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Link/zone data differs

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Link/zone data differs Page: [1]
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Link/zone data differs - 12/16/2018 11:31:36 AM   
Uncivil Engineer

 

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From: Florida, USA
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Just started a PBEM game for Guadalcanal. We're both using the 26b Beta and the stock map (although my opponent says he is using a map mod). On loading the turn I get the message "Link/zone data differs - continue?". There hasn't been a problem yet (after 3 days); what is this? Does it matter? Thanks.
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RE: Link/zone data differs - 12/16/2018 7:46:18 PM   
Anachro


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From: The Coastal Elite
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It matters. If your friend is using a map mod, make sure he actually downloaded the stock version of the map instead of an extended version; make sure you are both using the same pwhex data. Your friend might be using SL pwhex data, etc. Different versions can cause problems and in particular sync issues. If worst comes to worst, just have your partner use your version or vice/versa, which should solve the issues.

(in reply to Uncivil Engineer)
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RE: Link/zone data differs - 12/17/2018 12:40:11 PM   
Uncivil Engineer

 

Posts: 1014
Joined: 2/22/2012
From: Florida, USA
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I sent him my pwhex data and the conflict is resolved. Thanks.

(in reply to Anachro)
Post #: 3
RE: Link/zone data differs - 12/17/2018 6:30:11 PM   
Uncivil Engineer

 

Posts: 1014
Joined: 2/22/2012
From: Florida, USA
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Now the only problems are:

1) for me to remember to move the turn file to the save folder BEFORE I start the game, and
2) for me to click the correct icon on my desktop to start the Beta game, and not the last official game

But we've all been there. Right?


(in reply to Uncivil Engineer)
Post #: 4
RE: Link/zone data differs - 12/18/2018 1:00:23 AM   
Korvar


Posts: 813
Joined: 9/3/2014
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Also make sure that your opponent is using the same map type as you (i.e. 'stock' vs. 'extended' map) - if he only replaces the data files and not the grahpics, he'll experience graphics glitches. It's ok to use different map graphics between opponents as long as the type matches.

_____________________________


(in reply to Uncivil Engineer)
Post #: 5
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