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Transferring ship class values to ships

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Transferring ship class values to ships Page: [1]
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Transferring ship class values to ships - 12/17/2018 12:17:41 PM   
irfanahmed1979

 

Posts: 24
Joined: 12/13/2018
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Ok, so I made a fictitious modification to the Fletcher class (and its upgrades) and when I go to the ships page, none of the main gun armour that I added to the class show in any of the ships. Now if I remove the ship class number and retype it then the values are taken from the class (for that particular ship only). But I read on wikipedia that 175 Fletcher class destroyers were built. Now going to each ship and doing the above mentioned process is painstakingly long!

Isn't there an easier way to get all ships of a certain class to take the values (including armament & armour) from those defined in the class page?
Post #: 1
RE: Transferring ship class values to ships - 12/17/2018 2:15:32 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
Changes you make to the ship classes will not work on an existing running game.
They should transfer to the numbers you have altered by going to the ships and designating the exact class they will belong to.

O.K....If you make changes to a CLASS and have saved the changes....close the editor and they should apply once you re-open the editor..but never on an existing running game.

< Message edited by m10bob -- 12/17/2018 2:17:13 PM >


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RE: Transferring ship class values to ships - 12/17/2018 3:27:57 PM   
irfanahmed1979

 

Posts: 24
Joined: 12/13/2018
Status: offline

quote:

ORIGINAL: m10bob

Changes you make to the ship classes will not work on an existing running game.
They should transfer to the numbers you have altered by going to the ships and designating the exact class they will belong to.

O.K....If you make changes to a CLASS and have saved the changes....close the editor and they should apply once you re-open the editor..but never on an existing running game.


Ok, it seems I overlooked a tool "Set Ships". Using it I can update the data from the classes to the ships by giving a starting slot number and ending slot number corresponding to the ships' ID numbers in the database and bingo all ships get the updated data from their respective classes.

(in reply to m10bob)
Post #: 3
RE: Transferring ship class values to ships - 12/19/2018 8:15:08 PM   
jmolyson

 

Posts: 174
Joined: 11/27/2006
Status: offline

quote:

ORIGINAL: m10bob

Changes you make to the ship classes will not work on an existing running game.
They should transfer to the numbers you have altered by going to the ships and designating the exact class they will belong to.

O.K....If you make changes to a CLASS and have saved the changes....close the editor and they should apply once you re-open the editor..but never on an existing running game.


Yes, I find many changes require shutting down and turning the Editor back on. I assume this triggers the database to recompile the data.

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Joe

(in reply to m10bob)
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