golden delicious
Posts: 5575
Joined: 9/5/2000 From: London, Surrey, United Kingdom Status: offline
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quote:
ORIGINAL: Cpl GAC Question; If you edit units in the SCE, and then load an existing .SAL, the existing SAL does not reflect the edited SCE? No. The .SAL (or equivalent save file) contains the whole contents of the scenario, the original scenario file is never referenced by the engine and you do not have to have it accessible to your computer at all (e.g. if you received a PBM turn by email for a scenario you don't have) quote:
Basically, is there no way to edit the equipment and start moving railheads forward? Not sure it matters but Trusted PBM is Off. In theory, it's possible to convert a .SAL back to a .SCE file by changing the file extension. This used to be trivial in older versions of TOAW, I explored it a bit with IV and is possible but you'd probably need Trusted PBM turned On. If you did do this, you'd need to make a lot of changes to the file to get back to where you were as one thing that isn't preserved in the conversion is the turn number. So e.g. if you converted a save on turn 2 and opened it in the editor then started a new game with it, you'd be back on turn 1 and events would trigger again, reinforcements and replacements would be offset, etc. I've only ever used this SAL -> SCE -> new game approach to run a campaign game with linked scenarios, with input from an external ruleset in between scenarios. I wouldn't recommend it unless you're starting with a scenario intended for the purpose as it's very cumbersome.
< Message edited by golden delicious -- 11/18/2021 2:46:31 PM >
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"What did you read at university?" "War Studies" "War? Huh. What is it good for?" "Absolutely nothing."
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