Not in French obviously, if you're not a French speaker, but it will be similar. Telecharger = Download. After downloading you should have file WiteStaffMap-0.1.0.jar somewhere on your disk. This .jar file may be double-clicked to open the app. Hope it helps. Artur
I was discussing with my friend Mark how to export data (in which moment) to avoid overlapping of Soviet and German units. This may easily occur when e.g. German player exports somewhen during his turn, then Soviet player makes his moves and exports data at the of his turn after overrunning some German units. So we agreed to export at the end of German / beginning of Soviet turn.
Now there will be no problem to show disposition of both forces using data exported by one of the players only (with FoW). This is great.
I think I won't be able to check this out before Sunday, though.
Thank you for sharing screenshot from your tool, too :-)
Here are samples from the updated version. See what you can make of it :)
Really interesting and cool additions. I have written a Report Engine and Commander Report CSV importer in PHP/mySQL/Google Charts, it's mainly used as an improved OOB's with organisational charts and RAW data view for now, but I am currently creating new reporting features.
This will have an impact on my app, so I will have to make a few modifications to take these new features into account, nothing extravagant but still have to take into account. Do you plan releasing this modif any time soon ?
_____________________________
"The closer you get to the meaning, the sooner you'll know that you're dreamin'" -Dio
32. Enhanced data exported to CSV file from Commander’s Report screen: a) Added CV and visible information about enemy units. For air bases Atk CV represents total number of aircraft, Def CV represents number of ready aircraft. b) Added visible information about enemy air groups. c) Added visible information about enemy cities (new Player column shows control). d) Added factory data (row identifiers FH/F). e) Leader rows identifiers changed from AH/A to DH/D to remove conflict with aircraft rows.
Generate even more stats from these new data and some nice charts :)
Here are samples from the updated version. See what you can make of it :)
Really interesting and cool additions. I have written a Report Engine and Commander Report CSV importer in PHP/mySQL/Google Charts, it's mainly used as an improved OOB's with organisational charts and RAW data view for now, but I am currently creating new reporting features.
This will have an impact on my app, so I will have to make a few modifications to take these new features into account, nothing extravagant but still have to take into account. Do you plan releasing this modif any time soon ?
32. Enhanced data exported to CSV file from Commander’s Report screen: a) Added CV and visible information about enemy units. For air bases Atk CV represents total number of aircraft, Def CV represents number of ready aircraft. b) Added visible information about enemy air groups. c) Added visible information about enemy cities (new Player column shows control). d) Added factory data (row identifiers FH/F). e) Leader rows identifiers changed from AH/A to DH/D to remove conflict with aircraft rows.
Generate even more stats from these new data and some nice charts :)
Could I put a request for more data? a) Pools (e.g. how many spare Bf109F2s you have in the pool) b) Upgrade and replacement settings of airgroups c) Max ToE settings of airgroups
At the moment I enter these manually in tracking spreadsheets. If you want to extend trackers to decision aids (eg. should you manually swap an airgroup to another type etc) you need this data too but it can only be copied manually!
< Message edited by Telemecus -- 5/7/2019 1:58:13 PM >
fritzfarlig, Thanks for sharing a screenshot. Now I see the problem. Jar file is a zip archive and your system opens this archive instead of executing an app. You can try on of the two solutions: 1. right click on the jar file and choose something like "Open" or "Open with" (and choose to open with Java, JRE, JDK, openJDK or similar) 2. If above doesn't help, write "cmd" in an upper box in your Windows Explorer - just like on a screenshot below. New window with black background should open up. In this new window write: java -jar WiteStaffMap-0.1.0.jar
fritzfarlig, Thanks for sharing a screenshot. Now I see the problem. Jar file is a zip archive and your system opens this archive instead of executing an app. You can try on of the two solutions: 1. right click on the jar file and choose something like "Open" or "Open with" (and choose to open with Java, JRE, JDK, openJDK or similar) 2. If above doesn't help, write "cmd" in an upper box in your Windows Explorer - just like on a screenshot below. New window with black background should open up. In this new window write: java -jar WiteStaffMap-0.1.0.jar
Artur
thanks alot Artur I will try yours solution tonight
a) Pools are present - it's the Active & Transfer columns on E and A rows. b) & c) I will add them if I'll not forget to do it :)
Thanks so much! So delete a) - but can I add
d) ToE classes for each unit in the unit table (ideally ID of that ToE class from scenario data). There is no way to know if a unit has upgraded its ToE class from the turn data for Axis units, and for Soviet created units it is impossible to know which paths of ToE classes it is on anyway!
ORIGINAL: morvael Sadly this is not delivery, as you don't have this in hands. It's only coded.
90 minutes feature request to code would still leave most developers cold!
quote:
ORIGINAL: morvael a) Added CV and visible information about enemy units.
Is it possible to include the leader data for enemy units too - from the sample it looks like the Soviet units always have that column empty. This will not apply with FoW - but when it has been revealed by a battle report anyway?
< Message edited by Telemecus -- 5/14/2019 5:38:05 PM >
This will be awesome of course, but I already cringe at all the modifications I will have to make to the report engine, both to add new features and to keep backward compatibility with current patch version!!! a big headache coming, I don't even know when! lol!
And I'm not even certain that many people use my app... I was afraid it would be so because of the not so easy install process, not that it bothers me because it was for my own use first. But still, I will have to decide if I keep backward compatibility, or if I simply update it to use with the new patch and too bad for the old ones.
_____________________________
"The closer you get to the meaning, the sooner you'll know that you're dreamin'" -Dio
ORIGINAL: joelmar And I'm not even certain that many people use my app... I was afraid it would be so because of the not so easy install process, not that it bothers me because it was for my own use first. But still, I will have to decide if I keep backward compatibility, or if I simply update it to use with the new patch and too bad for the old ones.
I think that you might not need backward compatibility for PBEM games at least. If you open old turns with the updated program (I think) you will get the updated export format.
one little question its possible to incorporate commanders names ?
best regards Ole
Hi Ole, I'm happy to hear that you suceeded in running my app. Please excuse my late reply, I was very busy lately. Commanders' names shouldn't be a problem. You would like them printed beside unit names e.g.: "16th A (E. Busch)" (I think forenames should be shortened or the map would become unreadable) Artur