Arkham
Posts: 86
Joined: 9/7/2006 Status: offline
|
quote:
ORIGINAL: warshipbuilder Historically yes. As for the game, I do not believe that variable is in the code. Also the number of evaders would have been rather small, so I don't think we need to go there. Not so fast. In the book "Masters of the Air", page 101, it discusses the Comet line (One of the escape routes Allied pilots used), and they claimed that "The Comet Line aided approximately 700 of the 5,000 to 6,000 downed Allied airmen -- 3,000 of them Americans -- who eventually made it back to England " Thats a fairly significant number. Wikipedia lists a different number for the Comet line: quote:
The authors of the official history of MI9 cite 2,373 British and Commonwealth servicemen and 2,700 Americans taken to Britain by such escape lines during the Second World War. The Royal Air Forces Escaping Society estimated that there were 14,000 helpers by 1945.[5] Comet line inspired the 1970s BBC television series, Secret Army (1977–79). https://en.wikipedia.org/wiki/Comet_line Perhaps the best way to code this is to have a 3 percent change per turn for a MIA pilot that they 'escape' and make their way back to England.
< Message edited by Arkham -- 8/7/2019 1:51:06 AM >
|