Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Are custom campaigns possible?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Are custom campaigns possible? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Are custom campaigns possible? - 10/9/2019 3:39:35 PM   
nikolascc

 

Posts: 33
Joined: 5/25/2018
Status: offline
With the incoming Map Editor combined with the Scenario Editor, will it be possible to create custom campaigns for this game? Where it will actually flow together and play like the default campaigns?
Post #: 1
RE: Are custom campaigns possible? - 10/9/2019 4:14:13 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
A content creation update is planned and will likely include details on creating custom campaigns.

(in reply to nikolascc)
Post #: 2
RE: Are custom campaigns possible? - 10/9/2019 5:11:54 PM   
uneducated

 

Posts: 62
Joined: 3/29/2019
Status: offline
I hope it will be possible to ensure that engagements of the smallest possible size can be created. (For example, one unit against one unit.) This would be very helpful for creating tutorial scenarios

(in reply to SteveMcClaire)
Post #: 3
RE: Are custom campaigns possible? - 10/9/2019 8:32:42 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
The existing tutorial in TBF is done via scenario data files and scripting, so something similar can be done.

(in reply to uneducated)
Post #: 4
RE: Are custom campaigns possible? - 10/9/2019 9:34:58 PM   
PipFromSlitherine

 

Posts: 1446
Joined: 6/23/2010
Status: offline
The ability to write arbitrary scripts for the setup and flow of missions is something we hope will let people create some very cool battles.

Cheers

Pip

_____________________________

follow me on Twitter here

(in reply to SteveMcClaire)
Post #: 5
RE: Are custom campaigns possible? - 10/10/2019 3:17:13 AM   
Angiel


Posts: 128
Joined: 10/31/2006
From: Toscana Italy
Status: offline

quote:

ORIGINAL: uneducated

I hope it will be possible to ensure that engagements of the smallest possible size can be created. (For example, one unit against one unit.) This would be very helpful for creating tutorial scenarios


I agree too

_____________________________


(in reply to uneducated)
Post #: 6
RE: Are custom campaigns possible? - 10/10/2019 3:41:59 AM   
Angiel


Posts: 128
Joined: 10/31/2006
From: Toscana Italy
Status: offline

quote:

ORIGINAL: Steve McClaire

The existing tutorial in TBF is done via scenario data files and scripting, so something similar can be done.


quote:

The ability to write arbitrary scripts for the setup and flow of missions is something we hope will let people create some very cool battles.

You can give me further explanation on how to do this. Where do I find the data files and tutorial scripts?

_____________________________


(in reply to SteveMcClaire)
Post #: 7
RE: Are custom campaigns possible? - 10/10/2019 11:59:59 AM   
Jugger

 

Posts: 57
Joined: 5/7/2011
Status: offline
Yes I would like to have the situation where if you destroyed a certain unit this would trigger a victory.
If you escorted a number of supply trucks to a certain destination this would trigger a victory.
Endless possibilities.
Would like to see more flavour objects too!
Railroads. Maybe a small runway, warehouse's small industrial complex.
If the map editor is not too cumbersome to use I think the User created content would really explode making the game much more popular.

(in reply to Angiel)
Post #: 8
RE: Are custom campaigns possible? - 10/10/2019 2:56:22 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline

quote:

ORIGINAL: Angiel
You can give me further explanation on how to do this. Where do I find the data files and tutorial scripts?


Documentation and full scripting support would be part of a future 'content creation' update.

The scripting capabilities are somewhat limited at the moment but if you want to see what is exposed now you can look at the existing script files (.bsf file extension) and read about Archon (the game engine) scripting support: http://archonwiki.slitherine.com/index.php/Scripting


(in reply to Angiel)
Post #: 9
RE: Are custom campaigns possible? - 10/10/2019 3:45:17 PM   
Angiel


Posts: 128
Joined: 10/31/2006
From: Toscana Italy
Status: offline
Thanks. The scripts are very interesting.

_____________________________


(in reply to SteveMcClaire)
Post #: 10
RE: Are custom campaigns possible? - 10/10/2019 5:17:51 PM   
zasgard

 

Posts: 213
Joined: 6/5/2007
Status: offline
I doubt this is possible, but could someone create an entirely new unit? Say, a Panzer II or are the modding capabilities limited to map making and campaign editing only?

(in reply to Angiel)
Post #: 11
RE: Are custom campaigns possible? - 10/10/2019 5:31:10 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
There is a Panzer IIF in the game already. If you want to see all the vehicles in the game you can view them in the Scenario Editor.

Creating new units will be possible. The tools and documentation for all this will (again) have to wait for the content creation update however.





(in reply to zasgard)
Post #: 12
RE: Are custom campaigns possible? - 10/16/2019 6:46:30 PM   
zasgard

 

Posts: 213
Joined: 6/5/2007
Status: offline
Thank you Steve

Just so I understand...with the modding tools that are upcoming, someone could create a brand new armored vehicle that is currently NOT in the game? For instance, a T-34?

(in reply to SteveMcClaire)
Post #: 13
RE: Are custom campaigns possible? - 10/16/2019 7:38:21 PM   
PipFromSlitherine

 

Posts: 1446
Joined: 6/23/2010
Status: offline
Yes. You will be able to build custom vehicles and set up their data. I am not sure whether that level of information will be in the first modding pack, but we can definitely make it available.

Cheers

Pip


_____________________________

follow me on Twitter here

(in reply to zasgard)
Post #: 14
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Are custom campaigns possible? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.423