Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer) Page: <<   < prev  85 86 [87] 88 89   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/2/2021 7:13:00 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Allies take the hex without losses!

CW MOT advances to the hex.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2581
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/2/2021 7:18:56 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Rebase
CW FTR2 from Portugal to Algeria
CW LND3 from Morocco to NW of Algiers

US FTR2 from Azores to 73,31 in Algeria

USSR rebase to be announced.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2582
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/2/2021 6:10:09 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
USSR rebase

FTR2 from Kola Peninsula to Archangel
FTR2 from D-town 3 hexes NW
FTR2 from Smolensk NE towards Arctic Ocean

Now the turn end roll... less than 4 is needed.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2583
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/2/2021 6:14:11 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Rolled 9, turn continues in bad weather.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2584
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/2/2021 6:17:24 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Here is Western Mediterranean at the start of Axis impulse 11 in S/O 1942.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2585
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/9/2021 7:12:28 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
I am sorry for the delay. I expect to begin our impulse tomorrow forenoon.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2586
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/10/2021 12:14:05 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #11 (Axis)

Land: Germany
Combined: Italy
Naval: Japan

No port strikes.

Naval Air:
Japan:
FTR2 (Rabaul) -> Coral Sea 4-box

Naval Movement:

Italy:
BB + 2 CA + TRS (Bardia) -> East Med 1-box - TRS embark supply from Salonica

Japan:
CVL (China Sea) -> Batavia
BB + CA (China Sea 2-box) -> 1-box
AMPH + MTN (Canton) -> Rabaul
TRS + MAR (Fukuoka) -> Batavia
CVL (Tokyo) -> Batavia
CP (Batavia) -> South China Sea
2 CA (Batavia) -> Mozambique Channel 2-box
CA (Batavia) -> Azanian Sea 3-box
2 BB (Truk) -> The Solomons 3-box
CA (Fukuoka) -> South China Sea 4-box
CA (Rabaul) -> South China Sea 4-box
BB (Batavia) -> South China Sea 0-box
CV (Tokyo) -> Truk

A few sea areas for Axis to search in. There will be a break (a couple of hours?) before I initiate combat and roll the dies.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2587
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/10/2021 3:46:37 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #11 (Axis)

First Axis search is in the Arctic Ocean.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2588
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/10/2021 3:52:19 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
No combat in the Arctic Ocean. (Axis 10, Allies 7)

Next up is the Azanian Sea.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2589
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/10/2021 3:55:51 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Clueless. neither side has any clue whatsoever in the Azanian Sea. (Both sides rolled 10s)

And final search is outside the coast of South Africa.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2590
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/10/2021 3:59:33 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
And no combat in the final sea area. (Axis 6, Allies 2)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2591
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/10/2021 4:33:52 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #11 (Axis)

No strategic bombing. No Ground Strikes.



_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2592
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/10/2021 4:34:17 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Over to Germany for the second part of our impulse.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2593
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/13/2021 6:25:38 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline

Sep/Oct '42
Impulse #11 (Axis) Continued

Rail Movement:
Germany:
MTN (Reggio) -> Nice
PARA (43,53) -> Turin
MECH (Nikolayev) -> 60,27 (France)
Italy:
HQI (40,53 in USSR) -> 55,24 (France)

Land Movement:
Italy:
MIL (62,27) -> 62,28
Germany:
Few movems on all 4 USSR fronts.
HQI (60,27) -> 61,27

Debark:
Italy:
Supply -> Bardia

Air Rebase:
Italy:
FTR2 (Benghazi) -> 80,38 (NW Tripoli)
LND3 (52,56 - W Kiev) -> 56,31
LND2 (45,52 In Belarus) -> 52,44 in Poland

FTR2 44,36->Brussels
FTR3 43,54->39,54
FTR2 Trapani->Nice
FTR3 55,57->Prague

No reorganization.

EOT (end on a die less than 6) ->9

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Orm)
Post #: 2594
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/17/2021 6:48:34 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
S/O 42 Allied 13

No DoW

CW combined
US combined
USSR land
FF combined


Naval air
US FTR2 and NAV2 to 2 box Coral Sea
CW FTR2 from Australia to 2 box Coral Sea


Naval move

US
Essex, Intrepid, Bunker Hill, Minneapolis, TRS, DIV, INF San Diego -> NZC 0 box
TRS, 3x BB, INF Port Vila -> 2 box Coral Sea
1 cp Pago -> Antipodes sz

CW
From Portugal TRS loaded with MECH and empty Queens loading CW HQ from Africa to West Med.
2x CA and TRS from SA with TERR to West Indian Ocean box 0

Naval combat
CW initiates in West Med, 2 Spitfires intercept box 0.


Axis can fly planes too if they want to.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to peskpesk)
Post #: 2595
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/17/2021 6:53:11 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith

Axis can fly planes too if they want to.


No. Thank you.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2596
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/24/2021 9:19:46 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Rain saved Axis (4 and 10 rolled).

Next up Coral Sea




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2597
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/24/2021 9:21:56 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Japanese NAV3 can intercept up to box 4 if they want to.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2598
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/25/2021 4:43:54 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Yes, please.

Edit: 4-box will be fine.

< Message edited by Orm -- 6/25/2021 4:45:17 AM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2599
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/25/2021 2:20:10 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Coral Sea: Allies 7, Axis 6. No combat.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2600
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/26/2021 2:19:45 PM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
Status: offline
42 SO i13 allies (cont):
Rail move
CW FTR2 from Rhodesia to Belgian Congo Franqui
SU INF Persia to Manchuria

Land moves
No moves for CW.
SU minor moves in Manchuria and on east front

US INF in France NE to mountains
US 6-3 INF in Africa 2 hexes east (unless 3 debarks needed in Pacific)

Debark
CW HQ and MECH to France 63,29.
TERR to Cheychelles
US INF to Port Vila, INF to Port Moresby


Rebases
CW Bomber from Iraq to the west 94,50
CAN FTR2 from Brazil east to island 121,357
CW FTR3 Whirlwind to Denmark 42,36
CW NAV2 from Portugal to Gibraltar

US FTR2 from Africa to France 63,30 NW of Marseilles

SU Yak-1 near Vologda to NW of Archangel
Yak-9M Kiev 2 hex NW
Yak-1M Smolensk 1 hex SW

Allied commanders are south France are disappointed that turn continues (<8 needed to end, rolled 8). Weather continues poor.





Attachment (1)

(in reply to Mayhemizer_slith)
Post #: 2601
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 5:55:09 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

Land:
Combined: Germany, Italy
Naval: Japan

No port strikes.

Naval Air:
Germany:
NAV3 (Kiel) -> North Sea 1-box

Naval Moves:

Germany:
CA (Petsamo) -> Arctic Ocean 4-box

Italy:
SUB (Brest) -> CSV 2-box
SUB (Brest) -> CSV 3-box

Japan:
TRS (Canton) -> Hanoi and embark HQI -> Singora
CVL (Batavia) -> Cape Basin 0-box
CV (Batavia) -> West Indian Ocean 2-box
CA (Batavia) -> Azanian Sea 2-box
3 x CV + CA (Truk) -> Polynesia 3-box
CV + CA (Tokyo) -> Mendocino 2-box
CA (Rabaul) -> Tasman Sea 2-box
CA (Batavia) -> Antipodes 2-box
CA (Truk) -> Christmas Island 3-box

There are a couple of sea areas that Axis has to consider if they want to search in...




Attachment (1)

< Message edited by Orm -- 6/28/2021 8:05:25 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 2602
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 5:59:22 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

First Axis search will be in CSV. Will CW reinforce the sea area with their naval bomber.

the second search will be Germany searching in the North Sea. Any chance that Allies can decide now if they want to add any air to the North Sea? (nNo additional Axis air)




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2603
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 7:04:54 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
NAV to CSV box 0.

No planes to North Sea.

Thank you.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2604
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 7:52:25 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

One of the Italian SUBs find with a roll of 3, while Allies roll 6. Italy really needed to find with both SUBs to be able to do any damage on the Allies and therefore decline combat (although I might have reconsidered if I had 6 surprise points instead of 5 ).

In short: Italy select avoid combat.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2605
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 7:58:59 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

Neither side finds in the North Sea. (Axis 6, Allies 9)

Allies decline searching within the Mediterranean.

Next up is the Arctic Ocean.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2606
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 8:07:25 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Not even close in the Arctic Ocean, (Axis 7, Allies 10)

Next up is West Indian Ocean. Seems to have been some mix-up between the different Admirals here. Should have been another ship here as well.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2607
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 8:11:50 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
The Japanese scout locate the CW convoy, and Ryujo launch its aircraft for an attack. (Axis 2, Allies 9)




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2608
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 8:15:41 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

Japan uses all surprise points to increase the damage done. The X is put on the TRS.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2609
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 6/28/2021 8:19:15 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
The TRS saves the X.

How will CW place the first D?




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2610
Page:   <<   < prev  85 86 [87] 88 89   next >   >>
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer) Page: <<   < prev  85 86 [87] 88 89   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719