Frank W.
Posts: 1958
Joined: 10/18/2001 From: Siegen + Essen / W. Germany Status: offline
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[QUOTE]Originally posted by Kokoda [B]Op fire confirm is great vs AI, but AFAIK can't be used in PMEB. :( I find there's a problem with Op fire confirm. If the are are several overwatching units you have opportunity fire possible from all. But if you reject the first op fire offered, you are not offered the other chances. If you accept it, you may get the other op fire opportunities. For example, you are offered a shot by an AT gun at infantry. You reject it. You are not then offered a shot by the MG, which would be very effective. And vice versa, you are offered a shot at the tank presenting its side. The first op fire is the MG. You reject it. You are then not offered a shot by the AT gun. I'd like to see all op fire chances available, and select which units to fire. Ah well, I ask too much, it seems. I would have thought the programming not too difficult, since the game compares target and weapon type all the time. [/B][/QUOTE] a little meu would be cool, where you select the type of ammo the gun should use with opp fire. if you select AP only targets with armor woul dbe shot on. i generally don´t use the opp fire confirm any more. in campaigns it´s too time consuming and i´m used from PBM games to not use it, it´s a better training with opp. fire confirm disabled for PBM games, which are along with classic campaigns like stalingrad or russian steel the most challenging ways of playing SPWAW.
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