourced it yet; I have several projects on github and don't remember if this is in one of those or in a different one... When you start this one, you should see the launch menu rather than the standard TOAWxml editor, so if that is what you're seeing your project doesn't include this. If you're interested I can make sure that this one open source if it is not already, although it might take me a couple/several days to get around to it, because I find github kinda confusing.
< Message edited by 76mm -- 12/21/2020 2:08:20 AM >
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